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Thread: What is the logic behind reinforcing your troops ?

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  1. #1

    Default What is the logic behind reinforcing your troops ?

    Hay,

    Just got some questions about reinforcing my troops.


    How many turns do I need to wait to fully reinforce my troops ?
    - I thought this was supposed to be 2 turns but I recently noticed that after 2 turns they still weren't up to full numbers.

    Do they reinforce all casualties at once or gradually ? (first casualties from battle A and then the casualties of battle B)
    - Thought this was to be the explanation of my first question.. but it doesn't really makes sense, if I click my reinforce button I want my troops to be fully reinforced.

    Does it matter how far I am away from the specific recruitment area of my troops ? (My line infantry needs to come from Moscow, while my cossacks can be recruited everywhere)
    - I would search it up, but I'm stuck at school

    Thx

  2. #2
    Matsky's Avatar Civis
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    Default Re: What is the logic behind reinforcing your troops ?

    I believe it's 2 turns if you don't move your units or engage them. If you march them or fight with them expect it to take a bit longer. At least that's my understanding of it.

  3. #3

    Default Re: What is the logic behind reinforcing your troops ?

    Quote Originally Posted by Cinnead View Post
    Hay,

    Just got some questions about reinforcing my troops.


    How many turns do I need to wait to fully reinforce my troops ?
    - I thought this was supposed to be 2 turns but I recently noticed that after 2 turns they still weren't up to full numbers.
    what masky said, 2 turns if you dont move or engage in combat

    Do they reinforce all casualties at once or gradually ? (first casualties from battle A and then the casualties of battle B)
    - Thought this was to be the explanation of my first question.. but it doesn't really makes sense, if I click my reinforce button I want my troops to be fully reinforced.
    they get fully reinforced unless you engage in combat in take some losses, those wont get compensated by the initial reinforcements

    Does it matter how far I am away from the specific recruitment area of my troops ? (My line infantry needs to come from Moscow, while my cossacks can be recruited everywhere)
    no effect whatsoever

  4. #4

    Default Re: What is the logic behind reinforcing your troops ?

    thx for the answers, The_Dude & Matsky ^^

  5. #5
    green tea's Avatar Ducenarius
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    Default Re: What is the logic behind reinforcing your troops ?

    Hrmph, I am quite sure that you can move them, and they will be replenished in two turns, moving or not (I may be wrong, but that is how I remember it since I always often moved them, and think I would have seen if they did not replenish). If you go to battle after one turn and have new losses, they will not be refilled. And if after a battle you replenish them anew, it will take again two turns. I suggest you try it!

  6. #6

    Default Re: What is the logic behind reinforcing your troops ?

    Movement is irrelevant so far I find, only getting into a Battle will cause it to take longer than 2 turns.

    Personally It's a much needed feature, along with being able to name Regiments. It makes units actually permamant formations, instead of just random bodies of soldiers that you need to reinforce by splitting up other units,

  7. #7
    Razor's Avatar Licenced to insult
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    Default Re: What is the logic behind reinforcing your troops ?

    I just wished that the replenishment of your units was 1 turn instead of 2 turns. It's a bit weird to wait for a whole year to finally get your reinforcements while in fact I could have trained a new stack within one turn.

  8. #8

    Default Re: What is the logic behind reinforcing your troops ?

    Quote Originally Posted by Razor View Post
    I just wished that the replenishment of your units was 1 turn instead of 2 turns. It's a bit weird to wait for a whole year to finally get your reinforcements while in fact I could have trained a new stack within one turn.
    It's not weird if your units are out in the field. Your replacements still have to get to wherever your army is.

  9. #9
    Razor's Avatar Licenced to insult
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    Default Re: What is the logic behind reinforcing your troops ?

    Quote Originally Posted by MadJackMcJack View Post
    It's not weird if your units are out in the field. Your replacements still have to get to wherever your army is.
    And what if 'out in the field' is like... next to your capital city you're recruiting units from?

  10. #10

    Default Re: What is the logic behind reinforcing your troops ?

    Quote Originally Posted by Razor View Post
    And what if 'out in the field' is like... next to your capital city you're recruiting units from?
    Then the extra time represents the whoring and boozing your men do while in close proximity to a wretched hive of scum and villany.

  11. #11
    eatme's Avatar Senator
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    Default Re: What is the logic behind reinforcing your troops ?

    You mean restore troops not reinforce them -) Well anyway, if it gets into combat then the losses will substract in percentile from the intial numbers missing.

  12. #12
    Ascarona's Avatar Praeses
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    Default Re: What is the logic behind reinforcing your troops ?

    Moving or Batteling makes no difference in how long it takes to reļnforce, its just two turns. BUT, if you fight after you already ordered the reinforcing then your troops will only get the troops that you ordered before the battle. And that is very very very very very annoying!
    “Never forget what you are, for surely the world will not. Make it your strength. Then it can never be your weakness. Armour yourself in it, and it will never be used to hurt you.”

  13. #13
    priam11's Avatar Campidoctor
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    Default Re: What is the logic behind reinforcing your troops ?

    Has anyone seen the AI do it?

    I have seen them with damaged ships but they were always in the trade zones where repair was not possible anyways.

  14. #14
    Ascarona's Avatar Praeses
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    Default Re: What is the logic behind reinforcing your troops ?

    Quote Originally Posted by priam11 View Post
    Has anyone seen the AI do it?

    I have seen them with damaged ships but they were always in the trade zones where repair was not possible anyways.
    I did notice the little orange + when I was looking at an enemy army, so yeah the AI does reļnforce at times.
    “Never forget what you are, for surely the world will not. Make it your strength. Then it can never be your weakness. Armour yourself in it, and it will never be used to hurt you.”

  15. #15
    Ondaderthad's Avatar Tiro
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    Default Re: What is the logic behind reinforcing your troops ?

    Quote Originally Posted by priam11 View Post
    Has anyone seen the AI do it?

    I have seen them with damaged ships but they were always in the trade zones where repair was not possible anyways.
    I have seen a stack of Iroquois that retreated from battle and next turn they had their unit (grey faces as unknown) with the orange cross indicating they were reenforcing.

  16. #16

    Default Re: What is the logic behind reinforcing your troops ?

    Quote Originally Posted by Ascarona View Post
    Moving or Batteling makes no difference in how long it takes to reļnforce, its just two turns. BUT, if you fight after you already ordered the reinforcing then your troops will only get the troops that you ordered before the battle. And that is very very very very very annoying!
    It might be annoying, but it makes sense. When you restore a unit, you pay only for the new ones, not those who are killed in another battle.

  17. #17
    Faris ad Din's Avatar Ducenarius
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    Default Re: What is the logic behind reinforcing your troops ?

    Quote Originally Posted by Ascarona View Post
    Moving or Batteling makes no difference in how long it takes to reļnforce, its just two turns. BUT, if you fight after you already ordered the reinforcing then your troops will only get the troops that you ordered before the battle. And that is very very very very very annoying!
    This is correct - I have gotten replenished troops (more!) than two turns after I paid for them, and just one turn after I did move them and conquered a city. And they were replenished for only the troops I ordered and paid for before the battle. So let's say you have 25/30 cavalry, and order and pay for 5 replacements. I lose another 10 in the next battle and am left with 15, and I hit the End Turn button. The next turn the little orange plus icon is gone, and the unit size has increased - by only the 5 reinforcements that would have filled up the unit when I placed the order. I suppose this is not entirely a loss as one can roleplay it away a bit as slow communication and travel times between the front and recruitment centers.

    Just a small warning.
    OH YEAH, IF YOU CANCEL THE REPLENISHMENT ORDER AFTER THAT TURN, YOU DO NOT GET REFUNDED!

    Which means, even if you take additional losses, it is often better to just LEAVE the old replenishment order for the unit, leave the orange plus icon on it, and get those soldiers you paid for. If you press the Replenishment button again the next turn or after to cancel it, for whatever reason such as wanting to place a larger order for reinforcements due to additional losses - you get nothing back. If you just leave it there, sooner or later you will get your originally paid-for soldiers.

    I do consider this a bug. The refunds should remain there, or at least there should be a feature to INCREASE the original replenishment order and just pay for the additional losses incurred in a later battle instead of lose the entire original payment as well as pay a bigger sum for a larger reinforcement order.

    Oh yes, I had some troops stationary for more than two turns, and they were still not replenished. I believe this was at a time when I was recruiting lots of new troops, AND I was replenishing a lot of units at the same time.

    At that, some of my replenishment orders were only partial!!! And I didn't move those soldiers and I didn't use them in any other battles until they received their replacements. I immediately thought of the maximum number of soldiers my barracks could recruit and it must have been spread out. In THAT case I got less than my money's worth as the orange plus icon was gone, and with it any record of the full amount I paid for a partial delivery. (I'm not completely sure about this last point, I have to double check my save files - at least three per turn )

    So here's the new question in this thread - is there an effect of recruiting new troops on the rate at which your other units are replenished? Will the number of reinforcements you receive only equal the total number of those types of soldiers you can recruit throughout your nation? If so, are the soldiers "instantly" transported to the front or is there any delay (i.e. does the limit on reinforcements apply to your free recruitment slots on that turn, or the previous turn)?

    So many questions to answer. Replenishing units far overseas without having to ship over new ones or march them back to a base is a great addition, and quite different from Rome's system where you can replenish a large number (8 I recall) of units of any size, to full, in one turn - as long as you have a separate distinct unit, you can take eight individual 1-man Urban Cohorts and reinforce them in one turn to 160 men each (1,272 men) whereas you can only recruit one new unit at a time otherwise!

  18. #18
    Willowmound's Avatar Semisalis
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    Default Re: What is the logic behind reinforcing your troops ?

    Quote Originally Posted by Ascarona View Post
    BUT, if you fight after you already ordered the reinforcing then your troops will only get the troops that you ordered before the battle. And that is very very very very very annoying!
    Well, those are the troops you paid for. It would be a ridiculous exploit if you could order (and pay for) a handful of guys before a battle and then receive hundreds due to your losses, free of charge.


  19. #19

    Default Re: What is the logic behind reinforcing your troops ?

    I think it's strange you can reinforce outside your own territory... I would have thought that would be a limitation.

    -HD

  20. #20
    Kiljaden's Avatar Centenarius
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    Default Re: What is the logic behind reinforcing your troops ?

    160 man unit

    Battle One - lost 40 men (120 men left)
    Hit replenish button
    Battle Two - lost 10 men (110 men left)
    --NEW TURN--
    Battle Three - lost 10 men (100 men left)
    --NEW TURN--
    40 men replenished into unit, for a total of 140 men in the unit.

    Does not matter where your unit is.
    Last edited by Kiljaden; March 23, 2009 at 02:47 PM.

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