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  1. #1

    Default Units costs on enemy land

    Where can i edit my units unkeep while standing on enemy's lands? Im talking about Bellum Crucis and DLV mods.
    I cannt find it


    sorry for my english
    Last edited by dudio; April 16, 2009 at 08:31 AM.

  2. #2
    GrnEyedDvl's Avatar Liberalism is a Socially Transmitted Disease
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    Default Re: Units costs on enemy land

    Thats in the campaign_script, its a custom script they wrote for when a general is InEnemyLands.

  3. #3

    Default Re: Units costs on enemy land

    hmm, if i want to change it should i edit all campaing_scripts? whether i can only edit this file in imperial_campaign description?

  4. #4
    Nevada's Avatar Domesticus
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    Default Re: Units costs on enemy land

    What would be the exact commands for it?



  5. #5
    GrnEyedDvl's Avatar Liberalism is a Socially Transmitted Disease
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    Default Re: Units costs on enemy land

    I dont have M2 installed right now but I remember looking over their campaign script a long time ago. Basically what you are looking for is something along the lines of.

    monitor_event CharacterTurnEnd CharacterIsLocal
    and FactionType England
    add_money england -2000


    or something similar. It would probably be best to ask in the DLV forum though. After all they wrote the script.

  6. #6

    Default Re: Units costs on enemy land

    yes, thats exacly that script, i edited it it big thanks 4 help

    if u want change it edit script, if u want turn off it delete script

  7. #7
    Augustus Lucifer's Avatar Life = Like a beanstalk
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    Default Re: Units costs on enemy land

    Don't they let you choose if you get attrition in enemy lands? Seems like DLV lets you choose every scripting function, odd they'd leave that one out.

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