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April 16, 2009, 04:36 PM
#1
Libertus
Desynch in multiplayer, quits match
I have been experiencing this problem repeatedly as of late. Every time I join or host a game right after loading during the deployment screen this pops up.
"There was a desynch error in the game, exiting"
This has been brought up here several times before but no solution was found, perhaps now that were wiser about the games workings someone will know whats the problem.
All ports are open and firewall is not a problem.
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April 17, 2009, 08:41 AM
#2
Re: Desynch in multiplayer, quits match
Desync usually indicates a different file version some where, make sure you have no mods running, (remove user.empirescript) If you are using the 3gb enabler you need to use the origonal empires.exe but the desync is usualy caused by a file that has a minor or major difference to the other player.
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April 17, 2009, 09:02 PM
#3
Libertus
Re: Desynch in multiplayer, quits match
Well Ive deleted user.empirescript not sure what a 3gb enabler is but pretty sure Im not using one. Thanks for your help though, I'l look into it further.
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