
Originally Posted by
Rt. Hon. Gentleman
I hit on this the other day: Let recruitment, building times, etc, be determined by a time, say 6 months for an infantry unit. Then, we set in a menu how long each turn will be, which determines movement points, what you can get done, etc. Thus, in a situation of war, you might set turn times to be one week, so you can get more control over your armies and where they are going, who they are fighting, etc. Then, during really boring and repetitive peace, you can set each turn to about 2 years. What do you think?