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Thread: Empire Mod Questions & Recommendations

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  1. #1

    Default Re: Mod Recommendations Here

    Is there a mod that makes the hand to hand combat last longer and with more finishing moves? I mean it sucks that most of the time the AI just sits there and only the front row fights. I want something more realistic. Hand to hand fighting didnt last 10 seconds. It dragged on...depending on how many men were involved.
    Some people were born to be great. Others...not so much...

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  2. #2

    Default Unlocking mods online

    Which mod unlocks all factions for online play?

  3. #3
    Legio's Avatar EMPRESS OF ALL THINGS
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    Default Re: Mod Recommendations Here

    Merged mod recommendation threads.

  4. #4
    Welshman25's Avatar Centenarius
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    Default Best major mod??

    I'm using Darthmod right now, but I'm wondering if something like Imperial Splendor or A Proper Empire is better.

    What is the best major mod and what are the pros and cons of it?

  5. #5
    upsettingshorts's Avatar Senator
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    Default Re: Best major mod??

    I played IS and I liked some things about it, but I found myself returning to Darthmod for reasons I can't quite articulate. DM just felt better for me, it's not much to try both. ETW has, for all its warts, made swapping mods in and out incredibly quick and painless.

  6. #6
    Welshman25's Avatar Centenarius
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    Default Re: Best major mod??

    I may give IS a try. And I agree, I love empire's modding system.

  7. #7

    Default Re: Best major mod??

    Yeah, Ive played both IS and DM, and like some aspects about both of them. I cant quite figure out the Pack File Manager though, are there any guides or instructions? Thanks.

  8. #8

    Default Re: Best major mod??

    I never really played vanilla. IS with TROM added. I use mod manager and just write pack files to user script.Easy enough when you work it out. I have reskins for all factions now except Indian and not many Polish. Latest Dutch ones are excellent.Smoke and blood mod essential.

  9. #9

    Default Re: Best major mod??

    How do you use the Pack File Manager though?

  10. #10

    Default Re: Best major mod??

    Does IS have the best campaign AI for ETW?

    I'm currently trying to decide which mod to use. What are the main differences between IS and APE mod? Thanks in advance

  11. #11
    Welshman25's Avatar Centenarius
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    Default Re: Best major mod??

    Quote Originally Posted by Jet Jaguar View Post
    Does IS have the best campaign AI for ETW?

    I'm currently trying to decide which mod to use. What are the main differences between IS and APE mod? Thanks in advance
    I would like to know this too. Darthmod seems to have good Battle AI but doesn't do much to campaign AI. I'd also like to know about the differences between IS and APE.

    I have reskins for all factions now except Indian and not many Polish. Latest Dutch ones are excellent.Smoke and blood mod essential.
    I have like 15 retexture mods. I love Razor's redcoats, the new Dutch skins, Remo's full Ottoman, Prussian, and Austrian textures, and my own USA line infantry. I love Bloodmod, and I would use smokemod but it makes my computer lag and I would rather have nicer-looking units and sparkly water than excessive smoke.

  12. #12

    Default Re: Best major mod??

    I have like 15 retexture mods. I love Razor's redcoats, the new Dutch skins, Remo's full Ottoman, Prussian, and Austrian textures, and my own USA line infantry. I love Bloodmod, and I would use smokemod but it makes my computer lag and I would rather have nicer-looking units and sparkly water than excessive smoke.
    Don't say that! Download the blood mod alone if not the whole Smoke and Blood mod - it honestly makes it so much funner to play battles. I always love the spurt of blood in the air when I shoot a cannonball into a group of militia, or the amount of blood flying around when I shoot shrapnel into a group of militia. I do custom battles with only artillery aand militia just to see the blood on the smoke and blood mod - it is just so incredibly awesome!

    I have tried both IS and DM - but my computer can't handle DM unit sizes, so I gave up on it. They are both good though.

    As for APE, I think that now it has TI integrated with it, it will probably very quickly become the mod to go to : with TI being campaign AI, and APE making all the tweaks like DM and IS, as well as adding loads of new units. I think it wouldn't be a bad idea if you are looking for a mod now to go for APE:TI and Regalia of Nations with Smoke and Blood (+any reskins you want).

    I haven't tried APE:TI yet, but it looks very good.

  13. #13
    alpaca's Avatar Harbinger of saliva
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    Default Re: Best major mod??

    Quote Originally Posted by Irmo View Post
    Don't say that! Download the blood mod alone if not the whole Smoke and Blood mod - it honestly makes it so much funner to play battles. I always love the spurt of blood in the air when I shoot a cannonball into a group of militia, or the amount of blood flying around when I shoot shrapnel into a group of militia. I do custom battles with only artillery aand militia just to see the blood on the smoke and blood mod - it is just so incredibly awesome!

    I have tried both IS and DM - but my computer can't handle DM unit sizes, so I gave up on it. They are both good though.

    As for APE, I think that now it has TI integrated with it, it will probably very quickly become the mod to go to : with TI being campaign AI, and APE making all the tweaks like DM and IS, as well as adding loads of new units. I think it wouldn't be a bad idea if you are looking for a mod now to go for APE:TI and Regalia of Nations with Smoke and Blood (+any reskins you want).

    I haven't tried APE:TI yet, but it looks very good.
    You couldn't try it unless you got the dev version from our SVN server as it's not released yet

    APE:TI doesn't do anything much about campaign AI except for changing prices by the way. There's not a lot anyone can do right now about campaign AI because we don't understand the stuff in the startpos.esf and most of the values from the DB aren't actually used.

    But I agree, when it's released it's definitely the mod to go with

    No thing is everything. Every thing is nothing.

  14. #14
    upsettingshorts's Avatar Senator
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    Default Re: Best major mod??

    Quote Originally Posted by Irmo View Post
    I have tried both IS and DM - but my computer can't handle DM unit sizes, so I gave up on it. They are both good though.
    There is a standard unit-size mod in Darth's submod section. I use it now on vanilla ultra unit sizes.

  15. #15
    l33tl4m3r's Avatar A Frakkin' Toaster
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    Default Re: Best major mod??

    Quote Originally Posted by Irmo View Post
    As for APE, I think that now it has TI integrated with it, it will probably very quickly become the mod to go to : with TI being campaign AI, and APE making all the tweaks like DM and IS, as well as adding loads of new units. I think it wouldn't be a bad idea if you are looking for a mod now to go for APE:TI and Regalia of Nations with Smoke and Blood (+any reskins you want).

    I haven't tried APE:TI yet, but it looks very good.
    I would also like to add that APE, and APE:TI when it is released, include Regalia's flags for battalions and naval units, Smoke Lite + Blood, and Remo's reskins! We also have Captain Cox's loadscreens, Waronmars' Pipmod, and Sinuhet's formations!

    Thanks very much again to the authors who let us use their work!

    These changes are in a patch pack that also allows you to not use them while still using the core gameplay changes! This is handy if you want to use a personal combination of graphics patches!
    [House of Caesars|Under the Patronage of Carl von Döbeln]

  16. #16
    Timefool's Avatar Primicerius
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    Default Re: Best major mod??

    IS really redoes the campaign, while Darth does the battles. With IS, everything is more realistically priced, movement is changed, and a host of other things. I use IS since I autoresolve battles until I get multicore support.

  17. #17

    Default Re: Best major mod??

    Hi i am new to this so can you guys tell me where you get this mods and how you install them on your computer i have not put a mod on a game before so have no idea.

  18. #18
    Willowmound's Avatar Semisalis
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    Default Re: Best major mod??

    Quote Originally Posted by cado095 View Post
    Hi i am new to this so can you guys tell me where you get this mods and how you install them on your computer i have not put a mod on a game before so have no idea.
    Well, you download them from here. Look for installation instructions in the download threads.

    Myself, I haven't tried any Empire mods yet.


  19. #19
    Welshman25's Avatar Centenarius
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    Default Re: Best major mod??

    Are there any mods that improve the campaign AI? Maybe one that is compatable with Darthmod?

    I like Darth's battle AI but it doesn't do anything to the campaign...

  20. #20
    Sknit's Avatar Biarchus
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    Default Re: Best major mod??

    Hi i am new to this so can you guys tell me where you get this mods and how you install them on your computer i have not put a mod on a game before so have no idea.
    I would like to no also.
    "We shall defend our island whatever the cost may be; we shall fight on beaches, landing grounds, in fields, in streets and on the hills. We shall never surrender and even if, which I do not for the moment believe, this island or a large part of it were subjugated and starving, then our empire beyond the seas, armed and guarded by the British Fleet, will carry on the struggle until in God's good time the New World with all its power and might, sets forth to the liberation and rescue of the Old."
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