<WARSCAPE_FRAME name='WarscapeFrame' width='1.000000*' height='1.000000*' margin='aabb(vector(0,0),vector(0,0))' valign='EPF_TOP' halign='EPF_LEFT' input_style='skin.no_border_style' arranger='skin.anchor_flag_arrange' >
<STYLE name="texture_preview_style"
padding="aabb(vector(2,2),vector(2,2))"
margin="aabb(vector(2,2),vector(2,2))"
background="skin.paper"
vertical_align="EPF_CENTRE_Y"
horizontal_align="EPF_LEFT">
<STYLE name="texture_preview_line_style" padding="aabb(vector(2,2),vector(2,2))" margin="aabb(vector(2,2),vector(2,2))" background="null" vertical_align="EPF_CENTRE_Y" horizontal_align="EPF_LEFT" line_spacing="64"/>
</STYLE>
<STYLE name ="table_style" padding="aabb(vector(0,0),vector(0,0))" margin="aabb(vector(0,0),vector(0,0))" background="null" vertical_align="EPF_CENTRE_Y" horizontal_align="EPF_LEFT" line_spacing="64"/>
<STYLE name ="border_style" padding="aabb(vector(2,2),vector(2,2))" margin="aabb(vector(0,0),vector(0,0))" background="skin.client_edge" />
g_inset_border_style= ca_new STYLE(AABB_2i(0,0,0,0),AABB_2i(2,2,2,2),client_edge,get_default_font(),TWIN::carret,TWIN::select_rect,NULL,TWIN::textcol,TWIN::textselcol,TWIN::textdisabledcol,20,AXIS_X);
<!--
The following are valid commands
CMD_SAVE_SETTINGS
CMD_CLEAR_PARTICLE_SYSTEMS
CMD_LOAD_PARTICLE_SYSTEMS
CMD_SAVE_PARTICLE_SYSTEMS
CMD_COPY_TEXT_SELECTION
CMD_EXIT
CMD_SHADOW_TOGGLE
CMD_MOVE_MODE
CMD_LOAD_ENVIRONMENT_SETTINGS
CMD_SAVE_ENVIRONMENT_SETTINGS
CMD_INSERT_NEW_NODE
CMD_DELETE_NODE
CMD_COPY_NODE
CMD_CUT_NODE
CMD_PASTE_NODE
CMD_RENAME_NODE
CMD_LOAD_TEXTURE
CMD_INSERT_NEW_TEXTURE
CMD_DUMP_NODE_TO_CONSOLE
CMD_SAVE_XML
CMD_LOAD_XML
CMD_SAVE_KEYFRAMES
CMD_LOAD_KEYFRAMES
CMD_LOAD_DIALOG
CMD_SAVE_WINDOWS
CMD_SAVE_WINDOW_SKIN
CMD_TAKE_SCREEN_SHOT_DIALOG
-->
<VECTOR_LIST name='file_list' >
<LIST_ELEM name='Load Settings' attrib='0' value='CMD_LOAD_SETTINGS' image_index='0' offset='0' />
<LIST_ELEM name='Save Settings' attrib='0' value='CMD_SAVE_SETTINGS' image_index='0' offset='0' />
<LIST_ELEM name='Clear Particle Systems' attrib='0' value='50502' image_index='0' offset='0' />
<LIST_ELEM name='Load Particle Systems' attrib='0' value='CMD_LOAD_PARTICLE_SYSTEMS' image_index='0' offset='0' />
<LIST_ELEM name='Save Particle Systems' attrib='0' value='CMD_SAVE_PARTICLE_SYSTEMS' image_index='0' offset='0' />
<LIST_ELEM name='Save KeyFrames' attrib='0' value='CMD_SAVE_KEYFRAMES' image_index='0' offset='0' />
<LIST_ELEM name='Load KeyFrames' attrib='0' value='CMD_LOAD_KEYFRAMES' image_index='0' offset='0' />
<LIST_ELEM name='Load TWIN dialog' attrib='0' value='CMD_LOAD_DIALOG' image_index='0' offset='0' />
<LIST_ELEM name='Save Windows' attrib='0' value='CMD_SAVE_WINDOWS' image_index='0' offset='0' />
<LIST_ELEM name='Load Terrain' attrib='0' value='CMD_LOAD_TERRAIN' image_index='0' offset='0' />
<LIST_ELEM name='Save Terrain' attrib='0' value='CMD_SAVE_TERRAIN' image_index='0' offset='0' />
<LIST_ELEM name='Load Forest' attrib='0' value='CMD_LOAD_FOREST' image_index='0' offset='0' />
<LIST_ELEM name='Save Forest' attrib='0' value='CMD_SAVE_FOREST' image_index='0' offset='0' />
<LIST_ELEM name='Copy text selection' attrib='64' value='CMD_COPY_NODE' image_index='0' offset='0' />
<LIST_ELEM name='Exit' attrib='0' value='CMD_EXIT' image_index='0' offset='0' />
</VECTOR_LIST>
<VECTOR_LIST name='empty_popup_list' >
<LIST_ELEM attrib='192' name='This node has no operations.' value='0' image_index='0' offset='0' />
</VECTOR_LIST>
<VECTOR_LIST name='options_list' >
<LIST_ELEM name='Shadow toggle' attrib='0' value='CMD_SHADOW_TOGGLE' image_index='0' offset='0' />
<LIST_ELEM name='Move Mode' attrib='0' value='CMD_MOVE_MODE' image_index='0' offset='0' />
</VECTOR_LIST>
<VECTOR_LIST name='environment_list' >
<LIST_ELEM name='Load Environment Settings' attrib='0' value='CMD_LOAD_ENVIRONMENT_SETTINGS' image_index='0' offset='0' />
<LIST_ELEM name='Save Environment Settings' attrib='0' value='CMD_SAVE_ENVIRONMENT_SETTINGS' image_index='0' offset='0' />
<LIST_ELEM name='Take screenshot' attrib='0' value='CMD_TAKE_SCREEN_SHOT_DIALOG' image_index='0' offset='0' />
</VECTOR_LIST>
<VECTOR_LIST name='full_popup_list' >
<LIST_ELEM name='Insert New' attrib='0' value='CMD_INSERT_NEW_NODE' image_index='0' offset='0' />
<LIST_ELEM name='Delete' attrib='0' value='CMD_DELETE_SCENE_NODE' image_index='0' offset='0' />
<LIST_ELEM name='Copy' attrib='0' value='CMD_COPY_NODE' image_index='0' offset='0' />
<LIST_ELEM name='Cut' attrib='0' value='CMD_CUT_NODE' image_index='0' offset='0' />
<LIST_ELEM name='Paste' attrib='0' value='CMD_PASTE_NODE' image_index='0' offset='0' />
<LIST_ELEM name='Rename' attrib='0' value='CMD_RENAME_NODE' image_index='0' offset='0' />
<LIST_ELEM name='Dump item to console' attrib='CMD_DUMP_NODE_TO_CONSOLE' value='50519' image_index='0' offset='0' />
<LIST_ELEM name='Load XML' attrib='0' value='CMD_LOAD_XML' image_index='0' offset='0' />
<LIST_ELEM name='Save XML' attrib='0' value='CMD_SAVE_XML' image_index='0' offset='0' />
</VECTOR_LIST>
<VECTOR_LIST name='menu_list' >
<LIST_ELEM name='File' attrib='0' value='0' image_index='0' offset='0' child_list='file_list' />
<LIST_ELEM name='Environment' attrib='0' value='0' image_index='0' offset='0' child_list='environment_list' />
<LIST_ELEM name='Options' attrib='0' value='0' image_index='0' offset='0' child_list='options_list' />
</VECTOR_LIST>
<TABLE name='ctrl_main_layout_table' width='1.000000*' height='1.000000*' margin='aabb(vector(0,0),vector(0,0))' valign='EPF_TOP' halign='EPF_LEFT' input_style='table_style' arranger='skin.anchor_flag_arrange' >
<ROW width='1.000000*' height='25.000000px' margin='aabb(vector(0,0),vector(0,0))' valign='EPF_TOP' halign='EPF_LEFT' input_style='table_style' arranger='skin.anchor_flag_arrange' resize_enabled='true' >
<CELL width='1.000000*' height='1.000000*' margin='aabb(vector(0,0),vector(0,0))' valign='EPF_TOP' halign='EPF_LEFT' input_style='table_style' arranger='skin.anchor_flag_arrange' resize_enabled='true' >
<SIMPLE_LABEL name='ctrl_fps_display' margin='aabb(vector(2,2),vector(2,2))' width='80.000000px' height='25.000000px' valign='EPF_TOP' halign='EPF_RIGHT' text='fps: 63' />
<MENU name='ctrl_main_menu' margin='aabb(vector(0,0),vector(0,0))' width='1.000000*' height='1.000000*' valign='EPF_TOP' halign='EPF_LEFT' input_style='skin.MENU::g_default_style' input_list='menu_list' popup_behaviour='false' input_sub_menu_style='skin.MENU::g_default_sub_menu_style' />
</CELL>
</ROW>
<ROW name='tool_bar_row' width='1.000000*' height='150.000000px' margin='aabb(vector(0,0),vector(0,0))' valign='EPF_TOP' halign='EPF_LEFT' input_style='table_style' arranger='skin.anchor_flag_arrange' resize_enabled='true' >
<CELL width='320px' input_style='table_style'>
<PROPERTY_PANEL name='ctrl_settings_panel' pbag='scene'/>
</CELL>
<CELL width='1.000000*' height='1.000000*' margin='aabb(vector(0,0),vector(0,0))' valign='EPF_TOP' halign='EPF_LEFT' input_style='table_style' arranger='skin.anchor_flag_arrange' resize_enabled='true' >
<TAB_BOX name='ctrl_module_tabs' width='1.000000*' height='1.000000*' margin='aabb(vector(0,0),vector(0,0))' valign='EPF_TOP' halign='EPF_LEFT' >
</TAB_BOX>
</CELL>
</ROW>
<ROW name='render_row' width='1.000000*' height='0.800000*' margin='aabb(vector(0,0),vector(0,0))' valign='EPF_TOP' halign='EPF_LEFT' input_style='table_style' arranger='skin.anchor_flag_arrange' resize_enabled='true' >
<CELL name='render_cell' width='0.800000*' height='1.000000*' margin='aabb(vector(0,0),vector(0,0))' valign='EPF_TOP' halign='EPF_LEFT' arranger='skin.anchor_flag_arrange' resize_enabled='true' input_style='skin.inset_border_style'>
<WARSCAPE_RENDER_WIDGET name='ctrl_main_render_widget' margin='aabb(vector(0,0),vector(0,0))' width='100%' height='100%' valign='EPF_TOP' halign='EPF_LEFT' />
</CELL>
<CELL name='property_cell' width='1.000000*' height='1.000000*' margin='aabb(vector(0,0),vector(0,0))' valign='EPF_TOP' halign='EPF_LEFT' input_style='table_style' arranger='skin.anchor_flag_arrange' resize_enabled='true' >
<TABLE width='1.000000*' height='1.000000*' margin='aabb(vector(0,0),vector(0,0))' valign='EPF_TOP' halign='EPF_LEFT' input_style='table_style' arranger='skin.anchor_flag_arrange' >
<ROW width='1.000000*' height='0.500000*' margin='aabb(vector(0,0),vector(0,0))' valign='EPF_TOP' halign='EPF_LEFT' input_style='table_style' arranger='skin.anchor_flag_arrange' resize_enabled='true' >
<CELL width='1.000000*' height='1.000000*' margin='aabb(vector(0,0),vector(0,0))' valign='EPF_TOP' halign='EPF_LEFT' input_style='skin.inset_border_style' arranger='skin.anchor_flag_arrange' resize_enabled='true' >
<TAB_BOX name='ctrl_inspector_tab_box'>
<SCROLL_CONTAINER name='Tools' width='1.000000*' height='1.000000*' margin='aabb(vector(0,0),vector(0,0))' valign='EPF_TOP' halign='EPF_LEFT' auto_scrollbars='true' >
<TREE_VIEW name='ctrl_tools_view' margin='aabb(vector(0,0),vector(0,0))' width='100%' height='100%' valign='EPF_TOP' halign='EPF_LEFT' input_horizontal_bar='skin.select_rect' input_vertical_bar='skin.select_rect' pixel_scroll='true' input_list='menu_list'/>
</SCROLL_CONTAINER>
<SCROLL_CONTAINER name='Textures' width='1.000000*' height='1.000000*' margin='aabb(vector(0,0),vector(0,0))' valign='EPF_TOP' halign='EPF_LEFT' auto_scrollbars='true' >
<TREE_VIEW name='ctrl_texture_view' margin='aabb(vector(0,0),vector(0,0))' input_style='texture_preview_style' width='100%' height='100%' valign='EPF_TOP' halign='EPF_LEFT' input_horizontal_bar='skin.select_rect' input_vertical_bar='skin.select_rect' pixel_scroll='true' list=''/>
</SCROLL_CONTAINER>
<SCROLL_CONTAINER name='Scene' width='1.000000*' height='1.000000*' margin='aabb(vector(0,0),vector(0,0))' valign='EPF_TOP' halign='EPF_LEFT' auto_scrollbars='true' >
<TREE_VIEW name='ctrl_tree_view' margin='aabb(vector(0,0),vector(0,0))' width='100%' height='100%' valign='EPF_TOP' halign='EPF_LEFT' input_horizontal_bar='skin.select_rect' input_vertical_bar='skin.select_rect' pixel_scroll='true' input_list='menu_list'/>
</SCROLL_CONTAINER>
</TAB_BOX>
</CELL>
</ROW>
<ROW width='1.000000*' height='100%' margin='aabb(vector(0,0),vector(0,0))' valign='EPF_TOP' halign='EPF_LEFT' input_style='table_style' arranger='skin.anchor_flag_arrange' resize_enabled='true' >
<CELL width='1.000000*' height='1.000000*' margin='aabb(vector(0,0),vector(0,0))' valign='EPF_TOP' halign='EPF_LEFT' input_style='table_style' arranger='skin.anchor_flag_arrange' resize_enabled='true' >
<SCROLL_CONTAINER width='1.000000*' height='1.000000*' margin='aabb(vector(0,0),vector(0,0))' valign='EPF_TOP' halign='EPF_LEFT' auto_scrollbars='true' >
<PROPERTY_PANEL name='ctrl_property_panel' width='1.000000*' height='1.000000*' margin='aabb(vector(0,0),vector(0,0))' valign='EPF_TOP' halign='EPF_LEFT' style='skin.brushed_metal_style' />
</SCROLL_CONTAINER>
</CELL>
</ROW>
</TABLE>
</CELL>
</ROW>
<ROW name='animation_row' width='1.000000*' height='100%' margin='aabb(vector(0,0),vector(0,0))' valign='EPF_TOP' halign='EPF_LEFT' arranger='skin.anchor_flag_arrange' input_style='table_style' resize_enabled='true' >
<CELL width='1.000000*' height='1.000000*' margin='aabb(vector(0,0),vector(0,0))' valign='EPF_TOP' halign='EPF_LEFT' input_style='skin.inset_border_style' arranger='skin.anchor_flag_arrange' resize_enabled='true' >
<TAB_BOX name='ctrl_bottom_panel_tabs'>
<ANIMATION_PANEL name='Animation Editor' width='1.000000*' height='1.000000*' margin='aabb(vector(0,0),vector(0,0))' valign='EPF_TOP' halign='EPF_LEFT' input_style='table_style' arranger='skin.anchor_flag_arrange' >
</ANIMATION_PANEL>
</TAB_BOX>
</CELL>
</ROW>
</TABLE>
</WARSCAPE_FRAME>