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  1. #1

    Default Model Problem

    Hey there.
    Im trying to add a new upgrade model for Teutonic Sword Brethren, I want they to use the Gothic Knights armor at this upgrade.
    I changed the battle_models files, and put it like this

    Code:
    18 sword_brethren_ug3 
    1 4 
    73 unit_models/_Units/LN_Gothic_RN_Plate/dismounted_gothic_knights_lod0.mesh 121 
    73 unit_models/_Units/LN_Gothic_RN_Plate/dismounted_gothic_knights_lod1.mesh 900 
    73 unit_models/_Units/LN_Gothic_RN_Plate/dismounted_gothic_knights_lod2.mesh 2500 
    73 unit_models/_Units/LN_Gothic_RN_Plate/dismounted_gothic_knights_lod3.mesh 6400
    1 
    14 teutonic_order 
    77 unit_models/_Units/LN_Gothic_RN_Plate/textures/LN_gothic_RN_plate_hre.texture 
    80 unit_models/_Units/LN_Gothic_RN_Plate/textures/LN_gothic_RN_plate_normal.texture 
    53 unit_sprites/hre_Dismounted_Gothic_Knights_sprite.spr 
    1 
    14 teutonic_order 
    67 unit_models/AttachmentSets/Final Heater_teutonic_order_diff.texture 
    67 unit_models/AttachmentSets/Final Heater_teutonic_order_norm.texture 0  
    1 4 None 19 MTW2_Slow_Swordsman 0  2 
    18 MTW2_Sword_Primary 
    14 fs_test_shield 0
    In battle they use this armor, but they do not use the Sword Brethren equipment (the short sword with the shield), they use the gothic knight's two handed sword with no shield, but use the sword brethren's combat animation. How do I make they use the gothic armor but use the sword brethren equipment, if possible?

  2. #2
    Swagger's Avatar Imperial Coffee-Runner
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    Apr 2007
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    Default Re: Model Problem

    you need to change the model itself


    scripting doesn't do it
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