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March 18, 2009, 06:21 PM
#1
Adding traits
Did anybody manage this? I'm at my wits end. I tried adding a new trait in character_traits and character_trait_levels (I also tried adding appropriate entries to the various other files but to no avail).
Then I tried simply changing the ID of an existing trait which didn't work, either - I'm checking it with a trigger of which I know that it works since it adds two traits on character selection, the test trait and Prussian Blue, where the latter always works but the former doesn't.
I also looked through the packs to see whether there's an additional file telling the game which traits are there but I couldn't find one, and the trait ids aren't in the exe, either.
If anyone has any ideas, let's hear them.
Edit: Never mind, I was just being stupid. I forgot to properly look at main.pack and overlooked the trait_info table which tells the game which traits are in the game and which aren't.
Last edited by alpaca; March 20, 2009 at 04:04 PM.
No thing is everything. Every thing is nothing.
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