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  1. #1

    Default a Guid to modfolder your SPQR

    ok well originally i was going to just upload my own modfolder of SPQR and ask LT if i could post a download link, but it would be a major inconvenience to me if i uploaded that file since it is huge

    so instead i decided to write this guide about how to make your very own modfolder.

    note this is a tedious process

    step1: go to your main RTW folder, for me the name is C:\Program Files\Activision\Rome - Total War (please note that yours may be different)

    2: Now you want to create a new folder and name it SPQR

    3: Copy your entire RTW data folder into the new SPQR folder

    4: copy your RTW.exe into the SPQR folder and rename the .exe to SPQR (you dont have to rename it if you dont want to but i recommend it)

    5: copy your logs, logfiles, Miles, Preferences, Presets, Saves, temp, and custom foleders from your RTW folder into the new SPQR folder (note i recommend you copy and paste these folders one at a time)

    6: Copy your mss32.dll from your RTW folder into your SPQR folder

    7: Now install SPQR 7.0 into the SPQR folder that you made once it is finished installing you can run SPQR from the .exe that you have in your SPQR folder

    8: optinable: if you wish to create a shortcut go into your SPQR folder and right click on the .exe, now go down to where it says create shortcut and click this. now you will have a short cut inside of you SPQR folder and it should be called something like this Shortcut to SPQR now click and drag the shortcut to your desktop or where ever else you might want it and then rename the shortcut to SPQR

    and now you are done I hope this helps people out and if you have any questions please feel free to ask me

    http://www.twcenter.net/forums/showt...-of-Aggression- An Age of Aggression- my Skyrim FF







  2. #2

    Default Re: a Guid to modfolder your SPQR

    Well in the end is how to use all of the RTW game and just overwrite it with SPQR files. It will not change anything.
    For modfolder it's ment to modify the txt files to make the game read from a SPQR subfolder but for the files modified in SPQR and not all the RTW files.
    We could make and try this. I personally would like to do this and probably will do.

  3. #3
    Finch's Avatar is Deadpool
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    Default Re: a Guid to modfolder your SPQR

    my spqr is only 575 MB (603,480,064 bytes) its modfoldered but for personal use since i change lots of stuff hehe i would have released it long ago but TK said he already had a modfoldered working so i thought "noo somebody beat me to it" i didnt know he was just copying all the RTW files, i added more and more units to my version, everyone can do it the modfolder thing thousand of txt lines to edit hehe




  4. #4
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    Default Re: a Guid to modfolder your SPQR

    Quote Originally Posted by Divus View Post
    my spqr is only 575 MB (603,480,064 bytes) its modfoldered but for personal use since i change lots of stuff hehe i would have released it long ago but TK said he already had a modfoldered working so i thought "noo somebody beat me to it" i didnt know he was just copying all the RTW files, i added more and more units to my version, everyone can do it the modfolder thing thousand of txt lines to edit hehe
    tbh, I aint fan of changing things much

    Roman Rebel
    Installation FAQ + troubleshooting
    We shall stand side by side even unto death. SPQR for life.
    Mgr. Šohaj Pavel

  5. #5

    Default Re: a Guid to modfolder your SPQR

    Quote Originally Posted by Divus View Post
    my spqr is only 575 MB (603,480,064 bytes) its modfoldered but for personal use since i change lots of stuff hehe i would have released it long ago but TK said he already had a modfoldered working so i thought "noo somebody beat me to it" i didnt know he was just copying all the RTW files, i added more and more units to my version, everyone can do it the modfolder thing thousand of txt lines to edit hehe
    how else do you modfolder

    could you give me a link to a tutorial please

    http://www.twcenter.net/forums/showt...-of-Aggression- An Age of Aggression- my Skyrim FF







  6. #6
    Finch's Avatar is Deadpool
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    Default Re: a Guid to modfolder your SPQR

    here are the text files that need changing:

    1)descr_aerial_map_ground_types.txt
    2)descr_model_battle.txt
    3)descr_model_strat.txt
    4)descr_sounds_music.txt
    5)descr_sm_resources.txt
    6)descr_projectile.txt
    7)descr_projectile_new.txt
    thats it

    and before you install spqr you need to copy the models_engine folder of vanilla




  7. #7

    Default Re: a Guid to modfolder your SPQR

    True.

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