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  1. #1

    Default how new faction/city move/add/remove?

    how can i add/remove/move all unit on city?

    coz i have add west prussia to prussia but problem is poland-lit. unit is still in west prussia so need know how i can wiped poland-lit unit out from west poland..some one in pack? or what? and how,thanks

    Last edited by Takeda♔Shingen; March 25, 2009 at 11:29 PM.

  2. #2

    Default Re: how move/add/remove unit on city?

    In the ESF editor go to CAMPAIGN_STARTPOS\CAMPAIGN_ENV\CAMPAIGN_MODEL\WORLD\FACTION_ARRAY\FACTION_ARRAY\FACTION\ARMY_ARRAY
    For Poland-Lithuania in the main campaign it's the 7th faction, in the army array you can find several armies, delete them to get rid of the unitstacks. I don't know how to move them or even where it says their position, so you'll have to try until you find the right army to remove.

  3. #3

    Default Re: how move/add/remove unit on city?



    strange..LOL

    prussia own this city on "green map" on menu and poland-lit has not army in this city but..poland-lit still own them.

    hope some one can figue out of that why.

    @Just..thanks for ESF editor!

  4. #4

    Default Re: how move/add/remove unit on city?

    I've been trying to figure that out, too, so I can add emergent factions. It also seems like the ESF has a relation with the shroud bug with the unlocked factions. I think I may have solved it, let me check.

  5. #5

    Default Re: how move/add/remove unit on city?

    Alas, I have not solved the issue, only opened more puzzles for myself.

  6. #6

    Default Re: how move/add/remove unit on city?

    Quote Originally Posted by Zach_the_Evil View Post
    I've been trying to figure that out, too, so I can add emergent factions. It also seems like the ESF has a relation with the shroud bug with the unlocked factions. I think I may have solved it, let me check.
    look too on regions.esf
    write city region' value and put them under new/unlock faction?

    im too noobs..agree a puzzle game

  7. #7

    Default Re: how move/add/remove unit on city?

    I almost have solved it for myself to add scotland to not be emergent anymore. But I see every emergent faction have two ints in its faction info that are 0's while the non-emergents have large values like 350480904 once I figure out what those numbers mean so I can put a proper value for scotland I will have it solved I think.

    I have it at the point where now my campaign crashes no matter who I play from what I have changed for scotland.

  8. #8

    Default Re: how move/add/remove unit on city?

    Quote Originally Posted by GeorgiaPeanuts View Post
    I have it at the point where now my campaign crashes no matter who I play from what I have changed for scotland.
    after i edit west prussia..alway crashes so i remove all modmanager,mod.pack and mod.script ,and after viola all work fine.u can see there pics up.so that work

  9. #9

    Default Re: how move/add/remove unit on city?

    Ah ok, well I solved my problem the two ints are unique ids to the capital for that faction.

    I also know how to add to give a faction any region. I will write a tutorial once I test further my things, but the unique ids have to do with it.

    edit: eww. Getting a faction to be non-emergent will be nightmarish. Will need a tool that goes through the whole file and finds new unique ids when you add ministers and family members.

    oh lol well actually I got it to work only for when you play as the emergent faction (partially) but it will crash when playing anyone else I think due to needing necessary AI definitions. I have ways to solve all the problems though I think.



    The main problems are no royal family, no ministers causing many of the panels to be bugged out, I also cannot build anything Although the clansmen sound like a nice unit !!
    Last edited by GeorgiaPeanuts; March 25, 2009 at 09:49 PM.

  10. #10
    Errabundi's Avatar Miles
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    Default Re: how move/add/remove unit on city?

    Wow! It's nice to hear the Scotts are back! I wait for more!!!
    So finally I bought Total War: Rome 2. Regarding I payed 7.5$ for it, it's not a bad game at all!

  11. #11

    Default Re: how move/add/remove unit on city?

    Great...thats very good..long live scottish Clan

    well done,geog!

    cant wait on your tuts

    thats a start with add no-faction,now family etc..keep that good up!

    edit: can you(geog) see on how add west prussia to prussia?? and a tuts too,i wanna prussia got more city,thanks!
    Last edited by Takeda♔Shingen; March 25, 2009 at 11:37 PM.

  12. #12

    Default Re: how move/add/remove unit on city?

    Oo Nice

  13. #13

    Default Re: how new faction/city move/add/remove?

    Ok succeeded in adding province and ownership to a new country.

    So @ warriorOne: No need really to move the army just yet, not to make this work at least.



    as you can the map shows me that Denmark owns the province estonia, but if you have been watching this thread you would know that doesnt mean that you control it ingame, let alone have ownersip of it ingame.

    but, this can be solved by changing some ID's and then you'll end up with this:



    I now control and own that settlement and region. Yes there's a swedish army present but thats easy to remove as described above.
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