Alright I added a berserker unit to Denmark Here is it, I made two, just in case
Code:
type Beserkers
dictionary Beserkers
category infantry
class heavy
voice_type Heavy
banner faction main_infantry
banner holy crusade
soldier Dismounted_Huscarls, 15, 0, 1.2
attributes sea_faring, hide_forest, hardy, can_withdraw, frighten_foot, frighten_mounted
formation 1.2, 1.2, 2.4, 2.4, 4, square
stat_health 5, 0
stat_pri 21, 30, no, 0, 0, melee, melee_blade, slashing, axe, 25, 1.2
stat_pri_attr ap
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
stat_sec_attr no
stat_pri_armour 10, 15, 20, metal
stat_sec_armour 10, 10, flesh
stat_heat 1
stat_ground 2, 2, 2, 2
stat_mental 15, normal, impetuous, lock_morale
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 1000, 0, 90, 70, 690, 4, 170
armour_ug_levels 1, 3
armour_ug_models Dismounted_Huscarls, Dismounted_Huscarls_ug1
ownership denmark
era 0 denmark
era 1 denmark
Code:
type Beserker
dictionary Beserker
category Infantry
class heavy
voice_type Heavy
banner faction main_infantry
banner holy crusade
soldier Dismounted_Huscarls, , ,
attributes sea_faring, hide_forest, hardy, can_withdraw, frighten_foot, frighten_mounted
formation 1.2, 1.2, 2.4, 2.4, 4, square
stat_health 5.0,
stat_pri 35, 32, no, 0, 0, melee, melee_blade, slashing, axe, 25, 1.2
stat_pri_attr ap
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
stat_sec_attr no
stat_pri_armour 20, 25, 30, metal
stat_sec_armour 10, 10, flesh
stat_heat 1
stat_ground 2, 2, 2, 2
stat_mental 15, normal, impeteuous, lock_morale
stat_charge_dist 50
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 500, 0, 50, 50, 690, 4, 170
armour_ug_levels 1, 2, 3
armour_ug_models Dismounted_Huscarls
ownership denmark
era 0 denmark
era 1 denmark
era 2 denmark
And here's the model
But, when I go to play, it's not there
EDIT: Yes, the spacing is correct, it didn't carry right
EDIT 2: I realized I missed something
Code:
8 huscarls 1 4 52 unit_models/_Units/EN_Lmail_Hmail/huscarls_lod0.mesh 121 52 unit_models/_Units/EN_Lmail_Hmail/huscarls_lod1.mesh 900 52 unit_models/_Units/EN_Lmail_Hmail/huscarls_lod2.mesh 2500 52 unit_models/_Units/EN_Lmail_Hmail/huscarls_lod3.mesh 6400 2 7 denmark 73 unit_models/_Units/EN_Lmail_Hmail/textures/EN_Lmail_Hmail_denmark.texture 72 unit_models/_Units/EN_Lmail_Hmail/textures/EN_Lmail_Hmail_normal.texture 40 unit_sprites/denmark_Huscarls_sprite.spr 5 slave 72 unit_models/_Units/EN_Lmail_Hmail/textures/EN_Lmail_Hmail_rebels.texture 72 unit_models/_Units/EN_Lmail_Hmail/textures/EN_Lmail_Hmail_normal.texture 38 unit_sprites/slave_Huscarls_sprite.spr 2 7 denmark 60 unit_models/AttachmentSets/Final Danish_denmark_diff.texture 60 unit_models/AttachmentSets/Final Danish_denmark_norm.texture 0 5 slave 58 unit_models/AttachmentSets/Final Danish_slave_diff.texture 58 unit_models/AttachmentSets/Final Danish_slave_norm.texture 0 1 5 Horse 12 MTW2_HR_Mace 0 2 17 MTW2_Mace_Primary 14 fs_test_shield 0 16 -0.090000004 0 0 -0.34999999 0.80000001 0.60000002 12 huscarls_ug1 1 4 56 unit_models/_Units/EN_Lmail_Hmail/huscarls_ug1_lod0.mesh 121 56 unit_models/_Units/EN_Lmail_Hmail/huscarls_ug1_lod1.mesh 900 56 unit_models/_Units/EN_Lmail_Hmail/huscarls_ug1_lod2.mesh 2500 56 unit_models/_Units/EN_Lmail_Hmail/huscarls_ug1_lod3.mesh 6400 2 7 denmark 73 unit_models/_Units/EN_Lmail_Hmail/textures/EN_Lmail_Hmail_denmark.texture 72 unit_models/_Units/EN_Lmail_Hmail/textures/EN_Lmail_Hmail_normal.texture 44 unit_sprites/denmark_Huscarls_ug1_sprite.spr 5 slave 72 unit_models/_Units/EN_Lmail_Hmail/textures/EN_Lmail_Hmail_rebels.texture 72 unit_models/_Units/EN_Lmail_Hmail/textures/EN_Lmail_Hmail_normal.texture 42 unit_sprites/slave_Huscarls_ug1_sprite.spr 2 7 denmark 60 unit_models/AttachmentSets/Final Danish_denmark_diff.texture 60 unit_models/AttachmentSets/Final Danish_denmark_norm.texture 0 5 slave 58 unit_models/AttachmentSets/Final Danish_slave_diff.texture 58 unit_models/AttachmentSets/Final Danish_slave_norm.texture 0 1 5 Horse 12 MTW2_HR_Mace 0 2 17 MTW2_Mace_Primary 14 fs_test_shield 0 16 -0.090000004 0 0 -0.34999999 0.80000001 0.60000002
EDIT 3: realized how hard that was to read