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Thread: EB-Twitter updates Discussion

  1. #1041
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    Default Re: EB-Twitter updates Discussion

    Quote Originally Posted by alin View Post
    Yeah, sorry about that.
    Playing around to get rid of the 240 soldier limit of M2TW and for now reached a new one of 300.
    And here I thought that you could not increase the amount of men a unit can have in M2TW past 250. This is amazing. Is there any known limit to the number at all?

  2. #1042

    Default Re: EB-Twitter updates Discussion

    Wow!!!!!!!!!!!!!!!!!!!!!!!!!!!!! Those unit sizes. Those models. I'm lost for words!
    The whole modern world has divided itself into Conservatives and Progressives. The business of Progressives is to go on making mistakes. The business of the Conservatives is to prevent the mistakes from being corrected. - G.K. CHESTERTON

  3. #1043
    Lуra's Avatar Praeses
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    Default Re: EB-Twitter updates Discussion

    That's good news!

    ~Lyra

    The Dread Pirate Roberts IV

  4. #1044
    alin's Avatar Campidoctor
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    Default Re: EB-Twitter updates Discussion

    Quote Originally Posted by Herald of Omnisiah View Post
    And here I thought that you could not increase the amount of men a unit can have in M2TW past 250. This is amazing. Is there any known limit to the number at all?
    Well normally it's not, since it's hard-coded.
    Only after "touching" the .exe the current limit is 300 and I will try to go past that, if it's possible then the unit size will probably be unlimited.
    But I don't know if it's an internal reason for that 300 limit, when I managed to bypass some checks to have more than 300 the game CTD.
    It's still WIP.

    Anyway discussing about modifying the .exe is tabu on TWC.
    So when Eb2 will be released we will let you know about the unit sizes, if CA allows us to use this small altered .exe of Kingdoms.

    And of course it will still require an original copy of the game!

  5. #1045
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    Default Re: EB-Twitter updates Discussion

    Quote Originally Posted by alin View Post
    Well normally it's not, since it's hard-coded.
    Only after "touching" the .exe the current limit is 300 and I will try to go past that, if it's possible then the unit size will probably be unlimited.
    But I don't know if it's an internal reason for that 300 limit, when I managed to bypass some checks to have more than 300 the game CTD.
    It's still WIP.

    Anyway discussing about modifying the .exe is tabu on TWC.
    So when Eb2 will be released we will let you know about the unit sizes, if CA allows us to use this small altered .exe of Kingdoms.

    And of course it will still require an original copy of the game!
    I see. It would be great to be able to have for example the Roman cohorts at full size of 500 men, and field an army of 10000 men in a single stack.

    It can only be hoped that CA will allow doing that. The game is already quite old.

  6. #1046

    Default Re: EB-Twitter updates Discussion

    It would be even nicer if CA would allow us to expand the faction limit.
    Heir to Noble Savage in the Imperial House of Wilpuri

  7. #1047
    Lуra's Avatar Praeses
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    Default Re: EB-Twitter updates Discussion

    Quote Originally Posted by Future Filmmaker View Post
    It would be even nicer if CA would allow us to expand the faction limit.
    Though it would, I think a limit helps keep the team more focused on the current ones.

    ~Lyra

    The Dread Pirate Roberts IV

  8. #1048

    Default Re: EB-Twitter updates Discussion

    I am actually more worried about the unit limit of 500 (Same as RTW) because the faction limit is higher.

    Wow, 300 men, I bet I can only run up to 60-80 unit sizes.

  9. #1049

    Default Re: EB-Twitter updates Discussion

    Can the M2 engine even handle those numbers with full stacks fighting each other? even when running on a above average PC, it could get messy.

  10. #1050
    Lуra's Avatar Praeses
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    Default Re: EB-Twitter updates Discussion

    RTW had a bigger problem with that than M2TW, but I think it will be able to handle at least 4 full stack armies without too much lag and those aren't very likely battle numbers anyways.

    ~Lyra

    The Dread Pirate Roberts IV

  11. #1051

    Default Re: EB-Twitter updates Discussion

    That port for carthage is bigger than some cities, lol

  12. #1052

    Default Re: EB-Twitter updates Discussion

    Spoiler Alert, click show to read: 


    Looks quite nice.

    Love that Punic army model on the campaign map. Only thing I don't dig is the lush greeness in North Africa. I know its fertile but it shouldn't be the same lushness of Europe.
    Last edited by Admiral Piett; August 21, 2012 at 11:10 PM.
    Heir to Noble Savage in the Imperial House of Wilpuri

  13. #1053
    Stath's's Avatar Protector Domesticus
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    Default Re: EB-Twitter updates Discussion

    The campaign map, the cities, the models, all the details look excellent!!

    And the port, quite huge, as it should be, for a city like Carthage
    Last edited by Stath's; August 21, 2012 at 11:14 PM.


  14. #1054

    Default Re: EB-Twitter updates Discussion

    Yeah I corrected my post. I was looking at the wrong picture.
    Heir to Noble Savage in the Imperial House of Wilpuri

  15. #1055

    Default Re: EB-Twitter updates Discussion

    its been a while since i checked the twitter. the previews are looking amazing, ebII team!
    . .

  16. #1056
    alin's Avatar Campidoctor
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    Default Re: EB-Twitter updates Discussion

    Quote Originally Posted by Future Filmmaker View Post
    Spoiler Alert, click show to read: 


    Looks quite nice.
    I know, it could be better but I was in a rush.

    Love that Punic army model on the campaign map. Only thing I don't dig is the lush greeness in North Africa. I know its fertile but it shouldn't be the same lushness of Europe.
    Everything you see is a WIP and the map will probably suffer some changes to make use of the new tile textures I created.

    And the map was done before I've changed those.

    Quote Originally Posted by Coldfire88 View Post
    That port for carthage is bigger than some cities, lol
    Yes, like it was in that time:




  17. #1057

    Default Re: EB-Twitter updates Discussion

    Quote Originally Posted by alin View Post
    Everything you see is a WIP and the map will probably suffer some changes to make use of the new tile textures I created.

    And the map was done before I've changed those.
    Awesome, well that answers everything. Thanks for that, Alin. I'm glad that it won't be like EB where Iran, Africa, and Baktria basically look like Europe.
    Heir to Noble Savage in the Imperial House of Wilpuri

  18. #1058
    smoesville's Avatar Vicarius
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    Default Re: EB-Twitter updates Discussion

    I can't see any of them
    Were there but a tree in this godforsaken place i would have hanged myself.

  19. #1059

    Default Re: EB-Twitter updates Discussion

    Quote Originally Posted by smoesville View Post
    I can't see any of them
    What do you mean? If the pictures don't display on the forum, just go to their twitter page. Link is on the first page.
    Heir to Noble Savage in the Imperial House of Wilpuri

  20. #1060
    acsc2000's Avatar Libertus
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    Default Re: EB-Twitter updates Discussion

    Hi everyone!
    Since I`ve been in China for quite some time now and thus don`t have access to twitter, could someone please update me? Or is it actually true that there haven`t been any twitter updates for a while now?
    Thanks!

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