I was kind of wondering, where is it in the statistics of XGM that makes cavalry die so fast?
In various cavalry battles I've noticed that 300 or more cavalry can within a minute or so, but even the lowest grade infantry would take much longer.
The defense values and such are the same, plenty of cavalry have high defense values, but they seem to die much faster than infantry in my experience. For example, I attacked a unit of Companion Cavalry, heavily armored elite cavalry, with my Galatian cavalry, an unarmored medium grade cavalry, and for some reason the Galatians slaughtered the Companions. Killing all 120 Companion cavalry took a very small amount of time, despite them being only engaged by 120 of my own cavalry.
Is there some hidden statistic that makes cavalry die so much faster to kill in pitched battle?
(note that I'm not saying this is unbalanced, just curious about it so I can change the values and see what it does)




Reply With Quote














