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Thread: replenish and disembark bugs

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  1. #1

    Default replenish and disembark bugs

    I noticed these two bugs during the strategic phase:

    1-after a battle, when I bring back my army to its city and click the replenish button, nothing happens! The following turn, there is still the replenish icon above the units icon, and no unit has been replenished!!! So, I have to recruit a unit per type and merge it with the "injuried" units to fill the losses...

    2-after desembarking a unit from a navy, sometimes it doesn't have movement points! I mean, it cannot move at all, even in the following turn it is blocked...the only thing I can do is to reload the unit on the navy, but sometimes I can't do even this...

    Now, have these two bugs already been reported or is it just me that have encountered them??


  2. #2

    Default Re: replenish and disembark bugs

    Quote Originally Posted by Spartan 666 View Post
    I noticed these two bugs during the strategic phase:

    1-after a battle, when I bring back my army to its city and click the replenish button, nothing happens! The following turn, there is still the replenish icon above the units icon, and no unit has been replenished!!! So, I have to recruit a unit per type and merge it with the "injuried" units to fill the losses...

    2-after desembarking a unit from a navy, sometimes it doesn't have movement points! I mean, it cannot move at all, even in the following turn it is blocked...the only thing I can do is to reload the unit on the navy, but sometimes I can't do even this...

    Now, have these two bugs already been reported or is it just me that have encountered them??
    1. Each unit card must be selected or grouped before you can hit the replenish button. Also if particular units are not available in a region then I don't think you can replenish them.

    2. Unless you unload an army at a port of some kind they can not move until there next turn even with full move points, its a feature and makes port taking more important.

  3. #3

    Default Re: replenish and disembark bugs

    Replenishing a unit takes two turns. You won't see any difference after one turn.

  4. #4

    Default Re: replenish and disembark bugs

    @Deacon - I got the point for desembarking, thanks...but for replenishing? I select all units (select first, shift+select the last) and click replenish in the very same city where I recruited that army...but I think the solution might be as Egyptian says...

    @Egyptian - two turns????? so, I have to wait one year for ten men to be replaced???? ridicolous...I hope I find a way to fix it in patch.pack cause it is unbelievable...
    Last edited by Spartan 666; March 24, 2009 at 03:48 AM.


  5. #5

    Default Re: replenish and disembark bugs

    Two turns!! how long did it take for you to recruit the unit?

    TBF I'd like to see this scaled...
    i.e <25% 1 turn
    <50% two turns
    >50% three turns (or give up and recruit a new unit and march it across the map.).

  6. #6

    Default Re: replenish and disembark bugs

    they are all 1 turn-recruitable units, nothing special...


  7. #7

    Default Re: replenish and disembark bugs

    so...I confirm that GROUND units require 2 turns to be replenished...but NAVAL units require 1!!! why can't it be the same? I'll look if I manage to make 1 turn replenishment also for the land units..


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