Gatehouse/Tower Defences Modding/Negation - by Wlesmana, lotr:tw
- Go to desc_projectile_new.txt (or whatever file is controlling projectiles since BI has a different one)
- Make a copy of the entry "arrow", call it something else like "arrow2"
- Change arrow_fiery entry's flaming with "arrow2" instead of "arrow". This makes flaming arrows secondary to units with arrow2.
- Back in "arrow", change the min_angle and max_angle both with a value of 100. This will prevent arrows being shot at all because the angle is impossible
- Do the same to the entry tower_ballista and tower_flaming_ballista
- Do the same to scorpion entry to remove missiles from siege towers. Copy the entry first if you have scorpions in your game and rename to scorpion2
- Go to EDU.txt and change all "arrow" entry in missile type into "arrow2"
- Do the same to scorpion if you have it