Results 1 to 3 of 3

Thread: Separate AI & Unit Mod?

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1

    Default Separate AI & Unit Mod?

    I've been playing SS 6.1 with the RR/RC and Byg mods and tbh, the new intelligent AI was amazing and the changes to the units made the battles much more enjoyable. But the only thing that I disliked was the whole "Order to Restrict Knights" thing which made it like the leader could only make Professional Units and new education traits and buildings. It all made it more complicated and confusing to me.

    So I was just wondering if there was a separate mod that incorporates the new AI, unit changes, the new skins and map changes (the variations in the campaign terrain is going to stage some exciting battles ) from SS but without the other features I mentioned previously.

  2. #2
    Caesar Clivus's Avatar SS Forum Moderator
    Join Date
    May 2007
    Location
    Australia
    Posts
    12,693

    Default Re: Separate AI & Unit Mod?

    The feature you mentioned is Byg's Grim Reality. Reinstall 6.1 without choosing that submod.

    BftB2 UPDATED 22nd DECEMBER. Member of the Complete Byzantine Unit Roster team

  3. #3

    Default Re: Separate AI & Unit Mod?

    Really? I thought Byg contributed to the new AI and that's why I was hesitant to remove it. But I'll try that thanks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •