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  1. #1
    Ahlerich's Avatar Praeses
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    Default Offend the Nobility

    i really need some tips about the offend the nobility faction leader

    i always have a leader with low authority that offends the nobility. in every game so far after the initial faction leader dies. yesterday the heir got kaiser and had full authority. i moved him to the capital to receive the crown and he lost all authority except 3. and then the offends the nobility kicks in.

    how can i breed kaisers that dont offend the nobility?
    how can a kaiser get authority besides fighting battles?

  2. #2

    Default Re: Offend the Nobility

    first, and most important, have enough money. i regard 20k as 0. that way, you almost never risk to get into debt.
    having a fighting governor helps also, and a sword with authority+1/2 can be found for almost every faction...

    in theory this works, and has always worked for me-
    until i played the teutons. the initial großmeister had 5 authority after a few turns, then i gained the sword from stockholm/kalmar, and he had 7. i always had money on the bank, and the großmeister in marienburg, but i got "offends the nobility" anyways. a few turns later i got "inspires civil war"; and there is no going back.

    just to check it out, i cheated all authority traits and 200k money- but the revolution didn't stop. then i killed the großmeister, and the same thing happened to the heir.

    after that, i started a scotland campaign and experienced no problems.

    to be frank, i don't get it.

  3. #3
    Ahlerich's Avatar Praeses
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    Default Re: Offend the Nobility

    yeah in my case the dude got full authority in his first turn as kaiser and with the crown the next turn only 3. i had sufficient cash - forgot to mention this.

    what i really need is (if there is) a working strategy how to avoid low authority kaisers

  4. #4

    Default Re: Offend the Nobility

    well, actually the scenario you have is quite the worst case around...

    you may actually need to give him a -4 authority trait or help so gifting +auth retinues around or deleting some +authority trait (the later may come back as ctd so you want to be sure which trait is ok to delete, make a special savegame just in case)



    in my case, it was a 100% governor type with 4 authority, 2 turns and 4 battles against rebels later it was quite better, but nobility was already rebellious, i just moved each of those to the capitol, moved there the king one turn, payed them the next, back to their homes again, as my king was building authority up they were becoming more loyal so i got the situation under control in no time.

    he is almost 75 now and i will have to be ready for the next guy..
    Last edited by ivanhoex; April 07, 2009 at 08:09 AM.

  5. #5

    Default Re: Offend the Nobility

    Ah, Offending the Nobility, a nice sport, did it myself for seven years.

    When he has negative authority due to traits the engine can't recognize this and puts it to full (10 auth.) But the Crown gives +Authority aswell as being Faction leader and then you are back at the low-levels. It's a well known bug feature of m2tw.
    Staying at the capital give +1 authority per ancillary, certain titles give +authority, fighting does, and basically several other traits.
    Check this out, too.


    [..] you seem to like fantasy then. Also you are not much TOLERANT to put that in middle words.
    Voted worst AAR Writer of TWC '08

  6. #6
    Ahlerich's Avatar Praeses
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    Default Re: Offend the Nobility

    thats all helpful but is there a way to avoid bad authority kaisers?
    one easy way i can think of is just checking who the heir is and build him up with battles before he becomes kaiser. is there anything else?
    i am under the impression that if you dont prepare a heir for the kaiser position you will always ahve bad kaisers with maybe some lucky exceptions as prove of the rule.

    i guess it makes sense as well to give the heir gear that improves authority as well..hmm what else?

  7. #7

    Default Re: Offend the Nobility

    nothing, i think.

    i stick to my house rules and only play king, heir and upcoming heir in battles, everything else is autocalculated. and because of that, you will use these three as often as possible in battle, meaning they will sure be battle hardened and gaining the extra authority.
    As LlamaD showed us, massive use of agents also helps. (too bad i can't do that, having eliminated all agents...)

  8. #8

    Default Re: Offend the Nobility

    Quote Originally Posted by missu View Post
    nothing, i think.

    i stick to my house rules and only play king, heir and upcoming heir in battles, everything else is autocalculated. and because of that, you will use these three as often as possible in battle, meaning they will sure be battle hardened and gaining the extra authority.
    As LlamaD showed us, massive use of agents also helps. (too bad i can't do that, having eliminated all agents...)
    I did the same thing and only have diplomats and priests as recruitable agents. No more spies, merchants, or assassins.

    Anyway, I always try to fight battles using only my royal line whenever possible. I used to only have career generals as kings and heirs until I read the DLV players guide. Now I try to have fighting governors in my royal line for the all-around bonuses. They start out as sucky generals, but with enough battle experience, can become a decent enough generals to have good authority, and their governor education gives them good administrative skills besides.

    Once my heir comes of age, I usually park the king in the capital and only fight battles with the heir (and his son if he is also available). Therefore, it's important to have good administrative skills for your king as well as battle experience since he'll be sitting in the capital for most of his later years. If your current king is still pretty young, he can rule for a while before he snuffs it, giving you time to build up your heir's future authority though battle experience.

  9. #9

    Default Re: Offend the Nobility

    That is a good strategy Bama....as long as you keep one or two general types around that are "campaigning" not necessarily fighting...To get the banners for permanent military points. Kings and heirs can't get heraldic rank... No generals, no way to maintain multiple fortresses.

    God this game is good and well thought out!

  10. #10

    Default Re: Offend the Nobility

    Quote Originally Posted by Xtiaan72 View Post
    That is a good strategy Bama....as long as you keep one or two general types around that are "campaigning" not necessarily fighting...To get the banners for permanent military points. Kings and heirs can't get heraldic rank... No generals, no way to maintain multiple fortresses.

    God this game is good and well thought out!
    Like I said, I used to only have career generals for my king and heirs until I read that DLV strategy guide thread. I never realized that kings and heirs don't get the heraldric ranks until after I read that. Ever since then, I've gone the "fighting governor" route for my kings and heirs, and the military generals come from an unrelated branch of the royal family (usually younger brothers and their sons who are not in line for the throne).

    I always try to park my generals who aren't full-time governors outside a city so that they get campaign experience. Sometimes I even sit a governor outside the city until it's time to build something, just so they can get a heraldric rank. I tend to play a more peaceful style so it's hard for me to gain miltary points without heraldric ranks.

    On a related note, I've noticed that I only gain the military points when the general in question is inside a city or castle. As long as they're in the field, I don't gain any points. Is this intentional or is it a bug in my game?

  11. #11

    Default Re: Offend the Nobility

    Never noticed it but it certainly is possible that it works that way. Good question for Repman in the feedback thread. The official info is +1 Miltary point for each banner (bannerette and above). I know it's the banners themselves that give the bonus and not the rank of the "Trait". That's all he's said on the subject officially.

  12. #12
    Ahlerich's Avatar Praeses
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    Default Re: Offend the Nobility

    Quote Originally Posted by BamaToon View Post
    I've gone the "fighting governor" route for my kings and heirs, and the military generals come from an unrelated branch of the royal family (usually younger brothers and their sons who are not in line for the throne).
    does that mean there is a way to influence if a new family member becomes a doctor civis or doctor militaris? if yes - how?

  13. #13

    Default Re: Offend the Nobility

    I make sure my Prince (whoever it is at the time) does a lot of camping in the wilds (and building up knight banner stuff). I send him to tackle rebel stacks and fight enemies. I always release captaives after a battle and his chiv' go up. When he's king the good chivilary seems to hold him in good stead. Meanwhile, the new young Prince then collects any command+ Ancillaries from his king and uncles and sets forth on his blooding...

    Tokid

  14. #14
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    Default Re: Offend the Nobility

    Quote Originally Posted by Ahlerich View Post
    does that mean there is a way to influence if a new family member becomes a doctor civis or doctor militaris? if yes - how?
    If "your" father is unloyal, then that reflets on to you.
    If "your" father is with you as you grow up, then that reflets on to you.
    If "your" father make sure you gets in a university, instead of a public school, then that reflets on to you.
    If "your" father is dread, then that reflets on to you.

    So if you start with 2+ dread, then that would make you more suited for war.-
    Thorolf was thus armed. Then Thorolf became so furious that he cast his shield on his back, and, grasping his halberd with both hands, bounded forward dealing cut and thrust on either side. Men sprang away from him both ways, but he slew many. Thus he cleared the way forward to earl Hring's standard, and then nothing could stop him. He slew the man who bore the earl's standard, and cut down the standard-pole. After that he lunged with his halberd at the earl's breast, driving it right through mail and body, so that it came out at the shoulders; and he lifted him up on the halberd over his head, and planted the butt-end in the ground. There on the weapon the earl breathed out his life in sight of all, both friends and foes. [...] 53, Egil's Saga
    I must tell you here of some amusing tricks the Comte d'Eu played on us. I had made a sort of house for myself in which my knights and I used to eat, sitting so as to get the light from the door, which, as it happened, faced the Comte d'Eu's quarters. The count, who was a very ingenious fellow, had rigged up a miniature ballistic machine with which he could throw stones into my tent. He would watch us as we were having our meal, adjust his machine to suit the length of our table, and then let fly at us, breaking our pots and glasses.
    - The pranks played on the knight Jean de Joinville, 1249, 7th crusade.













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  15. #15

    Default Re: Offend the Nobility

    Quote Originally Posted by Blackleaf-Wille View Post
    If "your" father is unloyal, then that reflets on to you.
    If "your" father is with you as you grow up, then that reflets on to you.
    If "your" father make sure you gets in a university, instead of a public school, then that reflets on to you.
    If "your" father is dread, then that reflets on to you.

    So if you start with 2+ dread, then that would make you more suited for war.-
    Good explanation, B-W. Much better than what I said.
    DLV rules!

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