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Thread: Problem

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  1. #1

    Default Problem

    Hi,I'm a new utent and I've the one problem to modification empire...
    I'm created a new skin to guard infantry french but the red color is brilliant at the light....how must I do to resolve the problem?

    Thanks


    Sorry for my english....

  2. #2

    Default Re: Problem

    The gloss map has two channels filled, one channel shows which parts should be filled with the faction color, the other channel shows which parts should be shiny/metallic. I don't know by heart which channel is which, but that should be easy to see.

  3. #3

    Default Re: Problem

    How solve it?

    in the gloss_map who must I go at change?

    Sorry for my english!

    thanks
    Last edited by Orazio; April 09, 2009 at 11:39 PM.

  4. #4

    Default Re: Problem

    Quote Originally Posted by Orazio View Post
    How solve it?

    in the gloss_map who must I go at change?

    Sorry for my english!

    thanks

  5. #5

    Default Re: Problem

    Open Photoshop with the gloss map, set channel to green only, make white what should be glossy, make black what should not be glossy.

  6. #6

    Default Re: Problem

    Now, I prove

  7. #7

    Default Re: Problem

    I make in this way....exactly?

  8. #8

    Default Re: Problem

    Nothing....there is always the problem....it is not the green channel....

  9. #9

    Default Re: Problem

    Is anybody there?

  10. #10

    Default Re: Problem

    Why?

  11. #11
    Decanus
    Join Date
    Nov 2005
    Location
    Moscow, Russia
    Posts
    526

    Default Re: Problem

    the red colour on you diffuse texture is very bright. Try to shade it to the darker one and it won't shine in the game )

  12. #12

    Default Re: Problem

    I have color the alpha channel of White and i solve it.....

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