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Thread: I thought Line Infantry were GENERIC

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  1. #1

    Default I thought Line Infantry were GENERIC

    I've played 2-3 battles in my campaign where I was evenly matched and they had around the same amount of line infantry as myself, Now, please explain why their line infantry kills 3X the amount that my line infantry kill? I even have Rank fire, and I'm pretty sure they don't have it.

    They have 1 city left and I can't take it because they always defeat me on the ground when I use line infantry,
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  2. #2
    ★Bandiera Rossa☭'s Avatar The Red Menace
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    Default Re: I thought Line Infantry were GENERIC

    Which country is it? Some nations have better than others. The alternative thing is you could be really bad at battles


  3. #3

    Default Re: I thought Line Infantry were GENERIC

    Line Infantry are not all created equal, nor generic. Militia are, but not Line Infantry. They form the backbone of each national Army and as a result are slightly different to reflect the period military strengths and doctrines of such a nation.

    http://www.twcenter.net/forums/showthread.php?t=235729

  4. #4
    guerra's Avatar Biarchus
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    Default Re: I thought Line Infantry were GENERIC

    Also, it depends on how you use your line infantry. Is there cover? Trees? Shrubs? How many men deep? Altitude? Etc...

  5. #5

    Default Re: I thought Line Infantry were GENERIC

    Also Expert gives some pretty good bonuses to the AI.

  6. #6

    Default Re: I thought Line Infantry were GENERIC

    nation is probably the most important factor, comans link shows that clearly prussia and britain are above and beyond, while russia and india's are sorely lacking. they're supposed to indicate relative strength of the nation during the time period but it could have been implemented better
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  7. #7

    Default Re: I thought Line Infantry were GENERIC

    Quote Originally Posted by Theseus1234 View Post
    nation is probably the most important factor, comans link shows that clearly prussia and britain are above and beyond, while russia and india's are sorely lacking. they're supposed to indicate relative strength of the nation during the time period but it could have been implemented better
    I think i see where I went wrong, I was stretching my lines to about 2 deep, and I was fighting Prussian Line Infantry... which were about 4-5 deep.
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  8. #8

    Default Re: I thought Line Infantry were GENERIC

    Quote Originally Posted by Wheelchair View Post
    I was stretching my lines to about 2 deep, and I was fighting Prussian Line Infantry... which were about 4-5 deep.
    Might I suggest you look at this link? Perhaps it can help. Because of the types of modifiers you get when you research techs and gain experience, fighting a unit of Prussian infantry (arguably, at their peak, best in class in the world) can be harrowing and difficult even for a top notch General.

    coman

  9. #9

    Default Re: I thought Line Infantry were GENERIC

    Quote Originally Posted by coman View Post
    Might I suggest you look at this link? Perhaps it can help. Because of the types of modifiers you get when you research techs and gain experience, fighting a unit of Prussian infantry (arguably, at their peak, best in class in the world) can be harrowing and difficult even for a top notch General.

    coman
    Thanks for your help, I'm not sure if you know this but I make video guides for people (campaign), I have a bunch of MTW guides and I'll begin working on my ETW guides in about a Week (I Just bought the game today so I'm just learning now). I'll make sure too include you at the end of the guide as a helpful source.
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  10. #10

    Default Re: I thought Line Infantry were GENERIC

    Quote Originally Posted by Wheelchair View Post
    Thanks for your help
    You're welcome.

  11. #11

    Default Re: I thought Line Infantry were GENERIC

    For rank fire and line infantry I generally make them 4 deep, that way you have basically maximum fire power for a long time without it dropping off too fast.

    Also, two units 4 deep will perform MUCH better then 1 unit 2 deep in terms of morale and such.

    And the AI gets stupid bonuses to their infantry at higher difficulties.

    And shooting uphill gives an advantage

  12. #12

    Default Re: I thought Line Infantry were GENERIC

    Quote Originally Posted by Hellman109 View Post
    For rank fire and line infantry I generally make them 4 deep, that way you have basically maximum fire power for a long time without it dropping off too fast.

    Also, two units 4 deep will perform MUCH better then 1 unit 2 deep in terms of morale and such.

    And the AI gets stupid bonuses to their infantry at higher difficulties.

    And shooting uphill gives an advantage
    Only three ranks fire so there's no point in making them 4 ranks deep

  13. #13

    Default Re: I thought Line Infantry were GENERIC

    Do the better stats for the Prussian or English line infantry really make a sizable difference in battle against average line infantry? I ask, because I looked at the stat ratings and the numbers are only different in a couple of catagories and not by all that much.

    I'm not saying that these stat variations don't make a big difference; I'm not experienced with the game enough to say. But I'm curious and I like the idea of stat variation for troops of different nations.
    Last edited by Jet Jaguar; March 27, 2009 at 01:11 AM.

  14. #14

    Default Re: I thought Line Infantry were GENERIC

    Look at the English soldier and compare to the Prussian soldier.

    Add +3 to charge for Bayonet drill and +6 to accuracy, +6 to reload, morale and defense. It begins to skew the understanding of the unit.

    Currently the game has a defect (we assume, it may be by design or limitation of code) where final adjusted stats are not visible in the strategic map. Total applied bonuses are not visible until in tactical mode. This includes ships. The statistics change dynamically during a fight (experience, etc.) and are not calculated the same outside of tactical mode.

  15. #15

    Default Re: I thought Line Infantry were GENERIC

    Quote Originally Posted by coman View Post
    Look at the English soldier and compare to the Prussian soldier.

    Add +3 to charge for Bayonet drill and +6 to accuracy, +6 to reload, morale and defense. It begins to skew the understanding of the unit.

    Currently the game has a defect (we assume, it may be by design or limitation of code) where final adjusted stats are not visible in the strategic map. Total applied bonuses are not visible until in tactical mode. This includes ships. The statistics change dynamically during a fight (experience, etc.) and are not calculated the same outside of tactical mode.
    Where do you find this stats? If you look at the custom battle interface there is just +2 to charge and a -1 to melee defence in difference between British and Prussian Line.

  16. #16
    Mithradates's Avatar Domesticus
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    Default Re: I thought Line Infantry were GENERIC

    Quote Originally Posted by Arej View Post
    Only three ranks fire so there's no point in making them 4 ranks deep
    The 4th rank will move in to take the place of the fallen and by this they needed to keep up the continuous 3 rank deep fire.

  17. #17

    Default Re: I thought Line Infantry were GENERIC

    And they are completely useless in the meanwhile.

  18. #18
    Mithradates's Avatar Domesticus
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    Default Re: I thought Line Infantry were GENERIC

    Personal preference, i like when there are ALWAYS 3 ranks who are actually fireing and not just in the first volley but in the whole battle, in the just 3 rank deep deployment when your guys start to die with every dead the line weakens there to 2 rank, the whole formation starts to get ineffective, your killing power lessens and when you get charged you lose morale way faster because of your weak and thin line.

  19. #19

    Default Re: I thought Line Infantry were GENERIC

    Quote Originally Posted by Mithradates View Post
    Personal preference, i like when there are ALWAYS 3 ranks who are actually fireing and not just in the first volley but in the whole battle, in the just 3 rank deep deployment when your guys start to die with every dead the line weakens there to 2 rank, the whole formation starts to get ineffective, your killing power lessens and when you get charged you lose morale way faster because of your weak and thin line.
    Dude, Arej is holding the longest straw here.

    If you want to maximize your firing power, you need as many men as you can muster firing. Any unit who is inactive - or any men in a unit - means the enemy will get killed slower and this in turn means more casualties for you.

    If you use 4 ranks - you effectively miss out on 30 men's firing power (if you're playing Austria even more than that). If you're on the defensive you're really screwing yourself, since then you might even rout the enemy unit before you are fired upon yourself.

    As Arej pointed out, you don't have any less fire power from having 2 ranks rather than 3 - fire power is made out of three factors:

    Number of weapons firing, accuracy of these weapons and the time it takes before they fire again.

    And about being charged - you should have reserves for that.

  20. #20
    Mithradates's Avatar Domesticus
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    Default Re: I thought Line Infantry were GENERIC

    Quote Originally Posted by Bonaparte View Post
    As Arej pointed out, you don't have any less fire power from having 2 ranks rather than 3 - fire power is made out of three factors:

    Number of weapons firing, accuracy of these weapons and the time it takes before they fire again.

    And about being charged - you should have reserves for that.
    You do have less firepower with 2 ranks because there is the 4th factor:
    The local number of units and men in the engagement.

    In the same 100m wide location your 6 unit (3 rank deep) wide line provides 720 muskets and they are facing my 8(!) units (4 rank deep) who have in their first 3 ranks the same 720 actively used muskets on that 100m (but they have 240 reserves in the 4th ranks to instantly take the place of the fallen)

    First volley, you lose lets say 50 men (and with them 50 muskets too) and I lose that much too.

    The difference starts with the second volley, you face my already reinforced 720 musket wall with your (now depleted) 670 muskets, thats when you will start to lose, you will have less and less muskets firing on that 100m while my line will always fire the maximum possible 720 muskets at you.

    Since I had more units in this engagement they individualy suffered less musketfire and morale damage so when I charge you my units will have higher morale and numbers than yours and even if you bring in reserves it is very likely that I will break your center.

    As I said its a personal preference, I keep less reserve units because I like to keep my reserves IN my units

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