I am playing RS Roman faction. I usually leave the battles to the AI, but I have noticed that my casualties are always too high. After many battles, I have NEVER had a battle where my casualties were lower than those of the AI. This is understandable when I am fighting the 10-star leader of some faction, but in one case, I had a 3-star general commanding a force 3 times larger than the enemy and I got about 3 times as many casualties as the enemy! My legion consisted of a standard mixture of early Roman maniples supported by cavalry and javelineers and the much weaker enemy had no commander (therefore a captain).Has anyone else noticed this?
Is this programmed to encourage players to fight the battles themselves? If so I strongly disagree: players should be free to play the game any way they want,and combat results should approximate the expectd results given the opposing forces, auto combat or not.
Another smaller problem is the difficulty of getting all of one's units into the defence of a city. In one case, the AI had 4 more or less full stacks attacking one of my cities, so I gathered 3 full legions to go fight them off. But I was unable to get all of my units into the battle before the city fell. I did manage to get my units to fight and win against 3 of the enemy units, but my units in the city did not participate, and where wiped out when the city fell (probably due to time running out). It seems to me that all of my units including the ones in the city should have fought against ALL of the enemy units. I had positioned all my units as close as possible to the city, but the presence of 4 enemy units made it difficult to place them where I wanted.
Given the problem in the first paragraph, despite strongly outnumbering the enemy, I lost my whole legioninside the city and over half of the force outside. I fortunately had enough left to retake the city on the next move, due to my navy preventiong the Sicilians from bringing in reinforcements, but that is not the point.
Comments?
Henri




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