My latest attempt at increasing ship speed without increasing speed of land units is giving all admirals hidden trait which gives them MovementPoints 50. This works ... when they don't carry any units. What makes it completely useless.
So any other idea? In a way what I want is making tiles on sea bigger. Or have all units use fewer points per tile while moving on sea. Or at least all units starting turn with higher point allocation when on sea. Any mod did it yet?





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