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Thread: Delay when selecting fleets

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  1. #1

    Default Delay when selecting fleets

    Hi All,

    I have an odd problem where when I click on a fleet on the campaign map the game freezes for anywhere between 4-20 seconds. It is only with fleets that I have this problem.

    Has anyone else seen this problem?

  2. #2
    Groove74's Avatar Miles
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    Default Re: Delay when selecting fleets

    yeah man I too have this issue but I see it when swithing between any 2 items on the map or sea. I do think this is gonna be adresses in the future patch
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  3. #3
    Freeman's Avatar Foederatus
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    Default Re: Delay when selecting fleets

    this also happens to me. it happens when i select a decently stacked navy or my capital(paris). the game lags for like 10-20 secs. it very annoying.
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  4. #4
    Foederatus
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    Default Re: Delay when selecting fleets

    I get this one too, very annoying cause I've been spamming Indiamen this entire GC and every two turns I have to click my port to get my Indiamen, wait for lag, move Indiamen to trade area, /repeat x5...

    Takes a long time.

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  5. #5

    Default Re: Delay when selecting fleets

    yes this is a real pain , I tried however disabling sound which I think made some difference but did not fix the problem but probably worth trying to see if it improves things a bit.

  6. #6
    green tea's Avatar Ducenarius
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    Default Re: Delay when selecting fleets

    I had exactly the same problem, but now I donīt have this anymore. Why? Now my game ctds when I click on a fleet. But that also is not entirely correct, since I canīt click on a fleet anymore since my savegames are corrupted and the game ctds each time I try to load them. I bet you will experience the same progress.

  7. #7

    Default Re: Delay when selecting fleets

    i had this problem occur on occasion...and it only happened with one specific fleet in portsmouth steam drydock. funny enough, after a couple of turns it just went away

  8. #8

    Default Re: Delay when selecting fleets

    I progressed to the 1780's and have had no CTD's on the campaign map

  9. #9

    Default Re: Delay when selecting fleets

    I have made it up to 1783 in GC and now have a CTD every time I click on a fleet of mine with a full stacked army in the Caribbean.
    Basil II Emperor of Byzantium, Bulgar Slayer


  10. #10

    Default Re: Delay when selecting fleets

    The reason why there is a ctd or 'lag' is because of your cpu. When you click a naval unit or a port that contains a naval unit, the game calculates the pathing and range of travel. Early game it is not really a problem as there are only brigs/sloops with very short ranges. Our problem arises when the game progresses. One gets first rates and techs up things like copper hulls(which increases campaign map movement). I have tested this myself.

    The real, yet impractical solution to this problem would be to either put a sloop in each armada, or spend $$$ to upgrade your cpu.
    I hope that clears things up for you guys. cheers


  11. #11

    Default Re: Delay when selecting fleets

    Quote Originally Posted by mandalore9 View Post
    The reason why there is a ctd or 'lag' is because of your cpu. When you click a naval unit or a port that contains a naval unit, the game calculates the pathing and range of travel. Early game it is not really a problem as there are only brigs/sloops with very short ranges. Our problem arises when the game progresses. One gets first rates and techs up things like copper hulls(which increases campaign map movement). I have tested this myself.

    The real, yet impractical solution to this problem would be to either put a sloop in each armada, or spend $$$ to upgrade your cpu.
    I hope that clears things up for you guys. cheers
    I'm about to test this out myself.
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  12. #12

    Default Re: Delay when selecting fleets

    I can't move armies in or out of cities without *BOOM WHITE SCREEN* followed by "Empire: Total War has encountered a problem and needs to close." This happened summer of 1770 with 10 regions left to take in the GC. Worked absolutely flawlessly up until that point.

  13. #13

    Default Re: Delay when selecting fleets

    hmm this issue smells to me like a sound/codec issue, hopefully addressed in patch. However I could be totally wrong!
    member of S.I.N.

  14. #14

    Default Re: Delay when selecting fleets

    Yup, it's a calculation issue on CA's part. The game needs to calculate the pathing range of all ships in the fleet. Buying a faster CPU won't solve it. I'm running a C2Q (quadcore for those) at 3.8ghz, having the same issue still. I worked arround it by pretty much reducing naval range and make the +campaign map increase from technologies nearly useless for naval.

    I'm guessing the code can use a few runs of optimization for this to go away :S And we all know how long that might take :S

  15. #15
    willh90's Avatar Libertus
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    Default Re: Delay when selecting fleets

    i always get this problem when selecting either a port or a navy. sometimes it takes up to 60 seconds...

  16. #16

    Default Re: Delay when selecting fleets

    Ya, I had this happen to me. Took over all of Europe and was starting on America just waiting for the game to end. I got to 1792 when I was starting to get CTD when selecting certain naval units.

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