11:31:59.953 [ai.ltgd] [info] <2> papal: excommunicated 0, enemy_excommunicated 0, has_ceasehostilities 0
11:31:59.953 [ai.ltgd] [info] <2> neighbour: is_neighbour 1, target_weakest_neighbour 0, strongest_neighbour 0, borders_all_our_regions 1
11:31:59.953 [ai.ltgd] [info] <2> win conditions: is_faction_to_outlive_target 0, is_target_faction_to_outlive 0
11:31:59.953 [ai.ltgd] [info] <2> misc: production_balance 5.88152, target_religion 0, target_faction portugala, num_settlements 46
11:31:59.953 [ai.ltgd] [info] <2> rand 0.997101, difficulty medium, turn_number 27
11:31:59.953 [ai.ltgd] [info] <2> most_desirable 0, target_human 0, target_is_shadow 0
11:31:59.953 [ai.ltgd] [info] <2> LTGD: (default) invade decision: invade = invade_immediate, invade_priority = 2429, want_offer_protect = 0, alliance_against = 0, can_force_invade = 1
11:31:59.953 [ai.ltgd] [info] <2> LTGD: decision parameters 'turks' (ai_label:default) vs faction 'england':
11:31:59.953 [ai.ltgd] [info] <2> military: frontline_balance 1, military_balance 10.6233, military_balance_plus_enemies 1.3644, alliance_military_balance 10.6233, free_strength_balance 765807
11:31:59.953 [ai.ltgd] [info] <2> faction standing: faction_standing 0.632341, target_faction_standing 0.165049, global_standing 0.402593, target_global_standing -0.105924
11:31:59.953 [ai.ltgd] [info] <2> diplomacy: stance Neutral, num_enemies 5, target_num_enemies 1, has_alliance_against 0, num_turns_allied 0, num_turns_ceasefire -1
11:31:59.953 [ai.ltgd] [info] <2> trusted_allies: trusted_ally 0, trusted_ally_enemy 0, trusted_ally_protectorate 0
11:31:59.953 [ai.ltgd] [info] <2> protectorate: is_protectorate 0, is_protectorate_of_catholic 0
11:31:59.953 [ai.ltgd] [info] <2> papal: excommunicated 0, enemy_excommunicated 0, has_ceasehostilities 0
11:31:59.953 [ai.ltgd] [info] <2> neighbour: is_neighbour 0, target_weakest_neighbour 0, strongest_neighbour 0, borders_all_our_regions 0
11:31:59.953 [ai.ltgd] [info] <2> win conditions: is_faction_to_outlive_target 0, is_target_faction_to_outlive 0
11:31:59.953 [ai.ltgd] [info] <2> misc: production_balance 7.39571, target_religion 2, target_faction england, num_settlements 46
11:31:59.953 [ai.ltgd] [info] <2> rand 0.244453, difficulty medium, turn_number 27
11:31:59.953 [ai.ltgd] [info] <2> most_desirable 0, target_human 0, target_is_shadow 0
11:31:59.953 [ai.ltgd] [info] <2> LTGD: (default) invade decision: invade = invade_none, invade_priority = -1, want_offer_protect = 0, alliance_against = 0, can_force_invade = 1
11:31:59.953 [ai.ltgd] [info] <2> LTGD: decision parameters 'turks' (ai_label:default) vs faction 'saxons':
11:31:59.953 [ai.ltgd] [info] <2> military: frontline_balance 1, military_balance 11.2656, military_balance_plus_enemies 1.37446, alliance_military_balance 11.2656, free_strength_balance 765807
11:31:59.953 [ai.ltgd] [info] <2> faction standing: faction_standing 0.7557, target_faction_standing -0.214375, global_standing 0.402593, target_global_standing -0.0575751
11:31:59.953 [ai.ltgd] [info] <2> diplomacy: stance Neutral, num_enemies 5, target_num_enemies 0, has_alliance_against 0, num_turns_allied 0, num_turns_ceasefire -1
11:31:59.953 [ai.ltgd] [info] <2> trusted_allies: trusted_ally 0, trusted_ally_enemy 0, trusted_ally_protectorate 0
11:31:59.953 [ai.ltgd] [info] <2> protectorate: is_protectorate 0, is_protectorate_of_catholic 0
11:31:59.953 [ai.ltgd] [info] <2> papal: excommunicated 0, enemy_excommunicated 0, has_ceasehostilities 0
11:31:59.953 [ai.ltgd] [info] <2> neighbour: is_neighbour 0, target_weakest_neighbour 0, strongest_neighbour 0, borders_all_our_regions 0
11:31:59.953 [ai.ltgd] [info] <2> win conditions: is_faction_to_outlive_target 0, is_target_faction_to_outlive 0
11:31:59.953 [ai.ltgd] [info] <2> misc: production_balance 16.0226, target_religion 5, target_faction saxons, num_settlements 46
11:31:59.953 [ai.ltgd] [info] <2> rand 0.0292673, difficulty medium, turn_number 27
11:31:59.953 [ai.ltgd] [info] <2> most_desirable 0, target_human 0, target_is_shadow 0
11:31:59.953 [ai.ltgd] [info] <2> LTGD: (default) invade decision: invade = invade_none, invade_priority = -1, want_offer_protect = 0, alliance_against = 0, can_force_invade = 1
11:31:59.953 [ai.ltgd] [info] <2> LTGD: number of invasion targets: '11
11:53:33.546 [system.io] [warning] open: mods/conquest/data/loading_screen/loading_bar.tga.dds is missing
11:53:33.593 [system.io] [warning] open: data/loading_screen/loading_logo.tga.dds is missing
11:53:37.000 [system.io] [warning] open: mods/conquest/data/loading_screen/loading_bar.tga.dds is missing