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Thread: That bug in which all the events drop in one turn.

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  1. #1
    KittySN's Avatar Senator
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    Icon5 That bug in which all the events drop in one turn.

    This often occurs in my game. Usually the Senate attacks too, within a turn or so.

    Is the game ruined when this happens? I'm concerned mostly about the reforms.

    What sucks is that I was attacked 5 times between turn 3 and 4!

  2. #2

    Default Re: That bug in which all the events drop in one turn.

    Well you've done something wrong, this has never happened to me, and I'm very consequent with the usage of the script.

  3. #3
    Raglan's Avatar ~~~
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    Default Re: That bug in which all the events drop in one turn.

    yep thats a definate scripting error - if you take a look at your date you've been catapulted to 260 AD, i may well be wrong on this on but so you only play 1 turn at a time or half a turn before saving and quiting, because i've gotten the impression from another thread that playing and saving without it changing from ai to your turn or vice versa can give scripting errors

  4. #4
    KittySN's Avatar Senator
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    Default Re: That bug in which all the events drop in one turn.



    I guess I have to somehow play those 5 battles without a CTD.

    In other words, I need to start a new game, because that happens about 1/5th of the time.

  5. #5
    Raglan's Avatar ~~~
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    Default Re: That bug in which all the events drop in one turn.

    it seems unusual for you to get so many CTDs - SPQR is quite a stable mod (it runs better than vanilla for me!), do you have quite an old computer and do you use the autosave?

  6. #6

    Default Re: That bug in which all the events drop in one turn.

    When system resources are at the limits, CTDs are much more prone to happen! For example, for some reason, while playing RTW in fullscreen mode, it tends to leech much more resources over time. Since I changed to playing windowed (but full screen stretched) the game has been much more stable and I rarely ever get any CTDs anymore. It doesn't leech resources either, and I can alt tab to other programs like my killsheet instantly without any loadtimes when I change back to game.

  7. #7
    KittySN's Avatar Senator
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    Default Re: That bug in which all the events drop in one turn.

    No... my C2Ex OC@3.2, 4GB RAM & 9800GT work great with vanilla. Can't say it's the resources, because I play highest settings on all with 1920x1200, and battles are smooth from beginning to end, even on 3x. SPQR is the first mod I've played to CTD so frequently. It usually happens during a load sequence after I finish a battle, so the autosave is useless in this regard. The CTD forces me to load during an AI turn.
    Last edited by KittySN; April 08, 2009 at 05:17 PM.

  8. #8

    Default Re: That bug in which all the events drop in one turn.

    I usually keep 2 saves incase I have to load during endturn phase. If you load a game, and the first thing you see is the pre-battle screen, you can still hit ESC and start the script. This has worked fine for me.

  9. #9
    KittySN's Avatar Senator
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    Default Re: That bug in which all the events drop in one turn.

    This is what I do too, and is exactly how I got the listed bug above.
    Last edited by KittySN; April 08, 2009 at 09:57 PM.

  10. #10

    Default Re: That bug in which all the events drop in one turn.

    Have you tried running the game in windowed mode?

    I forget the executable exention to do that off the top of my head, but with a newer system you might (paradoxically) find the game more stabled if it is run windowed.

  11. #11

    Default Re: That bug in which all the events drop in one turn.

    the exe extension is -ne
    It is also described in Hesus wellwritten FAQ

  12. #12
    Civis
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    Default Re: That bug in which all the events drop in one turn.

    Seconded, running in windowed mode also did the trick for me. Since then, I maybe got 2 CTDs in two months. Before, I was having one almost everyday.

    Concerning the 260AD bug, I think it happens when you are playing a campaign with the script, and you decide to load a previous savegame (warning, it is against houserules anyhow ). Then, next turn, you are in for a trip to the future.

    So, if ever you want to load a savegame while playing the campaign (for wathever reason), just quit SPQR:TW and restart it.
    Into my SQPR 8.0 campaign....

  13. #13
    KittySN's Avatar Senator
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    Default Re: That bug in which all the events drop in one turn.

    These haven't necessarily been my experiences with CTD. They're rather random, say, even after starting a brand new campaign from a fresh start of RTW. I might play 3 turns or so with about 6 battles, then it does it. The bug does this too. I'll try windowing I guess though.

  14. #14

    Default Re: That bug in which all the events drop in one turn.

    Do not save your game before a batle... always save your game after batles, or before atack or defend your self.

    When you do that, the script may not work when you reload your game.

    Thats your problem, and it's quite commun on players who reload batles to had a second chance....


    Sorry for my english

    bye

  15. #15

    Default Re: That bug in which all the events drop in one turn.

    Quote Originally Posted by Nano_Magnus View Post
    Do not save your game before a batle... always save your game after batles, or before atack or defend your self.

    When you do that, the script may not work when you reload your game.

    Thats your problem, and it's quite commun on players who reload batles to had a second chance....


    Sorry for my english

    bye
    That is correct!

    Btw your english is perfectly fine

  16. #16
    KittySN's Avatar Senator
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    Default Re: That bug in which all the events drop in one turn.

    The problem is when you end your turn and have 5 battles though. Thus you're forced into saving before and after a battle if you want to save at all! If you CTD, you have to play them all again, or load and risk experiencing the bug when you've finally finished them all. That's my issue.

  17. #17
    Raglan's Avatar ~~~
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    Default Re: That bug in which all the events drop in one turn.

    i still don't understand why your game crashes so much, do you run alot of background programmes? if so try and minimalise the number - ie write the battle results on a piece of paper and then use the kill sheet after quiting the game (sorry if this is obvious but it might help...)

  18. #18
    Hesus de bodemloze's Avatar The Gaul
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    Default Re: That bug in which all the events drop in one turn.

    You just forgot to load the script and pushed next turn button.
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  19. #19
    KittySN's Avatar Senator
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    Default Re: That bug in which all the events drop in one turn.

    Quote Originally Posted by Hesus de bodemloze View Post
    You just forgot to load the script and pushed next turn button.
    I did not!

  20. #20
    Hesus de bodemloze's Avatar The Gaul
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    Default Re: That bug in which all the events drop in one turn.

    Yes you did. You did n' t activate it.
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