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  1. #1
    D.B. Cooper's Avatar Tribunus
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    Default Small question regarding unit sizes

    I'm making a machinima, and I need an extremely large army, perhaps double the size of a usual army. Which files do I edit to double the "huge" value for unit scale? Thanks.


  2. #2
    Caesar Clivus's Avatar SS Forum Moderator
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    Default Re: Small question regarding unit sizes

    data\export_descr_unit.txt. The number you want to change is the the first number in the soldier line of each unit's entry. Note that it is the first number on the line, as the first part is the modeldb entry that the unit will use for it's animations. So for example:
    Code:
    soldier          Mongol_Bombard_Crew, 16, 2, 0.8
    The number in red is the one you want.

    BftB2 UPDATED 22nd DECEMBER. Member of the Complete Byzantine Unit Roster team

  3. #3
    Augustus Lucifer's Avatar Life = Like a beanstalk
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    Default Re: Small question regarding unit sizes

    I think he means the effects that the various unit sizes play on those values in the EDU. If that is what you mean, then it is almost surely hardcoded. The range for the number Caesar Clivus highlighted is between 4-100. Since this number is doubled at the Huge unit size(I believe), you can have units of up to 200 soldiers. If you meant what was stated above... then that.

  4. #4
    wilddog's Avatar Paintedwolves run free
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    Default Re: Small question regarding unit sizes

    multiplier is 2.5 in Kingdoms. ie setting 100 in EDU gives 250 strength in the battlemap.

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    Augustus Lucifer's Avatar Life = Like a beanstalk
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    Default Re: Small question regarding unit sizes

    Quote Originally Posted by wilddog View Post
    multiplier is 2.5 in Kingdoms. ie setting 100 in EDU gives 250 strength in the battlemap.
    Thanks for the clarification.

  6. #6
    D.B. Cooper's Avatar Tribunus
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    Default Re: Small question regarding unit sizes

    Quote Originally Posted by Augustus Lucifer View Post
    I think he means the effects that the various unit sizes play on those values in the EDU. If that is what you mean, then it is almost surely hardcoded. The range for the number Caesar Clivus highlighted is between 4-100. Since this number is doubled at the Huge unit size(I believe), you can have units of up to 200 soldiers. If you meant what was stated above... then that.
    Well either or, whatever makes the units bigger. Thanks. rep for all.


  7. #7
    D.B. Cooper's Avatar Tribunus
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    Default Re: Small question regarding unit sizes

    Wait a minute, the changes aren't doing anything at all to the unit sizes. The EDU is in the hidden AppData location, not the usual location might that have something to do with it? That's where it unpacked by default.

    the file:

    Code:
    type             Saracen Militia
    dictionary       Saracen_Militia      ; Saracen Militia
    category         infantry
    class            spearmen
    voice_type       Heavy
    banner faction   main_spear
    banner holy      crusade
    soldier          Saracen_Militia, 100, 0, 1


  8. #8
    Augustus Lucifer's Avatar Life = Like a beanstalk
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    Default Re: Small question regarding unit sizes

    I'm not familiar with Total War on Vista. You should do some searches in the tech help area or around the workshop concerning differences with Vista and the %APPDATA% folder. I know on XP you don't need to have the files in a central location, but this also involves Unix logic that is not widely applied and only came to my attention recently.

  9. #9
    Caesar Clivus's Avatar SS Forum Moderator
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    Default Re: Small question regarding unit sizes

    If you're running Vista, I believe you should turn UAC off.

    BftB2 UPDATED 22nd DECEMBER. Member of the Complete Byzantine Unit Roster team

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