For me i like my grenadiers to be able to throw grenades thou... =)
It's fun to see my packed enemy being blown away! LOL
For me i like my grenadiers to be able to throw grenades thou... =)
It's fun to see my packed enemy being blown away! LOL
I removed them more due to the fact that the AI spams the ever living crap out of them on the battlefield.
Grenades were obsolete during most of the 18th century.
Please, List mods that are working.![]()
I believe the Tighter Formations mod isn't working, its pissing me of.
Patience my dear lad!
I'm in Australia and have only just gotten home from work. I was hoping to dig into my Russian campaign some more but it looks like I've got another late night of staring at tables and lines of code ahead.
And I'm still working in the office while everyone in Surfers Paradise seems to be partying outside. Jealous-face...
Ok, here's my Mod Manager list. Everything except the Blood Smoke mod seems to work. When I try to load BSM game just crashes. I'm still tinkering so we'll see how I go.
All of my AWI mods work fine, including Generals packs, Loading Screens. I am to test the Startpos mods!
Other mods that work for me are:
Battalion Flags
Sgt Melins Sound Mod
Tighter Formations 1.4
Blood Mod (only)
Prussian Mod by gary
Last edited by ToonTotalWar; October 06, 2009 at 06:38 AM.
TROM at v1.62 works with 1.5!
Moo
Can anyone confirm if the full version of Blood/Smoke mod works?
Game crashes whenever I try to load it. I'd rather figure it out than go back to a light version.![]()
here is my workaround last night (medium pack thou):
In ModManager, I found that there is a file that conflicted with "patch2.pack" (the new patch file from CA that seemed like it can't be touched at all!) It was the explosion table if i'm correct.
So i went to Pack file manager, opened BSM smoke mod, looked for the conflicted table and deleted it from the pack then saved it. I entered the game and it worked! Phewww
I did the same thing for the other mods i have, Still the UCP is something i have to wait for cuz if i deleted the confilcted table (the loc file), the mod would mean nothing anyways right?![]()
I hope that helps
@Skyline Pete;i have the BSM Medium version,and still working
heres my mod-userscript,all compatible with 1.5
+Warpath expansion
+unit multiplier 2.5
+patch pack mods that work
+ i have TGOTRE 1.4 in movie-packs,also working
+Swiss Halberdiers latest UPC Mod
Hope this helps
greetings
NOTE Now my Warpath aint Working!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
Last edited by MorganH.; October 06, 2009 at 10:36 AM.
Blood Mod 1.3 makes me CTD when loading the game. I cannot start with Göteborgares Enheter and Pom's Hannover 1.2 either, but I had the same problem with those two under 1.4, so perhaps there is another reason.
tested them one by one.
These work for me:
realistic_flag_set_v12
leatherui-patch
patch_ui_historical_eventpics
TighterFormations_1_4
patch_BloodMod
tuca_music
ATM_battle_FX_v1_2_LD
equipment_tweak_mod
crazypeonssoundpackV1
Drum&FifeMod_Generic
These give me a CTD at start up:
UPRP_Full_Edition_1.1 (fixed with unipack project)
pipmod0.4-patch
ok all of these work in my game:
mod "TOON_AWI.pack";
mod "american_mod.pack";
mod "british_mod.pack";
mod "french_mod.pack";
mod "Hessian_mod.pack";
mod "spain_mod.pack";
mod "British_General_Staff.pack";
mod "French_General_Staff.pack";
mod "Hessian_General_Staff.pack";
mod "Spanish_General_Staff.pack";
mod "battalion_flags_mod.pack";
mod "mod blood_only.pack";
mod "mod_soundv2.pack";
mod "TighterFormations_1_4.pack";
mod "lens_mod.pack";
mod "Indian_h_mod.pack";
mod "marines_mod.pack";
mod "mm653_textures_v5.pack";
mod "mod hussar_mod.pack";
mod "mod Special_Forces_mod.pack";
mod "mod_ui_historical_eventpics.pack";
mod "gaz_prussian_mod.pack";
mod "mod fifesndrums.pack";
mod "mod_ornamentum1_all.pack";
mod "mod horse_mod.pack";
mod "mod no_tracers.pack";
mod "remove_backpacks_mod.pack";
mod "proper_militia_v13.pack";
mod "patch_up_retextures.pack";
mod "SirDCC_Armed_Citizenry_mod.pack";
mod "Slow_battle_70pct.pack";
mod "OrdersForTroops_UKmod.pack";
mod "ottomanfull_mod.pack";
mod "BattkeTranKz.pack";
mod "ToonTotalWar_loadingscreens.pack";
mod "mod AIBruix.pack";
mod "mod aspaind.pack";
mod "polish_grenadiers_mod.pack";
mod "wurttemberg_mod.pack";
mod "French Cavalrerie mod.pack";
mod "french_revunits_mod.pack";
mod "denmark_mod.pack";
mod "mod austrian_textures.pack";
mod "mod new-swedish-line-infantry.pack";
mod "mod prussia-units.pack";
mod "lodtrickKZ.pack";
mod "Xbox360KZ2.pack";
mod "Xbox360KZ.pack";
mod "americakz.pack";
mod "austriakz.pack";
mod "Britainkz.pack";
mod "denmarkkz.pack";
mod "francekz.pack";
mod "misckz.pack";
mod "netherlandskz.pack";
mod "polandkz.pack";
mod "prussiakz.pack";
mod "russiakz.pack";
mod "spainkz.pack";
mod "swedenkz.pack";
mod "kz09.pack";
mod "kz08.pack";
mod "kz07.pack";
mod "kz06.pack";
mod "kz05.pack";
mod "kz04.pack";
mod "kz03.pack";
mod "kz02.pack";
mod "kz01.pack";
mod "kz00.pack";
does patch_tracers and mod_notrails work?
Religion is excellent stuff for keeping common people quiet.
- Napoleon Bonaparte