Thread: Empire Mod Questions & Recommendations

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  1. #1

    Default Re: anyone know any good italy mods?

    thanks! im downloading now

  2. #2

    Default cant find a downloadable US Marine 1812 skin. anyone know any?

    like the title says i am currently making marines mod and i would like to use a 1812 us marine skin but cant seem to find one....any links guys?

  3. #3

    Default Reworked diplomacy?

    I was looking around for some mod that messed around the diplomacy. Does one exist? I didn't see any, sorry if I missed one. If I, for example, take England, I think the UK might want to stop warring with me.

  4. #4
    Alwyn's Avatar Frothy Goodness
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    Default Re: Reworked diplomacy?

    Welcome, mvm900. Since you're asking for a mod recommendation, I have replied on the mod recommendations thread, here.

  5. #5
    Alwyn's Avatar Frothy Goodness
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    Default Re: ETW Mods Recommendations & Queries Here

    Quote Originally Posted by mvm900 View Post
    I was looking around for some mod that messed around the diplomacy. Does one exist? I didn't see any, sorry if I missed one. If I, for example, take England, I think the UK might want to stop warring with me.
    You could try my More reasonable diplomacy mod, here. Alternatively, I suspect that many of the hosted mods offer improved diplomacy as part of better campaign AI, either as part of the main mod or as a sub-mod.

  6. #6

    Default I DON'T KNOW WHICH MOD IS BETTER PLEASE HELP

    So i reinstalled the game today and now i remember that the vanilla is dull and boring
    So the 2 big mods that i want to play is Imperial destroyer and darthmod
    saddly i can play only 1 thanks to the lack of a good mod browser with each folder for a mod
    So i need to know which mod is much better for me
    Here the list of things i look for:
    Very High historical accuracy
    An awesome campaign and things never seen in other mod (i know that imperial mod have new regions and that's why i like it)
    Realism
    Polished stuff
    Knowing it will not crush suddenly
    and more that kind of things
    anyone??

  7. #7

    Default Re: I DON'T KNOW WHICH MOD IS BETTER PLEASE HELP

    neither is historical with regards to their overpowered artillery,
    ID got unlimited ammo while historically a soldier was given 5-30 rounds prior to battle,
    ID got it right when they nerfed money, just trade should give more while inland regions give less,
    ID also got it right when they nerfed movement points, just cavalry should have more
    all mods based on a hybrid can be expected to crash on occasion,
    it'd be great if some modder was able to implement "friction" & attrition in hostile territory,
    and kudos to ID team that managed to implement new regions,
    i hope they make a stand alone mod with the new regions & factions when the rest being vanilla
    http://www.twcenter.net/forums/showt...rial-Splendour
    Last edited by poa; September 05, 2015 at 07:59 PM.
    My 6 2nd rates routed in horror from 1 brig + 1 5th rate on auto-resolve....

  8. #8
    PikeStance's Avatar Greater of Two Evils
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    Default Re: I DON'T KNOW WHICH MOD IS BETTER PLEASE HELP

    Quote Originally Posted by poa View Post
    neither is historical with regards to their overpowered artillery,
    ID got unlimited ammo while historically a soldier was given 5-30 rounds prior to battle,
    ID got it right when they nerfed money, just trade should give more while inland regions give less,
    ID also got it right when they nerfed movement points, just cavalry should have more
    IS (Imperial Splendour) with my battle mechanic resolves some historical inaccuracy.
    Also Empire Realism by JaM is highly praised for being accurate as well.

    Quote Originally Posted by poa View Post
    it'd be great if some modder was able to implement "friction" & attrition in hostile territory,
    I do not know what you mean by "friction" but attrition does exist. WALI

    Quote Originally Posted by poa View Post
    and kudos to ID team that managed to implement new regions,
    It was a developed by a Russian development team. ID is the only one on TWC that implemented it.

  9. #9
    VadAntS's Avatar Miles
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    Default Re: I DON'T KNOW WHICH MOD IS BETTER PLEASE HELP

    Quote Originally Posted by poa View Post
    i hope they make a stand alone mod with the new regions & factions when the rest being vanilla
    there is such mod from the author of the extended campaign map. It's called Ultima Ratio Regum, but it's in russian.

  10. #10

    Default Re: I DON'T KNOW WHICH MOD IS BETTER PLEASE HELP

    Quote Originally Posted by VadAntS View Post
    there is such mod from the author of the extended campaign map. It's called Ultima Ratio Regum, but it's in russian.
    could you link to the download link, or upload it here thanks ?
    My 6 2nd rates routed in horror from 1 brig + 1 5th rate on auto-resolve....

  11. #11

    Default Re: I DON'T KNOW WHICH MOD IS BETTER PLEASE HELP

    friction is used as a reference to Clausewitz, in ETW it would materialize as lower movement points in hostile territory
    My 6 2nd rates routed in horror from 1 brig + 1 5th rate on auto-resolve....

  12. #12

    Default Re: I DON'T KNOW WHICH MOD IS BETTER PLEASE HELP

    While not perfect, both could be implemented through maintenance and replacement costs. While in hostile territory, both are doubled.

  13. #13

    Default Re: ETW Mods Recommendations & Queries Here

    Does Darthmod fix the bug where the Mahratta Confederacy (or other factions) spam armies near Constantinople and lag the game on their turn to the point of the game freezing on their turn?

  14. #14
    PikeStance's Avatar Greater of Two Evils
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    Default Re: ETW Mods Recommendations & Queries Here

    If the AI controls Constantinople, then there will always be a lag of some kind. The AI has a hard time moving units in out because it has to enter city where it cannot have more than 20 units present. There are things that have been done to reduce it, but completely eliminate it.

  15. #15

    Default Re: ETW Mods Recommendations & Queries Here

    Thanks for the response. It's dissapointing that there is no 100% fix for it. It's such a dealbreaker for me. The no1 reaons why I never finish ETW and never play it.

  16. #16

    Default Re: ETW Mods Recommendations & Queries Here

    Can anybody make a Mod (for the Mac). Making the Various East India Companies as playable factions as protectorates of their Parent Countries. The Important ones like Dutch East India Company, French East India Company, British East India Company, Portuguese East India Company. ​I would think It would be extremely fun to play as these faction... Just a suggestion


  17. #17
    PikeStance's Avatar Greater of Two Evils
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    Default Re: ETW Mods Recommendations & Queries Here

    There is something I believe that can fix it. This involves moving the location of the city itself. This would mean an historically inaccurate location. It is a radical solution for something that I personally been able to reduce without having to do this.
    Empire has a lot of problems. CA clearly bit off more they can chew. Despite the drawbacks, it is still a nice game to play especially if you enjoy the time period.

  18. #18

    Default Re: ETW Mods Recommendations & Queries Here

    Quote Originally Posted by PikeStance View Post
    There is something I believe that can fix it. This involves moving the location of the city itself. This would mean an historically inaccurate location. It is a radical solution for something that I personally been able to reduce without having to do this.
    Empire has a lot of problems. CA clearly bit off more they can chew. Despite the drawbacks, it is still a nice game to play especially if you enjoy the time period.
    would it be possible to relocate the bridge, or create a 2nd bridge a bit south ?
    My 6 2nd rates routed in horror from 1 brig + 1 5th rate on auto-resolve....

  19. #19

    Default Re: ETW Mods Recommendations & Queries Here

    Yes, I adore Empire but it's all a moot point when I can never finish a game. I suppose I could try conquering Constantinople in the mid game every game.

  20. #20
    PikeStance's Avatar Greater of Two Evils
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    Default Re: ETW Mods Recommendations & Queries Here

    I do not believe you can change bridges or roads, but to be honest, I never researched it. That would be an interesting alternative if possible.

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