I have an ATI 4870 card and I had a lot of problems with the demo and the initial release of the game. With everything set to full, I experienced the "blue dots" graphical corruption on building and some ground textures unless I turned off adaptive anti-aliassing. I did so, but noticed that unit textures were very jagged looking under Shader 3.0, even if I turned off HDR. If I set the game to Shader 2.0, it got rid of the jagged edges, but I'd experience random "starburst" patterns of graphical corruption on screen.
I figured I'd just wait until the next round of ATI drivers came out. They were released today and it appears as if nothing has been fixed. The unti textures, especially metal weapons, look terrible even when zoomed right in.
Any tips on settings to get rid of the horrid jaggies?
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