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Thread: Extracting AI files from a mod

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  1. #1

    Default Extracting AI files from a mod

    I'm pretty n00b when it comes to ETW modding (good ol' days of text/script editing spoiled me lol) and I'm trying to create a personal mod to mess around with Darthmod's AI, so I just wondering which are the AI files in the pack?

    btw, how do you edit the range of the artilleries??

    thx in advance.


    A fortune teller once told Jack Bauer the following: "In the century 21st, you will be the savior of the world... seven seasons in a row." Moments later, Jack Bauer shot him in the kneecaps, and yelled "WHO ARE YOU WORKING FOR?!"

  2. #2

    Default Re: Extracting AI files from a mod

    The ones that have "AI" in thier titles.
    Ranges are in the Projectiles db file.

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