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Thread: Mod Manager 1.5 (fixed download link)

  1. #581

    Default Re: Mod Manager 1.5 (fixed download link)

    h
    Last edited by Luis de San Joćo; May 02, 2010 at 02:54 AM.

  2. #582

    Default Re: Mod Manager 1.5 (fixed download link)

    Just downloaded it but i can't get it to work when it opens it just says: critical error! and then shows nothing in the window. Also i am not sure what to do with the CONFIG file. Could someone please help me with these? Sorry I'm new to this kind of stuff

  3. #583

    Default Re: Mod Manager 1.5 (fixed download link)

    When you have downloaded the file what do you do with the other 2 files (CONFIG file and application extension). Thanks

  4. #584
    Geronimo2006's Avatar TAR Local Moderator
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    Default Re: Mod Manager 1.5 (fixed download link)

    Quote Originally Posted by Luis de San Joćo View Post
    When you have downloaded the file what do you do with the other 2 files (CONFIG file and application extension). Thanks
    After you download, just extract everything to whatever folder you want on your computer. Then to start up Modmanager, just double-click on the Modmanager exe file to start it up.

    Do nothing with the Config file other than above.
    Colonialism 1600AD - 2016 Modding Awards for "Compilations and Overhauls".



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    Colonialism 1600 AD blog

  5. #585
    Ahlerich's Avatar Praeses
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    Default Re: Mod Manager 1.5 (fixed download link)

    used to work for me, just redownloaded the mod manager and now i am getting the same critical error. does the modmanger write itself into the registry? is there maybe a faulty key from my previous installation?

    edit:

    @ other critical error dude: i just started the game and quit it again and then tried the mod manager - works now. maybe try that if u havent found out yet
    Last edited by Ahlerich; May 05, 2010 at 02:40 PM.

  6. #586

    Default Re: Mod Manager 1.5 (fixed download link)

    Hey guys.
    I have a problem, too and after hours of research i can't find a solution.

    Empire: Total War starts great with the Desktop shortcut, but with the modmanager a black screen appears, it loads for a second and then Empire Total War crashes with the standart .exe dont work message.
    With mods or without mods everytime with the same ending.

    Btw: I'm running Windows 7 64bit and I have tried to reinstall it 2 times.
    Can anyone help and/or have the same problem?
    Last edited by Luzifer; May 08, 2010 at 03:02 AM.

  7. #587

    Default Re: Mod Manager 1.5 (fixed download link)

    erhm this is kind of a wierd question but, when i try to innstall the mod manager it can`t seem to find the ETW-exe by itself. and the thing is. i dont know were it is either plz tell me were it is. PS. i use windows XP.

  8. #588
    Condottiere SOG's Avatar Domesticus
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    Default Re: Mod Manager 1.5 (fixed download link)

    seems to be not adding ";" at the end...config says..."EmpireTotalWarPath"...I don't use "Warpath".

    Is it possible to get an update of this mod? This 1.5 version seems not to work anymore. Still checking my system. But when I load up the mods...they don't appear in game.
    Last edited by Condottiere SOG; May 20, 2010 at 01:50 AM.
    Erasmo
    Operating System: Windows 7 Home Premium 64-bit (6.1, Build 7601)
    System Manufacturer: ASUSTeK Computer Inc.
    System Model: G73Sw
    Processor: Intel(R) Core(TM) i7-2630QM CPU @ 2.00GHz (8 CPUs), ~2.0GHz
    Memory: 12288MB RAM
    Available OS Memory: 12266MB RAM
    Page File: 2634MB used, 21881MB available
    Windows Dir: C:\Windows
    DirectX Version: DirectX 11
    DX Setup Parameters: Not found
    User DPI Setting: Using System DPI
    System DPI Setting: 96 DPI (100 percent)
    DWM DPI Scaling: Disabled
    DxDiag Version: 6.01.7601.17514 32bit Unicode

  9. #589
    vanian's Avatar Libertus
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    Default Re: Mod Manager 1.5 (fixed download link)

    Seems not to be working for me either.Can someone fix it please.

  10. #590
    GodofCats's Avatar Libertus
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    Icon11 Re: Mod Manager 1.5 (fixed download link)

    I'm getting an error as well.
    Ah, I'll rest now, yes? The endless dream calls to me... but before I close my eyes, I must know - what will become of my children? They were madmen before I found them and freed them from the prisons of their own minds... *sigh* and with my death, madmen they again will be. It's not what I believe. It's what I know.

  11. #591

    Default Re: Mod Manager 1.5 (fixed download link)

    Hey, for some reason, a .pack file that I enabled via the Mod Manager a while ago now doesn't want to disable itself. It shows up when the "Show all pack types" and "Show vanilla conflicts" boxes are ticked, but when none of them are ticked (and thus you can enable/disable things) the mod isn't showing up. Any solutions, other than (perhaps) deleting the file entirely?

  12. #592
    Footos's Avatar Libertus
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    Default Re: Mod Manager 1.5 (fixed download link)

    I successfully downloaded the modmanager pack, but when I start it up there aren't any checkboxes for me to choose a mod. What's the cause of this and how I can fix it?

    Thanks.

  13. #593
    malidros's Avatar Libertus
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    Default Re: Mod Manager 1.5 (fixed download link)




    Note that this software requires the .NET Framework 2.0.

    See the above on the RIGHT HAND side; make sure you un-check the 'SHOW ALL PACK TYPES'. This should reveal your check-boxes

  14. #594

    Default Re: Mod Manager 1.5 (fixed download link)

    My Mod Manager 1.5 seems to be organizing files strangely: Hollowfaith's music mods and Magnus72's uniform mod are labeled under "show all pack types" as patch packs and movie packs, respectively - and not as mod packs.

    However - and here's the kicker - they ALL show up when "show all pack types" is UNchecked, as if all the patches and everything else in the data folder were mods.

    Thanks for any help.

  15. #595
    Laetus
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    Default Re: Mod Manager 1.5 (fixed download link)

    I can't get the mod manager to work, when I load it up I get an error message sayn unhandled exception has occurred in your application. Could not load file or assemble Common Verson=1.0.0.0. Culture=neutral. PublicKey Token+null' or one of it's dependencies. The system cannot find file specified.

  16. #596

    Default Re: Mod Manager 1.5 (fixed download link)

    ohh thanks i was so stupid that i didnt even had a mod thats why it was emty haha thx guys u are the best
    Last edited by bnem; June 25, 2010 at 05:15 PM.

  17. #597

    Default Re: Mod Manager 1.5 (fixed download link)

    Okay real bad problem here this is something i have to get off or at least get control of again.



    The mod manager has unchecked all mod boxes, yet still the new sounds remain as does the mod smoke effects.


    Mods used: ( mod_BSM_4_1_Light_1_5.pack ) ( mod_NoTrails.pack )

    ( mod_BSM_4_1_medium_1_5.pack ) ( mod_BSM_4_1_Full_1_5.pack ) ( fifesndrums.pack )

    ( WeaponFX.pack ).

    Also removing these files makes the game crash and not being able to run, its been so long since i messed with any file that i don't know whats what. It is very importent to me that any info is appointed, it would be most helpful.


    Thanks
    Last edited by Deer; July 13, 2010 at 07:07 PM.

  18. #598

    Default Re: Mod Manager 1.5 (fixed download link)

    how does it work, i have the mod checked , now what do i do ?
    Last edited by allthedamnnamesweretaken; July 21, 2010 at 01:28 PM.
    ROME 2 TOTAL WAR FTW!

  19. #599

    Default Re: Mod Manager 1.5 (fixed download link)

    I get this error every time I try to use a mod. Does anyone know what I'm supposed to do?

    See the end of this message for details on invoking
    just-in-time (JIT) debugging instead of this dialog box.

    ************** Exception Text **************
    System.UnauthorizedAccessException: Access to the path 'c:\program files\steam\steamapps\common\empire total war\data\mod_grandcampaigngraphics.pack' is denied.
    at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy)
    at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy)
    at System.IO.FileStream..ctor(String path, FileMode mode)
    at Common.PackFile.Open(String filepath)
    at Common.PackFile..ctor(String filepath)
    at ModManager.ModManagerForm.fillModListView(String profileName)
    at ModManager.ModManagerForm.profilesComboBox_SelectedIndexChanged(Object sender, EventArgs e)
    at System.Windows.Forms.ComboBox.OnSelectedIndexChanged(EventArgs e)
    at System.Windows.Forms.ComboBox.set_SelectedIndex(Int32 value)
    at ModManager.ModManagerForm.ModManagerForm_Shown(Object sender, EventArgs e)
    at System.Windows.Forms.Form.OnShown(EventArgs e)
    at System.Windows.Forms.Form.CallShownEvent()
    at System.Windows.Forms.Control.InvokeMarshaledCallbackDo(ThreadMethodEntry tme)
    at System.Windows.Forms.Control.InvokeMarshaledCallbackHelper(Object obj)
    at System.Threading.ExecutionContext.runTryCode(Object userData)
    at System.Runtime.CompilerServices.RuntimeHelpers.ExecuteCodeWithGuaranteedCleanup(TryCode code, CleanupCode backoutCode, Object userData)
    at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
    at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
    at System.Windows.Forms.Control.InvokeMarshaledCallback(ThreadMethodEntry tme)
    at System.Windows.Forms.Control.InvokeMarshaledCallbacks()


    ************** Loaded Assemblies **************
    mscorlib
    Assembly Version: 2.0.0.0
    Win32 Version: 2.0.50727.3603 (GDR.050727-3600)
    CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll
    ----------------------------------------
    ModManager
    Assembly Version: 1.5.0.0
    Win32 Version: 1.5
    CodeBase: file:///C:/Users/Dunn/Desktop/ModManager.exe
    ----------------------------------------
    System.Windows.Forms
    Assembly Version: 2.0.0.0
    Win32 Version: 2.0.50727.3053 (netfxsp.050727-3000)
    CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
    ----------------------------------------
    System
    Assembly Version: 2.0.0.0
    Win32 Version: 2.0.50727.3614 (GDR.050727-3600)
    CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll
    ----------------------------------------
    System.Drawing
    Assembly Version: 2.0.0.0
    Win32 Version: 2.0.50727.3053 (netfxsp.050727-3000)
    CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
    ----------------------------------------
    System.Configuration
    Assembly Version: 2.0.0.0
    Win32 Version: 2.0.50727.3053 (netfxsp.050727-3000)
    CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Configuration/2.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
    ----------------------------------------
    System.Xml
    Assembly Version: 2.0.0.0
    Win32 Version: 2.0.50727.3074 (QFE.050727-3000)
    CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Xml/2.0.0.0__b77a5c561934e089/System.Xml.dll
    ----------------------------------------
    Accessibility
    Assembly Version: 2.0.0.0
    Win32 Version: 2.0.50727.3053 (netfxsp.050727-3000)
    CodeBase: file:///C:/Windows/assembly/GAC_MSIL/Accessibility/2.0.0.0__b03f5f7f11d50a3a/Accessibility.dll
    ----------------------------------------
    Common
    Assembly Version: 1.0.0.0
    Win32 Version: 1.0.0.0
    CodeBase: file:///C:/Users/Dunn/Desktop/Common.DLL
    ----------------------------------------

    ************** JIT Debugging **************
    To enable just-in-time (JIT) debugging, the .config file for this
    application or computer (machine.config) must have the
    jitDebugging value set in the system.windows.forms section.
    The application must also be compiled with debugging
    enabled.

    For example:

    <configuration>
    <system.windows.forms jitDebugging="true" />
    </configuration>

    When JIT debugging is enabled, any unhandled exception
    will be sent to the JIT debugger registered on the computer
    rather than be handled by this dialog box.

  20. #600

    Default Re: Mod Manager 1.5 (fixed download link)

    I just got the same error tantaluss Dont know whats going on.

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