I'm really looking forward to making the emergent factions playable, because the nation I'd like to mod is an emergent one. Currently you can unlock all factions, but you get a CTD if you start the grand campaign with an emergent one, because there are no units or territories at the start. I wouldn't mind sacrificing an unimportant faction (f.e. a Native tribe) if I could somehow mod the files to change a playable non-emergent faction to an emergent faction. Is it possible? Which files should we look at?





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