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  1. #1

    Icon4 four onagers in a unit

    is there anyway i can reduce this to 2(i am playing on large)



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  2. #2
    dvk901's Avatar Consummatum est
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    Default Re: four onagers in a unit

    type onager
    dictionary onager
    category siege
    class missile
    voice_type Light_1
    soldier greek_peasant, 15, 5, 1 <<<<<<<<<<<<<<<<<<<<<<<

    The second number in the line above is the number of onagers.
    The first number in that line is the total number of units that man those onagers.

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  3. #3

    Default Re: four onagers in a unit

    what file is this?

    i can't seem to find anything to do with 'dictionairy' etc?
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  4. #4

    Default Re: four onagers in a unit

    its in descr model units

  5. #5

    Default Re: four onagers in a unit

    i did a search for the above in the data folder but it cannot be found?


    could you go into a little more detail, because it can't be found.

    the file is non existent in my data folder, anyway..
    Last edited by rageallday; April 16, 2009 at 05:25 PM.
    to catch a fish,so juicy sweeeeeet

  6. #6

    Default Re: four onagers in a unit

    its actually descr model unit its one of the very last files in data

  7. #7
    dvk901's Avatar Consummatum est
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    Default Re: four onagers in a unit

    This file in the 'data' folder:

    export_descr_unit.txt

    To be exact.

    Creator of: "Ecce, Roma Surrectum....Behold, Rome Arises!"
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  8. #8
    Leeham991's Avatar Campidoctor
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    Default Re: four onagers in a unit

    Hey...

    Does that mean that a group of Roman archer models could man 10 scorpions?
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  9. #9

    Default Re: four onagers in a unit

    sure but they couldn't fire arrows themselves

  10. #10
    ISA Gunner's Avatar Campidoctor
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    Default Re: four onagers in a unit

    Would only work as Romans though. Other factions that use scorpions don't have Roman Archer models and so you would have a skinless unit using them, which really sucks.
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  11. #11
    Leeham991's Avatar Campidoctor
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    Default Re: four onagers in a unit

    I only play as Romans

    I was just thinking that in real life the Romans liked to take quite a few scorpions out with them, I just thought it would be cool to actually have a 2 scorpions per cohort.
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  12. #12

    Default Re: four onagers in a unit

    as i understand it, it was one scorpion per century and one onager per cohort...
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  13. #13
    Leeham991's Avatar Campidoctor
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    Default Re: four onagers in a unit

    Quote Originally Posted by rory o'kane View Post
    as i understand it, it was one scorpion per century and one onager per cohort...
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  14. #14

    Default Re: four onagers in a unit

    that's in a legion, by the way. as far as i'm aware, the auxilia possessed no indigenous artillery. so per legion you have (yes, 59. 1 per century, so 6 per cohort, and there were 9 regular cohorts, so that's 54, and the 1st cohort was made up of 5 double strength cohorts, so it has 5 scorpions, making a total of 59 scorpions). that's a lot of firepower for the ancient world. that said, they weren't usually employed in field battles, but usually during an attack on, or the defence of fortifications. however, they were used in some field battles (Arrian used them in his battleplan against the Alani in 135 A.D.).
    'Ecce, Roma Surrectum!' Beta Tester and Historian
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  15. #15
    Leeham991's Avatar Campidoctor
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    Default Re: four onagers in a unit

    So you would say that if I changed to 25 scorpions a unit then I could take one unit out on field and two units for fort attack/defense.

    Would that work?
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  16. #16

    Default Re: four onagers in a unit

    it'd be HUGELY imbalanced... but whatever, i guess so... remember that the units in RS are scaled down from real life, due to engine constraints - an infantry cohort is about 1/3 scale - so if you think about it that way, you should really only have 20 scorpions in a legion (still, ridiculously imbalanced!), and 4 onagers.
    'Ecce, Roma Surrectum!' Beta Tester and Historian
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  17. #17
    Leeham991's Avatar Campidoctor
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    Default Re: four onagers in a unit

    I don't think it would really be imbalanced at the end of it. After all, the Romans did pwn in medium range combat. And I would look at other cultures and change their arti amounts to balance it out a little more.
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  18. #18

    Default Re: four onagers in a unit

    but that also means one unit of scorpions would be ridiculously powerful... i wonder what an army of them would do?
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  19. #19
    Leeham991's Avatar Campidoctor
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    Default Re: four onagers in a unit

    I'ma try it

    Can't wait till the weekend!
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