I did some experimentations with the Gloss maps and here's the result. I've overdone a little just to see how it will look and looks pretty good the bigger drawback is that we need two more files for each skin and that will triple the size of the texture folder. Maybe we should offer it as a separate patch if we decide on doing it? Opinions?
If you want to try them (the images above doesn't tell too much) here are the Gloss files I did just unrar it into the Data/models_unit/textures/tone/macedon
http://rapidshare.com/files/222836399/gloss.rar.html






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