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  1. #1

    Default Let it prosper or burned the church down?

    Hiya!

    At last I have annexed Austria as Prussia but I get some uprisings in Vienna at the moment even if I have a full garrison there and don't get a penny from those greedy Austrians in taxes! I see that some of the bad feelings about my glorious country are related to Religion. Viennas population is 100% catholic and they even have a big catholic church in the province. The Church gives +4 to happiness for the Catholic population in the region. So what should I do?

    1. Burn the heretic church to the ground and send the elit guard of protestant priests in and build a new glorious protestant church there instead?

    2. Let the damn church stand and let those "Ave-maria-sobs" be happy about being heretics?

  2. #2
    the_mango55's Avatar Comes Rei Militaris
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    Default Re: Let it prosper or burned the church down?

    Burn it down!

    I don't know if you get the bonuses if it isn't your religion anyway.
    ttt
    Adopted son of Lord Sephiroth, Youngest sibling of Pent uP Rage, Prarara the Great, Nerwen Carnesîr, TB666 and, Boudicca. In the great Family of the Black Prince

  3. #3

    Default Re: Let it prosper or burned the church down?

    Hmmm. I'd like to know the answer to this too. As Ottomans, I just captured Rome with a 100% Catholic population. Maybe I could stick a few Imam's in there until the population is 30% Muslim then demolish the Church...
    "If you are the Sultan, come and lead your armies. If I am the Sultan, I hereby order you to come and lead my armies."
    - Mehmed II (the Conqueror of Istanbul) to Murad II, his father, before the Battle of Varna in 1444)

  4. #4

    Default Re: Let it prosper or burned the church down?

    The penalty you get for it being a religion other than your own outweighs the benefits of any building is already there.

    Standard procedure when you take an outlaying province is to raze everything to the ground that you cannot build yourself.

  5. #5

    Default Re: Let it prosper or burned the church down?

    burn it down so you can build your own and grow some priest to convert the population.

  6. #6

    Default Re: Let it prosper or burned the church down?

    A church! A church! Burn it! Burn it!

    (If it's not your religion )

  7. #7
    Langer Kerl's Avatar Decanus
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    Default Re: Let it prosper or burned the church down?

    Burn it, definitely. I always do so in the same turn I captured the region. But, I my campaigns, religious differences are only a minor factor in unrest overall. Especially when you have that enlightenment-technology that cuts religious unrest by a half, although that one is in a relatively high tier. And I'm not sure if the Ottomans etc. can get it. So, keep in mind that only converting them won't even closely make such a difference as it did in MTW2.

  8. #8
    TeutonicKnight's Avatar Miles
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    Default Re: Let it prosper or burned the church down?

    Like everyone else says, burn it down.

    You will keep dealing with religious penalties until your population is 100% Protestant. That church is stopping any such conversion, and keeping the locals Catholic. So it has to go. Also, you get a huge civil unrest penalty for the big cities, but that drops 1 point a turn, and after twenty turns will be gone, so you could just stick it out. Either way, the church must go.

    Another thing to remember is if you fill the city with Dragoons (any flavor), you will get a much larger police effect than just keeping an army in there. That might be enough to beat these penalties until you can convert the local rabble.
    "Artillery lends dignity to what might otherwise be a vulgar brawl."

    ~Frederick the Great

  9. #9

    Default Re: Let it prosper or burned the church down?

    If you have enough priests for converting a quick solution for happines would be building all the way to a pleasure garden, you get +happiness for everybody, not only the ones that have the same religion.

  10. #10
    Faris ad Din's Avatar Ducenarius
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    Default Re: Let it prosper or burned the church down?

    In that particular case it's not the religious unrest - it's the enormous resistance to foreign occupation. The Austrian region gives a whopping 20 resistance to foreign occupation, as do other major faction capitals like Moscow. It basically ties up a full-stack main army for four to five years as a garrison before it dies down enough for you to finally move them out, and forces you to definitely exempt the region from taxes for about two years (and a bummer, since those main faction capital regions are usually very rich regions and fork over tons of money). Every other region, including the regions of minor factions, give only an easy 8 resistance to foreign occupation.

    Now speaking about religion - RELIGIOUS BUILDINGS OF A DIFFERENT RELIGION TYPE THAN YOURS DO NOT HELP IN ANY WAY! The Religious Happiness bonus only applies if your faction's official religion is the same. Otherwise, it gives zilch in happiness bonuses, and furthermore keeps reconverting the local population to the other religion. The first two things I do when I capture a region are:

    1. Demolish any (conflicting) religions buildings - as I said, they don't do ANY help, and they keep reconverting the populace back to the opposing religion - they only harm you, and they take up a town slot, usually over a Wealth/Prosperous town slot that can yield more wealth at that!
    2. Demolish any schools or colleges - they give a huge "Clamour for Reform" - and not only from the school itself, but any Enlightenment technologies you have researched that give additional Clamour for Reform apply in regions where you have schools - including your newly conquered region! It is folly not to get rid of schools in conquered regions unless perhaps it is 90-100% the same religion as yours already. Otherwise, destroy it.

    Don't feel guilty here. You will give the population an equally, if not more magnificent religious building for them to worship in.

    Quote Originally Posted by Holzschuh View Post
    If you have enough priests for converting a quick solution for happines would be building all the way to a pleasure garden, you get +happiness for everybody, not only the ones that have the same religion.
    If it is the same religion, that religious happiness building, if it is of high rank, can give a LOT of happiness - compare: top religious building = +4/+4 to lower and upper classes, and pleasure garden = +5/+2 to lower and upper classes. It is the SAME religion, in which case you get the bonuses, and it's already there, and you don't have to spend any money or time to get that. Keep it.

  11. #11

    Default Re: Let it prosper or burned the church down?

    One strategy I use when taking any capitals of major factions due to the huge resistance penalty you get once you take them is to have a full stack army of dragoons trailing my invasion force. I take the city, raze everything to the ground except pleasure hubs and factories and then move my dragoon army in.

    A full stack of dragoons has enough police bonus you can effective keep the taxes up while you wait for things to quell down. Assuming of course that you raze any schools and religious buildings to minimize your unrest.

    One less often looked at aspect as well, is that unrest will come at different levels for different classes depending on your government type as well.

    One of the easiest ways to get a full on rebellion is to take a capital city of a faction, fail to police the city or raze buildings and be a republic at the same time. Thats just asking for a full on rebellion and riot.

  12. #12

    Default Re: Let it prosper or burned the church down?

    Quote Originally Posted by Faris ad Din View Post
    If it is the same religion, that religious happiness building, if it is of high rank, can give a LOT of happiness - compare: top religious building = +4/+4 to lower and upper classes, and pleasure garden = +5/+2 to lower and upper classes. It is the SAME religion, in which case you get the bonuses, and it's already there, and you don't have to spend any money or time to get that. Keep it.
    That post was meant for regions you still need to convert . Thats the point for bringing in the converting priest and building a guardens instead of a church right from the start to get a faster result for happines.

  13. #13
    Faris ad Din's Avatar Ducenarius
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    Default Re: Let it prosper or burned the church down?

    Quote Originally Posted by Holzschuh View Post
    That post was meant for regions you still need to convert . Thats the point for bringing in the converting priest and building a guardens instead of a church right from the start to get a faster result for happines.
    My apologies. I get your point now. With the coaching houses and etc., you can to raise happiness not just with the few followers of your own religion, but of all the religions as well. Very good point.

    I personally don't follow that measure, because I prefer to build a religious building on the spot if it is a poor town, or replace it with an industrial building if it is a wealthy town. It takes longer for me to get my troops out of there, as I don't spend extra money for replacement troops, but my style is to play more towards a long-run goals.

  14. #14
    caralampio's Avatar Magnificus
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    Default Re: Let it prosper or burned the church down?

    A church that isn't of your religion does not give happiness to the population even if it is of their religion, as in the case of the OP. Tolerance is not supported in ETW . Maybe because the priests are actually inflaming the people with their sermons instead of appeasing them?

    So, other-religion buildings must go, immediately.

  15. #15

    Default Re: Let it prosper or burned the church down?

    Thank you all for the great answers! didnt know about dragoons either so I will send some of those policemen in to the city! =)

    If I can burn their church down why cant I burn the heretics to?

  16. #16

    Default Re: Let it prosper or burned the church down?

    Quote Originally Posted by Faris ad Din View Post
    and pleasure garden = +5/+2 to lower and upper classes.
    It's OT but I took over Spain yesterday and the pleasure gardens give a nice +5/+5 bonus to both classes.

    Is this bonus related to difficulty, faction or because i'm playing as UP aka republic?

    and I get a nice envelop each month from the church around the corner but its at least voluntary..

  17. #17

    Default Re: Let it prosper or burned the church down?

    Quote Originally Posted by Langer Kerl View Post
    Burn it, definitely. I always do so in the same turn I captured the region. But, I my campaigns, religious differences are only a minor factor in unrest overall. Especially when you have that enlightenment-technology that cuts religious unrest by a half, although that one is in a relatively high tier. And I'm not sure if the Ottomans etc. can get it. So, keep in mind that only converting them won't even closely make such a difference as it did in MTW2.

    Pity. I thought we could all be tolerant and acccepting of our conquered populations religious freedoms and beliefs. So much for *that*.

    Re Secular Whatsit technology ( -50% to religious unrest) - yes, the Ottomans can get it. But there's a trick. The Ottomans *don't* start with a school in their home region (in fact, no towns in their home rehion AT ALL). And the tech requires a Modern University which can only be built in... you guessed it... their home region! As an Ottoman player, the first I do when I get a town in Rumelia is to build a school and demolish the ones in other (conquered) regions (like Georgia).


    Quote Originally Posted by Faris ad Din View Post
    1. Demolish any (conflicting) religions buildings - as I said, they don't do ANY help, and they keep reconverting the populace back to the opposing religion - they only harm you, and they take up a town slot, usually over a Wealth/Prosperous town slot that can yield more wealth at that!
    2. Demolish any schools or colleges - they give a huge "Clamour for Reform" - and not only from the school itself, but any Enlightenment technologies you have researched that give additional Clamour for Reform apply in regions where you have schools - including your newly conquered region! It is folly not to get rid of schools in conquered regions unless perhaps it is 90-100% the same religion as yours already. Otherwise, destroy it.

    Agreed! Religious buildings and schools must go first. At least, until the unhappiness is drastically reduced.


    Quote Originally Posted by Faris ad Din View Post
    If it is the same religion, that religious happiness building, if it is of high rank, can give a LOT of happiness - compare: top religious building = +4/+4 to lower and upper classes, and pleasure garden = +5/+2 to lower and upper classes. It is the SAME religion, in which case you get the bonuses, and it's already there, and you don't have to spend any money or time to get that. Keep it.

    Incidentally, say for a province where the religion is 100% your own, would it be more effective to have the Coffee House/Coaching Inn line of buildings or the Religious building line?
    "If you are the Sultan, come and lead your armies. If I am the Sultan, I hereby order you to come and lead my armies."
    - Mehmed II (the Conqueror of Istanbul) to Murad II, his father, before the Battle of Varna in 1444)

  18. #18
    Faris ad Din's Avatar Ducenarius
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    Default Re: Let it prosper or burned the church down?

    Quote Originally Posted by mir24 View Post
    Incidentally, say for a province where the religion is 100% your own, would it be more effective to have the Coffee House/Coaching Inn line of buildings or the Religious building line?
    Mm, I would say it depends! Most factions being absolute monarchies and usually facing lower class unrest - either is probably good. The difference boils down to what kind of additional agents do you want - imams/missionaries or hashashin/assassins?

    I used to not even bother building religious buildings in those regions, but now I'm finding myself starting to do that, especially in regions with universities.

  19. #19

    Default Re: Let it prosper or burned the church down?

    Quote Originally Posted by Faris ad Din View Post
    Mm, I would say it depends! Most factions being absolute monarchies and usually facing lower class unrest - either is probably good. The difference boils down to what kind of additional agents do you want - imams/missionaries or hashashin/assassins?

    I used to not even bother building religious buildings in those regions, but now I'm finding myself starting to do that, especially in regions with universities.

    Personally I find Imam's more useful since Hashishin have a much lower chance of success in ETW. In regions with universities, I tend to build both Coffee Houses and Madrassa's... Just in case!
    "If you are the Sultan, come and lead your armies. If I am the Sultan, I hereby order you to come and lead my armies."
    - Mehmed II (the Conqueror of Istanbul) to Murad II, his father, before the Battle of Varna in 1444)

  20. #20

    Default Re: Let it prosper or burned the church down?

    It can be prudent to let a rebel army form and crush it... most of the troublemakers will shut their pieholes after that.

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