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Thread: Empire: Unlocked Mod - Team Needed!

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  1. #1
    Relic's Avatar Civis
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    Icon4 Empire: Unlocked Mod - Team Needed!

    The Main Design

    Primary Aims

    Should Be Possible
    • All Minor Factions Playable.*
    • All Emergant Factions Playable from historic dates.*
    • Slight "cloned unit" appearance changes to make factions look more unqiue, but all based off historical evidence.
    • Additional Historic Battles.*
    • Extend the timeline to as late / as early as historically possible.
    • Historic Descriptions for anything that's missing them (of previously unplayable factions).



    If Possible
    • All Cavalry can dismount, Artillery can leave equipment.
    • Map extensions, if not in the expansion. Arabia, All of the Americas, More of Africa. New Factions based off others if necessary for these regions.
    • Allow Protectorate Regions to count towards Victory scoring to allow more diplomatic campaigns.



    *Indicates first goals.

    We hope to update this on a regular basis.
    Work will begin as soon as the mod tools are released.
    ---
    Hello, if you are interested in working on the mod, please apply here in this format.

    Age:
    Spare Time:
    Skills:
    Previous Work & Experience: {Not necessarily TW mods or anything at all, just interesting}
    Extra:


    What we know we'll need are:

    • At least one modeller, texturing skills help.
    • Historical Researchers
    • Scripters



    Thank you for taking an interest.
    Last edited by Relic; March 31, 2009 at 02:07 PM.

    "Hasta La Victoria Siempre" - Ernesto 'Che' Guevara

  2. #2

    Default Re: Empire: Unlocked Mod - Team Needed!

    Hello. I'm sure you can see I'm new to these forums, but I've been playing Total War games since RTW and have always been interested in historical warfare.

    I'd like to apply for a Historical Researcher position.

    Age: 20
    Spare Time: I only work ~24-32 hrs a week.
    Skills: Penchant for reading? Not sure what's applicable here.
    No previous mod experience

  3. #3
    Libertus
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    Default Re: Empire: Unlocked Mod - Team Needed!

    Quote Originally Posted by Relic View Post
    • Artillery can leave equipment.

    I've already seen this happen



  4. #4
    Relic's Avatar Civis
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    Default Re: Empire: Unlocked Mod - Team Needed!

    Quote Originally Posted by occer View Post
    [/list]
    I've already seen this happen
    Yes I had to fix that sorry. There was some bug in my copy when I got the game where they wouldn't leave it no matter what. Forgot to fix this.

    "Hasta La Victoria Siempre" - Ernesto 'Che' Guevara

  5. #5
    Relic's Avatar Civis
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    Default Re: Empire: Unlocked Mod - Team Needed!

    Doule-Post.
    Apologies.
    Last edited by Relic; April 10, 2009 at 11:52 AM. Reason: D Post

    "Hasta La Victoria Siempre" - Ernesto 'Che' Guevara

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