Hi,
I tried to make some changes for the ship textures. Although i know we normally don't have the proper equipment at hand, i tired to just make changes to the file names inside the model files with an hex editor, as those seem to have the refferances to the textures and all textures have the same size. I can rename the texture to fit into the model file, but as most ships use the same texture (4deck_hullstrip_diffuse.dds and the proper damage textures), that would only allow me to change them for all ships at a time. If i change model files on hex base and put it into a mod, i always get crashes or the mod didn't start.
So my question to the model expert is, am i totaly wrong with my idea. Mayby the change corrupted a checksum or the different lenght of the file is the problem (this i may surround by using names with the same lenght). Or did i just forgot something to change.




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