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  1. #1

    Default Aggression/ Hordes

    I made this thread with both some advice and a question in it, so read on to learn and help.


    First off, I figured it'd be good to talk about aggression; a lot of players view going to war with another faction as something daunting, with terrible side effects should it go wrong.
    First off, I find it helpful to weigh up the outcomes of attacking a city- have spies spotted ambushing armies that are nearby? How many turns of siege will I have before the relief army from the next region attacks? Taking these into account can help clear the mind of the idea of failing, since weighing up your options can help show your advantages better than you think.
    Also, in the long run a war (ironically) helps achieve peace in certain regions, so if you feel that you're being boxed in, do your utmost to wipe out a warring faction to lessen the pressure. In my 432 campaign I'm playing as WRE, and in less than 30 or so turns I've wiped out the Franks. Without them raiding my colonies or expanding into Germany, I no longer have to worry about their elite troops burning their way across my provinces in the future, and with the Burgundii allied to me, the northern frontier no longer needs a heavy garrison.
    In closing, aggression can be your friend. There's obviously a point where you have to go on the defensive, or wait for the right moment, but it's only through aggressive movements you can quickly and decisively win a war.

    And now, my question: are there any factions in BRG II that can horde? As mentioned, I wiped out the Franks today, but it was actually unintentional- since I knew they horded in vanilla and I didn't want to test it, I was plannin on leaving them with one of their cities, but it must have rebelled the turn before since, the moment I took their (supposedly) second city, the faction was destroyed. Do I need to worry about any other factions hording or has that been cleared? Cheers

  2. #2

    Default Re: Aggression/ Hordes

    Quote Originally Posted by Aenima View Post
    I made this thread with both some advice and a question in it, so read on to learn and help.


    First off, I figured it'd be good to talk about aggression; a lot of players view going to war with another faction as something daunting, with terrible side effects should it go wrong.
    First off, I find it helpful to weigh up the outcomes of attacking a city- have spies spotted ambushing armies that are nearby? How many turns of siege will I have before the relief army from the next region attacks? Taking these into account can help clear the mind of the idea of failing, since weighing up your options can help show your advantages better than you think.
    Also, in the long run a war (ironically) helps achieve peace in certain regions, so if you feel that you're being boxed in, do your utmost to wipe out a warring faction to lessen the pressure. In my 432 campaign I'm playing as WRE, and in less than 30 or so turns I've wiped out the Franks. Without them raiding my colonies or expanding into Germany, I no longer have to worry about their elite troops burning their way across my provinces in the future, and with the Burgundii allied to me, the northern frontier no longer needs a heavy garrison.
    In closing, aggression can be your friend. There's obviously a point where you have to go on the defensive, or wait for the right moment, but it's only through aggressive movements you can quickly and decisively win a war.

    And now, my question: are there any factions in BRG II that can horde? As mentioned, I wiped out the Franks today, but it was actually unintentional- since I knew they horded in vanilla and I didn't want to test it, I was plannin on leaving them with one of their cities, but it must have rebelled the turn before since, the moment I took their (supposedly) second city, the faction was destroyed. Do I need to worry about any other factions hording or has that been cleared? Cheers
    Thanks for the helping thread

    -The Franks family tree must have been wiped out..
    -In the 434ad campaign, (should ay 434ad) if given time the Franks, Goths, Vandals, and especially Huns will expand and become very strong. May be a good idea to knockout one or two of them out of any potential threat early on in the campaign

    hording factions:
    Anglo/Saxons
    Langobardi
    Slavs
    Ostrogoths
    Burgundii
    Last edited by Riothamus; April 12, 2009 at 03:42 PM.

    Under the esteemed patronage of Ramon Gonzales y Garcia IB and IB2 Mod

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