Because any ship can carry any number of troops and because you can load, transport and unload in a single turn, navies are pointless in terms of stopping land invasions.
I would suggest a better solution would be that armies can only load or unload in a single turn but can move after unloading. This means it's still the same amount of time to navally invade but that opponents navies come into play to stop your troops. This means you are forced to build a fleet to deal with opponents navies rather than just transporting a full stack on a single sloop and watching them go poof.




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