
Originally Posted by
Razor
The way Total War works now the AI would certainly need cheats. Why? Because the game is so easy already that the human player can easily control and manage everything. What if CA decides to put in a lot more options and depth in their game. The game would be far more difficult for the player because it has so many options to choose from while an AI could quickly calculate what's the best thing to do for achieving something. If the player loses then it's because of his incapability to manage all the different options. A human player can easily overlook features and possibilities this way while a computer would not. In the end the human player will always win, but you'd have to be really a hardened veteran knwing what's best in a situation taking different things into account.
And if that doesn't work then it's clearly the fault of the computer or better said, the AI programmer. I'm not saying it's easy to have an über-AI, but it's possible with simple computer calculations.
The fact that CA wanted to implement character personalities into an AI adversary seems to me as if they are a few steps too far ahead. I'd rather have a perfectly calculating AI adversary first.