What are the rules for which settlements you can call crusades and jihads against.
For Jihads do you have to have a muslim faction neighbouring the faction's capital you want to jihad against or am i completely wrong?
What are the rules for which settlements you can call crusades and jihads against.
For Jihads do you have to have a muslim faction neighbouring the faction's capital you want to jihad against or am i completely wrong?
you can't Jihad against an islamic faction i dont think.
~UpNorthCanuck
formerly Commander5xl
Jihad's can be called against Islamic settlements, but only "rebel" settlements. A settlement controlled by an Islamic faction can not be a Jihad target.
The rules are obvious from the manual. An imam with good enoug standing makes the choice from the approved list. I assume you mean to ask what gets listed? This is a good question. I just checked a saved Egytpian campaign around turn 45. At war with the Turk and Jihad is not an option, so probably not against islamic factions.
Sicily controls both Tunis and Tripoli, but only Tunis is listed so there may be a population minimum.
The French are not at war with any Islamic faction and Paris is listed. Himgary is at war with Egypt and their capital is not listed. Neither faction is particularly adjacent though.
The Protuguese and Spanish captial are the only other Catholic capitals on the list. The original regions as well as the capitals are very close to the Moors. Condtsntinople starts close to the Turks. So there must be some hard coding at the start or some distance formula involved.
I would ask this question of the experienced modders rather than here. You might get a better answer.
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Originally Posted by Hagar_the_Horrible
I'm pretty sure that you can't Jihad against another Muslim faction.
For Crusades (and I assume for Jihads too) there seems to be some sort of code that prioritises the cities you can target to limit the crusades/jihad to their traditional target areas. For example, if a country like say, France is excommunicated and controls most of Western Europe, only 3-4 of it's major settlements will be listed as valid targets for the Crusades whereas the rest of the targets would be in the Holy Land, even if owned by rebels.
Conversely, Constantinople is always a valid target for Jihad, even if the Byzantines are allied with every single Muslim faction.
Toulouse -- the region was the competitior for Papal residence as well as the focus of competing popes. Toulouse should be hard coded into a list for Ceusade sellection.
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Originally Posted by Hagar_the_Horrible
i thought for a jihad the settlement had to have a small muslim population but owned by either rebels or christians, that would explain why there always seems to be a settlement in spain and constaniople on the list
Oooh! i got a crusade called on the Mongols in Rusia, ill post pic when i get home
~UpNorthCanuck
formerly Commander5xl
~UpNorthCanuck
formerly Commander5xl
Post the campaign map.
I'm willing to bet that most of the Holy Land provinces (Antioch, Jerusalem, Acre, etc) are already in the hands of Catholic factions, that of course makes them ineligible for Crusades unless they are ex-communicated. Meaning that Riga is pushed up in the priority scale, it's a huge city, so population is probably a factor too.
If not... then![]()
because in the game the mongols are muslim or pagan, orthodox is still christianity so therefore the pope would not launch a crusade against christians
That's just NOT FAIR
Poor old Orthadox get left out all the time
Can't have a crusade
And the old git in Rome is too frightened to attack them![]()
I'll post my question here...
How do I join crusade? Do I have to attack faction (start war) that owns city pope marked? Or I can join by attacking any muslin faction?
I'm playing with England and pope called crusade upon Antioch in 9 turns to which I can't get to in such short time ...
Ok
1) You join a crusade through your general, (you create a crusader army)take him out of a city, right click on him and near the bottom left you will see a button (you will need to have an army with him to be able to join) that army is marked by having a red cross on a white background
2) When you join a crusade as a catholic faction you cannot attack other Catholics AT ALL (unless they are ex-communicated)(other non excommunicated catholic factions cannot attack your crusader army)
You can attack Rebels, Muslims and Orthadox factions BUT be careful because if you are not proceeding towards the Pope's chosen target, troops may desert your crusader army
3) All that means is that you have 9 turns to join the crusade, you will get some extra time to finish it and you will benefit from double movement points (so you get there twice as quickly)
If playing as England a good strategy is to make the pope love you through giving him gifts, building churches priests etc, then once you are up towards the top of the pope-o-meter you can suggest a target for a crusade (I once totally destroyed the moors this way)
Overall though going on a crusade is a very good thing, because you get some good but cheap mercenary units and you can use the trick of when you siege the popes target, the turn before make a load more crusade armies elsewhere, grab the cheap mercs for them, next turn take the target, hey presto the crusade is over ALL your crusade armies get experience bonus
Last edited by General Nuisance esq; April 10, 2009 at 06:35 PM.