Would the radius change given to hoplites have the same effect if given to, for example, Roman triarii or legionary cohorts?
Would the radius change given to hoplites have the same effect if given to, for example, Roman triarii or legionary cohorts?
What is a radius? the distance between men/ ranks?
Can I imagine that like a cube around a man which others cannot enter?
It's the circular collision radius, which applies to each instance. If you set this to lower values, it will allow soldiers to fit together much denser in 'tight' situations, it also affects unit cohesion greatly. You should also keep in mind that diameter of a circle is 2 radii, so every tweak will have double the effect.
Last edited by RedFox; April 26, 2009 at 03:30 PM.
"If you want epic, try using logic with your girlfriend."
#Complete Guide to BPI - Model INFO# #3dsMax CAS IE ALX Patched#
#Zeus Tool - EDB/DMB/DS Validator# #New Medium Wooden Walls#
Can somebody familiar with it point out what I have to change? It seemed like there was a topic here in the XGM forum about it, but I went back around 10 pages and couldn't find it (or skipped it over without realizing).
It is not in XGM forum, it is in EB and it is here (I have a subscription on that!):
http://www.twcenter.net/forums/showthread.php?t=188651
Thanks, Gold.
I'll post some screenshots of the results soon.