Results 1 to 3 of 3

Thread: Desynch in multiplayer, quits match

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1

    Default Desynch in multiplayer, quits match

    I have been experiencing this problem repeatedly as of late. Every time I join or host a game right after loading during the deployment screen this pops up.
    "There was a desynch error in the game, exiting"
    This has been brought up here several times before but no solution was found, perhaps now that were wiser about the games workings someone will know whats the problem.
    All ports are open and firewall is not a problem.

  2. #2
    ♔ST0MPA♔'s Avatar Ordinarius
    Join Date
    Jul 2006
    Location
    Western Australia
    Posts
    792

    Default Re: Desynch in multiplayer, quits match

    Desync usually indicates a different file version some where, make sure you have no mods running, (remove user.empirescript) If you are using the 3gb enabler you need to use the origonal empires.exe but the desync is usualy caused by a file that has a minor or major difference to the other player.
    "Yeah tho I walk through the valley of the shadow of death; I shall fear no evil... for I'm the meanest sonofa in the valley."


  3. #3

    Default Re: Desynch in multiplayer, quits match

    Well Ive deleted user.empirescript not sure what a 3gb enabler is but pretty sure Im not using one. Thanks for your help though, I'l look into it further.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •