Hi, i got M2:TW since yesterday, and i was wondering how to get bigger unit sizes? i have changed it from normal to huge/large? in the options menu.
but 120 still seems small to me. is there a way to make it even bigger?
Thnx!
Hi, i got M2:TW since yesterday, and i was wondering how to get bigger unit sizes? i have changed it from normal to huge/large? in the options menu.
but 120 still seems small to me. is there a way to make it even bigger?
Thnx!
take the file i attached at the end of the post, and put it in m2tw/data
open it and go to any unit's entry, it will look like this :
Spoiler Alert, click show to read:
the bolded number is the number of soldiers in normal unit size. it is doubled in huge unit size.
modify it to any number you want, save and close.
now, go to m2tw folder, right click medieval2.preference.cfg , click properties, uncheck read-only and apply.
now open it, and add the following to the front of it:
save,close,right click > properties > check read-only > apply > launch gameCode:[io] file_first = 1 [log] to = logs/system.log.txt level = * trace![]()
ah oke, thnx allotill try it out
do i have to change that bolded number for every unit in that file?
yes. for every unit you want to change the unit size
also for artilery units, the number after soldier number shows the number of artillery pieces per unit
Spoiler Alert, click show to read:
ah oke, will take me a while then
and does this mess up my multiplayer units? or will they stay the normal size?
i never played multiplayer so i don't really know, but my guess is:
you aren't allow to play multiplayer with modded files
or
the default files are stored somewhere on the multiplayer server and are used no matter the game file status
hmz oke
but now iv edited the files my game wont start :S i can run the expansion packs.
but normal m2tw wont start...
for it to work you should have m2tw installed without the kingdom expansions, otherwise it will read the kingdom files and
up your game
i have clean m2tw installed in a folder and m2tw+kingdoms+any other mods in another folder
and also try this:
go to the medieval2.preference.cfg file you just edited, and change level = * trace to level = * error
now try to start your game again and check your system.log file in the logs folder, and copy it here
ah, so the expansion is messing with this...hmz damn then i have no use for this >_< @#$%!
you could,as i said, do 2 separate installs
- one with only vannila m2tw
- another with m2tw,kingdoms and all theyou wanna throw at your game
![]()
Just out curiosity, is there a max unit size?
E.g. In normal settings, by using your example, the "soldier Mailed_Knights, 32, 0, 1" currently has 32 in normal settings, but is there a max number which we're able to change it to? E.g. no more than 100?
I was thinking about giving the Silvan Spear units in The Third Age a few more, since the Elves lack "decent" units other than archers until late-game and Ents.
Yes, 100 is the max on the kingdoms exe. 60 is the max on the medieval2 exe. You multiply by 2.5 for huge unit size, so this translates to 250 for Kingdoms and 150 for Vanilla. There is also a hardcoded max of 3 officers per unit. So the final max unit size should be 253/153 I think.
Last edited by PapaRosario; December 01, 2012 at 07:50 AM.