Results 1 to 2 of 2

Thread: i have a problem

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1

    Default i have a problem

    alright
    i got this game the day it came out and i love it
    i love all total war games

    im not going to lie
    i invest probably about 4-5 hours a day of my time into ETW
    i have had 3 serious campaigns, one as the Inuit Nations which i ended after 120 turns because of their lack of technology

    the second campaign i played as the United Provinces, 40-50 turns, took over all of India and western europe, and unlocked all military technology. Heres where the problems start. it got to the point where everytime i would end a turn and the game would either freeze on Great Britain or just CTD.

    so i started a new campaign as Great Britain so it wouldnt freeze on their turn. im currently at turns 50-60. All of britannia (obviously), North America, and Mexico are under my control. Pirates blockaded a port of mine sometime prior to this and everytime id click on a port, the game would crash. i ignored the problem at first, since i was in america i just walked everywhere. But now I am stuck. I planned on taking over america, then india, then europe, and now i cant do anything because the ports dont work. I am basically stuck without jackshit to do and i really dont feel like starting ANOTHER campaign mainly because i dont feel like having to wait so long for these stupid europians to realize that if they move over a little bit the whole platoon can fire.

    I have seen posts discussing both the united proivnces problem and the port problem with no fixes anywhere. What is most interesting to me is that the Inuit Campaign, a faction your arent supposed to play as in the first place, is the one that had the fewest crashes. I have also noticed that depending on where you are in the campaign, the game runs smoother. Based on all this information i have come to a conclusion: (and i may be wrong) It appears that the ability to block trade routes and the AI's attempt to do it is slowing the games performance down to the point where just transitioning to a navy causes the game to crash. It doesnt do it at the beginning of campaigns because there arent as many AI fleets out on the water yet. Im sure all of you have seen trade routes that are just lined up with fleets raiding them, especially around the Gibralter area. I have not needed to block an enemies trade route yet but im pretty sure one fleet would do the job as opposed to the seemingly endless AI fleets scattered throughout raiding the same line.

    im not an expert on this kind of thing so if im wrong then tell me
    id just like to know if anyone else feels the same way (or diff)
    "A man whose face was covered with an iron mask came to the Prophet and said, 'Allah's Apostle! Shall I fight or embrace Islam first?' The Prophet said, 'Embrace Islam first and then fight.' So he embraced Islam, and was martyred. Allah's Apostle said, 'A Little work, but a great reward.'"

  2. #2

    Default Re: i have a problem

    Ok make sure you have many saves before the crash on different turns.

    you will find that one action caused the game to crash, so isolate what you did in your turn and how you did it, then dont do it.

    for example in my french campain i invaded the southern provinces off india in one masive hit, but if i took the province north of mysore then the game would crash.
    it turned out that if i call my allies into war and invade the province north of mysore in that turn the game would be guaranteed to crash.
    So i simply waited a turn to invade and didnt invite my allies to the war and the game worked fine.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •