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Thread: Marathas in multiplayer

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  1. #1

    Default Marathas in multiplayer

    Have you found them to be good? I've never had any trouble dealing with Maratha players with an European army, but I tried them a few times myself with..

    - General's Bodyguard Elephants
    - 2x War Elephants
    - 4x Sipahis
    - 3x Hindu warriors
    - 4x two chevron Sikh Musketeers
    - 2x artillery of your choice

    If there's forest, I hide my Musketeers and warriors just behind my artillery. My artillery is in the front, Sipahis are on the right flank, all the Elephants in the left. I protect my artillery from cavalry charges with Sipahis/elephants and move up my Musketeers when the main army of the enemy comes. The warriors will be positioned behind them.

    When they clash, I let my Musketeers shoot once (all three ranks) and then I send swordsmen to attack the enemy.

    At the same time, my Sipahis attack the enemy from the right flank and my Elephants attack the enemy from the left flank. Then it's a bowling game.

    Only tried this so far in one game - ended in a decisive victory and the battle was over in minutes. It was just MASS routing once the cavalry and elephants started doing their job.

    But my opponent was not a very.. brilliant tactician. But to me it seems that Marathas should utilize Elephants after the initial clash between the main bodies of both armies have clashes. Then, combined with charging their flanks, "Scares enemy" ability and swordsmen charging from the front, Sipahis from the right... the morale hit can be massive.

    Have any of you played and found Marathas useful against skilled players?

  2. #2

    Default Re: Marathas in multiplayer

    My friend (patrick_swayze) has been using them exclusively.

    Since we are both still new to MP having played just over a week, we are staying with Early and Med for the time being, he has been unbeaten as Marathas on those settings,

    He has 4 landless rabble out in a thin line, that act as "opperation darkie shield" followed up by 6 sikh line unupgraded, who fire their volley and then pull back, then 6 hindu swordsmen with 2 chevrons charge through and engage. his general paces around causing "concerned over frightening unit" and 1/2 siphalis either punch a hole in the middle or flank and hit from behind.

    i have to say i'm in love with the rabble, they are perfect for rushing artillery crews, who cares if they make it or not, although in one game they got 190 kills! He will occasionally lend me one or two as meat shields.

    Often he finishes up his opponent in our 2v2's and has 1200 men left to help me out. often he finishes with more men that I start with.


    I suspect it is only so successful because on Med and Early the enemy is restricted in what they can field and Mara's advantage is exagerated.

  3. #3

    Default Re: Marathas in multiplayer

    Yeah, on early melee is much, much better. I dislike playing early anyways.. not as many options to choose from and I don't like how only the first rank fires etc..

    But it might not be that good idea to rush the rabble in.. your better units are going to be concerned over friends routing if they start fleeing.

    And since early has limited light infantry options, your friend's build works a lot better than it would in late, too. Light infantry could be a for that build.. but good if it's working in early.

    Well.. actually, light infantry can be/is a to Marathas in both early and late as they have none.

  4. #4

    Default Re: Marathas in multiplayer

    Yes they are good, only in early tho. European armies become too strong in late. It is too easy to pick Great Britain since CA decided to make them extremely over powered.


    Bulgaria for Stainless Steel!!!

  5. #5

    Default Re: Marathas in multiplayer

    The sihk musketeers have an accuracy of 50, normal line has normally 40-45, they have a little less reload skill though, and suck at melee.

  6. #6

    Default Re: Marathas in multiplayer

    Well, they don't really *suck* in melee. They're just not that good. But you have the swordsmen there to handle the melee.

  7. #7
    Remo's Avatar Campidoctor
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    Default Re: Marathas in multiplayer

    Quote Originally Posted by Arej View Post
    Have you found them to be good? I've never had any trouble dealing with Maratha players with an European army, but I tried them a few times myself with..

    - General's Bodyguard Elephants
    - 2x War Elephants
    - 4x Sipahis
    - 3x Hindu warriors
    - 4x two chevron Sikh Musketeers
    - 2x artillery of your choice

    If there's forest, I hide my Musketeers and warriors just behind my artillery. My artillery is in the front, Sipahis are on the right flank, all the Elephants in the left. I protect my artillery from cavalry charges with Sipahis/elephants and move up my Musketeers when the main army of the enemy comes. The warriors will be positioned behind them.

    When they clash, I let my Musketeers shoot once (all three ranks) and then I send swordsmen to attack the enemy.

    At the same time, my Sipahis attack the enemy from the right flank and my Elephants attack the enemy from the left flank. Then it's a bowling game.

    Only tried this so far in one game - ended in a decisive victory and the battle was over in minutes. It was just MASS routing once the cavalry and elephants started doing their job.

    But my opponent was not a very.. brilliant tactician. But to me it seems that Marathas should utilize Elephants after the initial clash between the main bodies of both armies have clashes. Then, combined with charging their flanks, "Scares enemy" ability and swordsmen charging from the front, Sipahis from the right... the morale hit can be massive.

    Have any of you played and found Marathas useful against skilled players?

    Yummy, examples of faction strength in late era will allways turn out.....messy.

  8. #8

    Default Re: Marathas in multiplayer

    Marathas are only useful as a rush faction, particularly in team games on an aggressive flank... Against a good player they should be easily crushed with any standard euro faction.

  9. #9
    Remo's Avatar Campidoctor
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    Default Re: Marathas in multiplayer

    Quote Originally Posted by RTKBarrett View Post
    Marathas are only useful as a rush faction, particularly in team games on an aggressive flank... Against a good player they should be easily crushed with any standard euro faction.
    No such thing as a single effective strategy for a faction. If you think that you're book o' strats must be a paperback.

  10. #10

    Default Re: Marathas in multiplayer

    Quote Originally Posted by Remo View Post
    No such thing as a single effective strategy for a faction. If you think that you're book o' strats must be a paperback.
    Its simple knowlege, marathas have nothing that could take on a european faction other than elephants *If used extremely well* and swordsmen *who can be kited and shot*...

    Im sorry u feel that way, but believe me im as happy as larry when i have to play against them.

  11. #11
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    Default Re: Marathas in multiplayer

    Quote Originally Posted by RTKBarrett View Post
    Its simple knowlege, marathas have nothing that could take on a european faction other than elephants *If used extremely well* and swordsmen *who can be kited and shot*...

    Im sorry u feel that way, but believe me im as happy as larry when i have to play against them.
    I speak from an early game perspective, since for late game all of your ideas of "Rushing" aren't just for marathas but for every faction. Late game is all about rushing, little about tactics.

    Their linemen are top notch, they have good melee troops for backup, their semenys(Even though ammo gimped...for now) are excellent low cost ambush units. Elephants are by far the best "cavalry" in the game, imo. They don't get howitzers for early game, so in no mortar games they are gimped in the arty department, though in my experiance arty isn't even that effective in general. Pindaris are excellent ambush cavalry if used correctly.

    If you were to take marathas and rush them, ignoring the slow movement of your elephants and the ambush power of your faster units, you are hurting yourself, not helping.

    In fact rushing is the reason marathas loses, if you stay back and shadow you're opponents moves, you could easily destroy them.


    But....what do I know...

  12. #12
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    Default Re: Marathas in multiplayer

    Quote Originally Posted by RTKBarrett View Post
    Marathas are only useful as a rush faction, particularly in team games on an aggressive flank... Against a good player they should be easily crushed with any standard euro faction.
    I disagree. Marathas is a very multifaceted faction that is adept at a variety of tactics and strategies. They have an interesting unit roster, the Sikh musketeer is quite nice in a shoot out. They have good cavalry units, elephants, and some interesting melee choices. Even the hindu musketeer is quite a good unit as it can fire a volley then lead an excellent melee charge.

    Marathas, well played well, are an excellent faction. I find that people spam too much melee units and don't take full advantage of this faction's ranged units and cavalry.

    Oh and the 2v2 tourney teams were randomly picked. I didn't even realize there was an E-feud between Remo and Barrett. Haha.
    Last edited by guerra; April 19, 2009 at 10:30 AM.
    SteamID: dr_guerra

  13. #13
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    Default Re: Marathas in multiplayer

    Quote Originally Posted by guerra View Post
    I disagree. Marathas is a very multifaceted faction that is adept at a variety of tactics and strategies. They have an interesting unit roster, the Sikh musketeer is quite nice in a shoot out. They have good cavalry units, elephants, and some interesting melee choices. Even the hindu musketeer is quite a good unit as it can fire a volley then lead an excellent melee charge.

    Marathas, well played well, are an excellent faction. I find that people spam too much melee units and don't take full advantage of this faction's ranged units and cavalry.

    Oh and the 2v2 tourney teams were randomly picked. I didn't even realize there was an E-feud between Remo and Barrett. Haha.
    Try to keep up old man...

  14. #14

    Default Re: Marathas in multiplayer

    Quote Originally Posted by guerra View Post
    I disagree. Marathas is a very multifaceted faction that is adept at a variety of tactics and strategies. They have an interesting unit roster, the Sikh musketeer is quite nice in a shoot out. They have good cavalry units, elephants, and some interesting melee choices. Even the hindu musketeer is quite a good unit as it can fire a volley then lead an excellent melee charge.

    Marathas, well played well, are an excellent faction. I find that people spam too much melee units and don't take full advantage of this faction's ranged units and cavalry.

    Oh and the 2v2 tourney teams were randomly picked. I didn't even realize there was an E-feud between Remo and Barrett. Haha.
    Yes. Melee units are extremely good after the musketeers have shot. Then your melee can tie them up while you make a killing box around them.. for example.

  15. #15
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    Default Re: Marathas in multiplayer

    Quote Originally Posted by guerra View Post
    I disagree. Marathas is a very multifaceted faction that is adept at a variety of tactics and strategies. They have an interesting unit roster, the Sikh musketeer is quite nice in a shoot out. They have good cavalry units, elephants, and some interesting melee choices. Even the hindu musketeer is quite a good unit as it can fire a volley then lead an excellent melee charge.
    The sikh musketeers are actually the best line infantry in a straight shoot-out; they have 50 accuracy and 11 morale, which no other faction can match.

    Quote Originally Posted by guerra View Post
    Marathas, well played well, are an excellent faction. I find that people spam too much melee units and don't take full advantage of this faction's ranged units and cavalry.
    I agree. The melee units, surprisingly, are actually worse in hand-to-hand than most line infantry, thus i use them as flankers and not the main thrust. One deficiency that the faction has though is that in early era they have sucky cavalry (worthless missile cav and lancers that you have to keep away from enemy cavalry).
    My pony jumps ever so high

  16. #16

    Default Re: Marathas in multiplayer

    Wrong. Late game is more about tactics than early game. Early game is all about rushing, little about tactics.

  17. #17
    Remo's Avatar Campidoctor
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    Default Re: Marathas in multiplayer

    Quote Originally Posted by Arej View Post
    Wrong. Late game is more about tactics than early game. Early game is all about rushing, little about tactics.
    LOL!!!!!!!!!!!

    Quote Originally Posted by RTKbarrett
    Im sorry but after reading that and hearing u say my tactics must come from a paperback, i dnt see it as worthwhile discussing with u any further
    Well I guess thats you're opinion. Grab a partner and play me and guerra in a early 2v2, we'll see who knows what.

  18. #18

    Default Re: Marathas in multiplayer

    Quote Originally Posted by Remo View Post
    LOL!!!!!!!!!!!



    Well I guess thats you're opinion. Grab a partner and play me and guerra in a early 2v2, we'll see who knows what.
    I'm glad to see you're capable of proper arguments.

  19. #19
    Remo's Avatar Campidoctor
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    Default Re: Marathas in multiplayer

    Quote Originally Posted by Arej View Post
    I'm glad to see you're capable of proper arguments.
    Well I was about to edit my post, but honestly just laughing gets the point across all the same.

    If you really want I'll spill it for you.

    Late is all about 125 spam, and pushing your units into the enemies, praying you do more damage. Early is about setting the fight up how YOU want it, you lose the smaller advantages and you are done. Sure, rush you're stuff up and get slaughtered in early because the other guy was ready. Yea, I see rushing done ALL the time by the losing team. Interesting fact, I have never lost a 2v2, or a 4v4, against random opponents.

    I like to do my arguments in-game, and by arguments I mean taunting while I'm cleaning house, and by cleaning house I mean mopping the floors with my opponents, and by opponents....I mean you guys.

    It's not personal, eh?

    EDIT: Also, late, it's about arty and how easily setting up 2 howitzers can decimate the enemy. I have never seen so many camp fests as I have in late. People rely completely on their artillery, when they lose it they rush, then they really "lose" it.

  20. #20

    Default Re: Marathas in multiplayer

    Quote Originally Posted by Remo View Post
    LOL!!!!!!!!!!!



    Well I guess thats you're opinion. Grab a partner and play me and guerra in a early 2v2, we'll see who knows what.
    Please dnt call me out, its quite immature

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