Why are so many people calling it FPM? "File Pack Manager?" It's PFM, dammit!![]()
Why are so many people calling it FPM? "File Pack Manager?" It's PFM, dammit!![]()
i have a BIG BUG now
i Cant lauch the game now
i uncheck all mod ...still crash
remove all mod from data .....still crash
put old patch.pack file in data.....still crash
any one have solution
and where is the user_scrip.txt
im on vista 64
thx
Last edited by mates727; March 24, 2009 at 04:39 PM.
On Win XP, it’s situated at: C:\Documents and Settings\[USER-NAME]\Application Data\The Creative Assembly\Empire\scripts
On Vista: C:\Users\[USER-NAME]\AppData\Roaming\The Creative Assembly\Empire\scripts
Take care those are hidden folders.
ok i find it thx but what a il have to do if i want my game run ??
HO GREAT ill find it and erase all and now my game works fine
wooot
THX MrThib
Last edited by mates727; March 24, 2009 at 04:45 PM.
Hmm, any ideas what's going wrong that would cause Empire to crash just from the user script being present?
I think it could be the synthax, but the crash seem pretty random to be sure.
the " should not be a problem but as for the # I really don't know, since sometime empire launch but not the mods(I know that // works too, but at this point I don't know if the mods don't launch for bad synthax or are marked like comments).
Or perhaps this is coming from a reuse of the script, it could be erased before saving changes (since I assume they are in memory).
Just guessing there since from the test I've done I've no clue of what happen.
The link to the windwos binary doesnt work
There's a big "click here" on this page.... I've just downloaded it
Last edited by MrThib; March 25, 2009 at 01:46 PM.
There is? Lol i honestly cannot locate this "CLICK HERE" d/l option. =d
And the windows link return back this msg:
This file is currently unavailable. Click here to view this projects available releases.
/edit
Nevermind! Gues i actually had to "click here" on the unavailable message, hehe! =D
Btw if i aint got a user.script will this mod make it for me?.
Last edited by Bawha; March 25, 2009 at 05:30 PM.
YesBtw if i aint got a user.script will this mod make it for me?.
weird, empire crashes when i use ANY pack files listed as mod type. whereas those same pack files work fine if i set the packs to the movie type. anybody else having this issue?
Might be stupid question, but where do I DL it? I clicked the first link but it popped up saying the file was unavaliable.
For me it crashes when I try to start the game with the script-file present. :/
I'm using Vista 32bit by the way, if that helps.
Last edited by Ftmch; March 26, 2009 at 08:23 AM.
@Ftmch:
Check what's in the script file and edit it to have something like
mod My_Mod.pack;
mod My_Mod2.pack;
And if your file was really different, do you mind posting it here?
That could probably help LTChambers.
The file looks like this:
mod "ListViewItem: {mod_austria}.pack";
mod "ListViewItem: {mod_netherlands}.pack";
That's the only thing in it, it doesn't crash when I clear the file though (not removing it, just emptying it), so it's something in the code.
Edit: However, the packs seem to work fine when making them into "movie" and placing them in the data-folder, is there any downsides to this?
Edit again: Ah, I found a downside, not all new textures showed up, darn.
Last edited by Ftmch; March 26, 2009 at 09:33 AM.
try editing the script file with this:
mod mod_austria.pack;
mod mod_netherlands.pack;
(don't forget to save in unicode format).
(put them back in mod format) and that will work!
that doesn't work for me and i am having the same crash as ftmch...my pack files also work fine if i set them to the movie type
I've noticed the ListViewItem save bug, I'll fix it tonight.