A Servant of Sauron is and Inquisator, so the evil generals have to beware, they may be executed if their Obedience is to low.
Yes and They can yes, depends
A Servant of Sauron is and Inquisator, so the evil generals have to beware, they may be executed if their Obedience is to low.
Yes and They can yes, depends
Kingdom of Lindon preview video out
DCI: Last Alliance - WIP Second Age mod | DCI: Tôl Acharn - mighty Dúnedain Counter Invasions |
Additional Mercenary Minimod - more mercs; for TATW and DCI | Family Tree minimods - lore improvements | Remade Event Pictures - enhance cultures trough images |
Favorite TATW compilation: Withwnars Submod Collection
Patron of Mank, Kiliç Alì, FireFreak111, MIKEGOLF & Arachir Galudirithon, Earl of Memory
Lemme put it this way: basically if a faction joins the invasion, they're going to declare war on you.
Does anyone know how to take photos of your campaign/battles? Or at least provide a link to show me how?
Please and thank you!![]()
If you take a screen shot while ingame it's saved as .tga in Medieval II Total War/tgas
If you want it saved in another format, if you lack a program like PS to open .tga then get FRAPS http://www.fraps.com/
![]()
Kingdom of Lindon preview video out
DCI: Last Alliance - WIP Second Age mod | DCI: Tôl Acharn - mighty Dúnedain Counter Invasions |
Additional Mercenary Minimod - more mercs; for TATW and DCI | Family Tree minimods - lore improvements | Remade Event Pictures - enhance cultures trough images |
Favorite TATW compilation: Withwnars Submod Collection
Patron of Mank, Kiliç Alì, FireFreak111, MIKEGOLF & Arachir Galudirithon, Earl of Memory
is it necessary to switch it from .tga?
It's not a question of where it grips it. It's a simple questions of weight ratios; a five ounce bird could not carry a one pound coconut.
Alright I got everything working now, thanks ngugi!
Last edited by LuckyPistol; August 03, 2013 at 09:46 PM.
Kingdom of Lindon preview video out
DCI: Last Alliance - WIP Second Age mod | DCI: Tôl Acharn - mighty Dúnedain Counter Invasions |
Additional Mercenary Minimod - more mercs; for TATW and DCI | Family Tree minimods - lore improvements | Remade Event Pictures - enhance cultures trough images |
Favorite TATW compilation: Withwnars Submod Collection
Patron of Mank, Kiliç Alì, FireFreak111, MIKEGOLF & Arachir Galudirithon, Earl of Memory
Can you block the river crossing south of Linhir with ships?
It is such a quiet thing, to fall. But far more terrible is to admit it.
Proud supporter and fan of Fourth Age: Total War
Yes, it is VERY effective too haha
I think you should be able to. It's what I always did in vanilla at Gibraltar so I don't see why it wouldn't work.
Spoiler Alert, click show to read:
Thanks lolsuck
How can you hide an army on the campaign map? I put them in some trees but I could never get the crouched stance?
Edit: disregard
Last edited by DrDragun; August 05, 2013 at 10:55 AM.
looks rather strange to me; sometimes it can happen that it does not give the correct animation, but usually it is enough to move the army forth and back and it's ok.
Furthermore, take into account that if the army has finished the movement point for that turn it won't go in hide until the beginning of the following turn
F
Last edited by Flinn; August 05, 2013 at 11:21 AM.
Under the patronage of Finlander, patron of Lugotorix & Lifthrasir & joerock22 & Socrates1984 & Kilo11 & Vladyvid & Dick Cheney & phazer & Jake Armitage & webba 84 of the Imperial House of Hader
Just confirming that it is possible to block the river crossing at Pelargir with a ship. I tried it out, and it works. That'll make defending Gondor's southern border much easier....
Im playing as Rhun, but i cant figure out how to recruit the Loke Rim dragon regiments. are they available at certain regions only? awaiting your anwser..
You must get pass the Barrack Event (ca turn 40) and have a settlement large enough to have a barrack/archery/stable (depending on what unit you're interested in) upgraded enough to build them.
Also you need to have enough culture level in the settlement (Followers of Sauron in Rhûn's case).
Kingdom of Lindon preview video out
DCI: Last Alliance - WIP Second Age mod | DCI: Tôl Acharn - mighty Dúnedain Counter Invasions |
Additional Mercenary Minimod - more mercs; for TATW and DCI | Family Tree minimods - lore improvements | Remade Event Pictures - enhance cultures trough images |
Favorite TATW compilation: Withwnars Submod Collection
Patron of Mank, Kiliç Alì, FireFreak111, MIKEGOLF & Arachir Galudirithon, Earl of Memory
is there a way to turn the campaign advisor back on? I turned it off at the start but i want to use the show me script
i don't understand what you mean by "the show me script" but i think the advisor is turned off for the mod itself.
It's not a question of where it grips it. It's a simple questions of weight ratios; a five ounce bird could not carry a one pound coconut.