Page 6 of 41 FirstFirst 1234567891011121314151631 ... LastLast
Results 101 to 120 of 805

Thread: EARLY IMPERIAL CAMPAIGN with special rules - Egypt and Khwarezm are AVAILABLE

  1. #101
    Delvecchio1975's Avatar Primicerius
    Join Date
    Mar 2007
    Location
    Taxandria
    Posts
    3,518

    Default Re: EARLY IMPERIAL CAMPAIGN with special rules - Moors, Kiev/Novgorod and Poland available.

    in case my opinion is asked, i think i'd agree with CiviC
    Science flies you to the moon.
    Religion flies you into buildings.

    Victor Stenger


  2. #102

    Default Re: EARLY IMPERIAL CAMPAIGN with special rules - Moors, Kiev/Novgorod and Poland available.

    Iam agreed but the sabotage could be.
    bad boy boogie

  3. #103

    Default Re: EARLY IMPERIAL CAMPAIGN with special rules - Moors, Kiev/Novgorod and Poland available.

    mm, I donno why sabotages is such a big deal, not like they did much. >_>

  4. #104

    Default Re: EARLY IMPERIAL CAMPAIGN with special rules - Moors, Kiev/Novgorod and Poland available.

    it so feeling of delight when you destroy something..
    Do we start at last?
    bad boy boogie

  5. #105
    Delvecchio1975's Avatar Primicerius
    Join Date
    Mar 2007
    Location
    Taxandria
    Posts
    3,518

    Default Re: EARLY IMPERIAL CAMPAIGN with special rules - Moors, Kiev/Novgorod and Poland available.

    Quote Originally Posted by Kaizer Merlox View Post
    mm, I donno why sabotages is such a big deal, not like they did much. >_>
    I suppose in a multiplayer campaign you could abuse it by posting an assassin by every frontline enemy city and every turn sabotage troop producing buildings. Actually that's not really unfair, as you could argue that it's the enemy's responsibility to use spies to see the assassins coming.

    Okay, for my part sabotages are allowed
    Science flies you to the moon.
    Religion flies you into buildings.

    Victor Stenger


  6. #106

    Default Re: EARLY IMPERIAL CAMPAIGN with special rules - Moors and Poland available.

    Civ-time to start.And I need to have somebody to sub me closer to the end of May during whole month.I m going to trip...
    bad boy boogie

  7. #107

    Default Re: EARLY IMPERIAL CAMPAIGN with special rules - Moors and Poland available.

    Assassins can be easily found by spies, then assassins can do their jobs to remove other assassins. It all works out together!,

    I just think we all are freaking out over the 2 main issues of agents.

    1: Spies opening up forts (Blitzing)
    2: Assassins killing family (Killing a nation with out a fight)

  8. #108

    Default Re: EARLY IMPERIAL CAMPAIGN with special rules - Moors and Poland available.

    Quote Originally Posted by garato View Post
    Civ-time to start.And I need to have somebody to sub me closer to the end of May during whole month.I m going to trip...
    Still needing a player for Poland ...

  9. #109

    Default Re: EARLY IMPERIAL CAMPAIGN with special rules - Moors and Poland available.

    CAN I CHANGE TO MOORS ~?
    pleasee!
    thank you.

  10. #110

    Default Re: EARLY IMPERIAL CAMPAIGN with special rules - Moors and Poland available.

    Quote Originally Posted by eddy_purpus View Post
    CAN I CHANGE TO MOORS ~?
    pleasee!
    thank you.
    Yes, you can.

    Still needing 1-2 players ...

  11. #111
    Delvecchio1975's Avatar Primicerius
    Join Date
    Mar 2007
    Location
    Taxandria
    Posts
    3,518

    Default Re: EARLY IMPERIAL CAMPAIGN with special rules - Venice/Sicily and Poland available.

    if we're afraid of vacuums like in the case of Poland, we could add a rule that they cannot be attacked in the first 50 years of the game or something?
    Science flies you to the moon.
    Religion flies you into buildings.

    Victor Stenger


  12. #112

    Default Re: EARLY IMPERIAL CAMPAIGN with special rules - Moors and Poland available.

    Quote Originally Posted by CiviC View Post
    Yes, you can.

    Still needing 1-2 players ...

  13. #113

    Default Re: EARLY IMPERIAL CAMPAIGN with special rules - Venice/Sicily and Poland available.

    I will go to vacation untill Sunday, then we will start no matter if the vacant positions are filled.

  14. #114

    Default Re: EARLY IMPERIAL CAMPAIGN with special rules - Venice/Sicily and Poland available.

    Have good one then

  15. #115

    Default Re: EARLY IMPERIAL CAMPAIGN with special rules - Venice/Sicily and Poland available.

    woo
    Last edited by Kaizer Merlox; May 03, 2009 at 02:04 PM.

  16. #116

    Default Re: EARLY IMPERIAL CAMPAIGN with special rules - Venice/Sicily and Poland available.

    THE GAME HAS STARTED!

    England's up!

  17. #117

    Default Re: EARLY IMPERIAL CAMPAIGN with special rules - Venice/Sicily and Poland available.

    YEAH BABY !
    PM THE ENGLISH KING !

  18. #118

    Default Re: EARLY IMPERIAL CAMPAIGN with special rules - Venice/Sicily and Poland available.

    france!
    “Being a Humanist means trying to behave decently without expectation of rewards or punishment after you are dead.” ― Kurt Vonnegut
    "Education: that which reveals to the wise, and conceals from the stupid, the vast limits of their knowledge." ― Mark Twain
    "Imagination is a quality given a man to compensate him for what he is not, and a sense of humor was provided to console him for what he is." ― Oscar Wilde
    “While money can't buy happiness, it certainly lets you choose your own form of misery.” ― Groucho Marx

  19. #119

    Default Re: EARLY IMPERIAL CAMPAIGN with special rules - Venice/Sicily and Poland available.

    Your Kind words have been well-received. may piece reign in Europe.

    HRE up!

  20. #120

    Default Re: EARLY IMPERIAL CAMPAIGN with special rules - Venice/Sicily and Poland available.

    Castille!

Tags for this Thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •