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Thread: How much difficult this mod compare to LTC, SS and DLV?

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  1. #1

    Default How much difficult this mod compare to LTC, SS and DLV?

    Hi,

    I am new to KGCM. As the title says i want to know how much difficult this mod is.

    I have played ltc, ss, and a bit dlv. Dlv was a bit too complicated for my taste and i quit. I have played ltc and ss for a long time. Ltc is good but i dont have hard time to build my economy and defeating the enemies. SS was easiest of the mods i have tried so far.

    Basically i want challenge. Is this mod more difficult than these mods i mentioned? If so which campaigns are hardest?

    Thanks.

  2. #2

    Default Re: How much difficult this mod compare to LTC, SS and DLV?

    Quote Originally Posted by TurkishWarrior View Post
    Hi,

    I am new to KGCM. As the title says i want to know how much difficult this mod is.

    I have played ltc, ss, and a bit dlv. Dlv was a bit too complicated for my taste and i quit. I have played ltc and ss for a long time. Ltc is good but i dont have hard time to build my economy and defeating the enemies. SS was easiest of the mods i have tried so far.

    Basically i want challenge. Is this mod more difficult than these mods i mentioned? If so which campaigns are hardest?

    Thanks.

    It isn't nearly as difficult as DLV, because you don't face bankruptcy every time you leave a unit outside of a city. I quit playing DLV about a year ago and switched to SS, which is, as you say, the easiest so far. So far, I'd rate the Kingdom of Antioch pretty difficult. The main reason I wanted to try this mod was to play Antioch in a grand campaign setting, rather than the crusades campaign from kingdoms that feaures so few factions. I also started a Byzantine campaign (the faction I normally play) and it is going about as expected so far. Hungary was sending piddly unit stacks at me, but Venice masses stacks to assault Durazzo and took the city by using a spy to open the gates (a tactic I can't remember ever being used against me in SS). So far I'm rather pleased with this mod and have put my SS games to the side. Adding established Crusader states to the holy land finally adds another element to my standard Byzantine campaign of driving the Turks from Asia minor into the mountains of Armenia before turning south at Antioch to fight Egypt. The Mongols are also playing more like they did in vanilla, and I figure on fighting them soon. As I posted in another thread, my only question about the mod is the inclusion of the Timurids. If anyone knows for sure if they will emerge in this mod, I would be interested to hear.

  3. #3

    Default Re: How much difficult this mod compare to LTC, SS and DLV?

    The AI in this mod is much better than in SS and other mods, they have a few scripts that stops them from bankrupting and most important the garrison script, if you attack an important city/castle of the AI(for instance Jerusalem), they automaticly get some units in that city/castle, almost close to a full stack. This might not seem much, but it makes things a lot harder to deal with little factions.

  4. #4

    Default Re: How much difficult this mod compare to LTC, SS and DLV?

    Quote Originally Posted by Darviathar View Post
    It isn't nearly as difficult as DLV, because you don't face bankruptcy every time you leave a unit outside of a city. I quit playing DLV about a year ago and switched to SS, which is, as you say, the easiest so far. So far, I'd rate the Kingdom of Antioch pretty difficult. The main reason I wanted to try this mod was to play Antioch in a grand campaign setting, rather than the crusades campaign from kingdoms that feaures so few factions. I also started a Byzantine campaign (the faction I normally play) and it is going about as expected so far. Hungary was sending piddly unit stacks at me, but Venice masses stacks to assault Durazzo and took the city by using a spy to open the gates (a tactic I can't remember ever being used against me in SS). So far I'm rather pleased with this mod and have put my SS games to the side. Adding established Crusader states to the holy land finally adds another element to my standard Byzantine campaign of driving the Turks from Asia minor into the mountains of Armenia before turning south at Antioch to fight Egypt. The Mongols are also playing more like they did in vanilla, and I figure on fighting them soon. As I posted in another thread, my only question about the mod is the inclusion of the Timurids. If anyone knows for sure if they will emerge in this mod, I would be interested to hear.
    Thanks for good explanation.

    I mostly interested in western factions. Because eastern factions were poorly designed in vanilla and afaik kgcm uses same models, sounds etc for eastern factions as vanilla.

    Is it any difficult to play as western factions such as hre(my favorite one), england or any others?

    TIA.

  5. #5

    Default Re: How much difficult this mod compare to LTC, SS and DLV?

    Quote Originally Posted by TurkishWarrior View Post
    Thanks for good explanation.

    I mostly interested in western factions. Because eastern factions were poorly designed in vanilla and afaik kgcm uses same models, sounds etc for eastern factions as vanilla.

    Is it any difficult to play as western factions such as hre(my favorite one), england or any others?

    TIA.
    Well, the west does have more garrison scripted cities and very strong nations, so I guess it's harder there.

  6. #6

    Default Re: How much difficult this mod compare to LTC, SS and DLV?

    Quote Originally Posted by TurkishWarrior View Post
    Thanks for good explanation.

    I mostly interested in western factions. Because eastern factions were poorly designed in vanilla and afaik kgcm uses same models, sounds etc for eastern factions as vanilla.

    Is it any difficult to play as western factions such as hre(my favorite one), england or any others?

    TIA.

    Might be time to amend my statement that this mod isn't as hard as DLV. Dave mentioned that big factions, such as the Byzantines, start with very poor relations with everyone, and this fact has made a huge difference. It is 1195 and for once I really feel like a Byzantine; pressed on very side without a reliable friend in the world. I am currently at war with Venice, Sicily, Hungary, the Turks, and the Mongols. I feel like if I don't start drawing Turkish forces away from Antioch that they are going to fall soon, and allow the Turks to throw all of their forces at me. Problem is that Durazzo has fallen (to the Sicilians) which leaves Thessalonica, my 2nd most important city, open to attack overland from the west. Churning out fire ships has kept my edge in naval combat ( of which there is a lot) which has kept Venice in check to this point. I've had their ports blocked for 5 years and they still refuse a peace treaty. I was preparing to invade Crete with forces assembled at Corinth, but the new threat at Thessalonica has tied those forces down. In short, this is the most interesting start to a grand campaign I've ever had. "Eastern warfare" is anything but dull in this mod.

    One concern I have is that 15 years in I have not seen a single crusade or jihad. Is there any sort of bug with those?

  7. #7
    Incontinenta Buttox's Avatar Protector Domesticus
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    Default Re: How much difficult this mod compare to LTC, SS and DLV?

    Try Norway or the Teutonic Order for a tough campaign.

    England is very challenging as well now. You will have to fight off Wales, Scotland, Ireland, France and Norway from the start.

  8. #8

    Default Re: How much difficult this mod compare to LTC, SS and DLV?

    zerosliver and Incontinenta Buttox, thanks for your replies.

    I installed the mod and i am trying to add some skins, shields etc... After that, i am going to play teutonic campaign first.

  9. #9
    Incontinenta Buttox's Avatar Protector Domesticus
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    Default Re: How much difficult this mod compare to LTC, SS and DLV?

    Good luck. It's the toughest faction to play, or so they say.

  10. #10

    Default Re: How much difficult this mod compare to LTC, SS and DLV?

    There might be a jihad underway already somewhere, same with a crusade. I suggest using toggle_fow to see if there are any going on. If not, don't worry. Crusades are called all the time, usually on Vilnius or Cairo, and Jihads are usually called on Antioch or Jerusalem alot.

  11. #11

    Default Re: How much difficult this mod compare to LTC, SS and DLV?

    Quote Originally Posted by TurkishWarrior View Post
    Hi,

    I am new to KGCM. As the title says i want to know how much difficult this mod is.

    I have played ltc, ss, and a bit dlv. Dlv was a bit too complicated for my taste and i quit. I have played ltc and ss for a long time. Ltc is good but i dont have hard time to build my economy and defeating the enemies. SS was easiest of the mods i have tried so far.

    Basically i want challenge. Is this mod more difficult than these mods i mentioned? If so which campaigns are hardest?

    Thanks.
    Hi TurkishWarrior,

    First of all welcome to one of the most challenging mods for M2TW. As a veteran Total War player of the series I made this mod first and foremost "for myself". This meant it would have to be pretty tough for me to even play it, never mind release to the public.. Secondly the aim of this mod from the very outset was to continue the work done by CA not change it. I also wanted to take everything from Kingdoms and put it altogether into the Grand Campaign to create an epic Total War experience. This mod is different to other mods in that it does not change the original game content. Instead it says to you look here is the mod, you want to add new unit textures? go ahead and add what ones you like.

    Instead I have worked towards more important things like mod stability, as a result the mod is practically flawless, there are currently no known bugs. Also campaign difficulty is very high on my list. No matter what the faction size I tried to make every campaign challenging and just as exciting as the next. I also took a lesson from past Total War games and made a few campaigns extremely tough. Remember trying to win a campaign in RTW as Parthia? Well the same ideas are used in this mod. Try a campaign as the Teutonic Order or the Principality of Antioch to name but a few..

    Compared to other major mods for M2TW, DLV is only tougher than this because of financial penalties. If you take those away then the campaign of KGCM is much harder. SS and LTC are both excellent mods but they are not for the hardcore gamer I believe. Noobs often complain to me that this mod sucks because some of the campaigns are ridiculously hard. But I dont care about the masses of TW fans.. This mod was for the hardcore minority. Anyway this mod forum speaks for itself. In not one thread does anyone talk about "campaigns are easy". Only happy fans here, that love the mod and its challenge

    Dave

  12. #12

    Default Re: How much difficult this mod compare to LTC, SS and DLV?

    Quote Originally Posted by Davy Jones View Post
    Hi TurkishWarrior,

    First of all welcome to one of the most challenging mods for M2TW. As a veteran Total War player of the series I made this mod first and foremost "for myself". This meant it would have to be pretty tough for me to even play it, never mind release to the public.. Secondly the aim of this mod from the very outset was to continue the work done by CA not change it. I also wanted to take everything from Kingdoms and put it altogether into the Grand Campaign to create an epic Total War experience. This mod is different to other mods in that it does not change the original game content. Instead it says to you look here is the mod, you want to add new unit textures? go ahead and add what ones you like.

    Instead I have worked towards more important things like mod stability, as a result the mod is practically flawless, there are currently no known bugs. Also campaign difficulty is very high on my list. No matter what the faction size I tried to make every campaign challenging and just as exciting as the next. I also took a lesson from past Total War games and made a few campaigns extremely tough. Remember trying to win a campaign in RTW as Parthia? Well the same ideas are used in this mod. Try a campaign as the Teutonic Order or the Principality of Antioch to name but a few..

    Compared to other major mods for M2TW, DLV is only tougher than this because of financial penalties. If you take those away then the campaign of KGCM is much harder. SS and LTC are both excellent mods but they are not for the hardcore gamer I believe. Noobs often complain to me that this mod sucks because some of the campaigns are ridiculously hard. But I dont care about the masses of TW fans.. This mod was for the hardcore minority. Anyway this mod forum speaks for itself. In not one thread does anyone talk about "campaigns are easy". Only happy fans here, that love the mod and its challenge

    Dave
    Hi Dave,

    First of all, thank you very much for all your effort to make this excellent mod. I have tried teutonic order as suggested and yes, it is darn too hard. But this is what i want. You did for m2tw what darth did for rtw. I think these two, darth mod for rtw and kgcm are the best gameplay mods for tw series.

    I have installed some skins and textures and now the game looks beautiful as much as ss and dlv. I am also trying to make battle ai smarter. I will upload my files when i finished tweaking some ai parameters.

    TurkishWarrior.

  13. #13
    Incontinenta Buttox's Avatar Protector Domesticus
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    Default Re: How much difficult this mod compare to LTC, SS and DLV?

    @Turkishwarrior.

    I would love to see some screenshots featuring your skins and textures.

  14. #14

    Default Re: How much difficult this mod compare to LTC, SS and DLV?

    well all i can say is that i am playing teutonic campaign and its hard as hell......much harder than any SS campaign i played

  15. #15

    Default Re: How much difficult this mod compare to LTC, SS and DLV?

    I would be interested in such a project. Good work TurkishWarrior

  16. #16

    Default Re: How much difficult this mod compare to LTC, SS and DLV?

    Quote Originally Posted by pwf224 View Post
    I would be interested in such a project. Good work TurkishWarrior
    Thanks.

    Well, I decided to release a skin pack after i get permission from their authors. However it seems to take a while, not so long but about a week i think. Because i am pretty busy with life atm, and i am almost complete newbie at modding. It will take some time to prepare the necessary files for this skin pack.

    I am also editing battle ai files atm. I will release them too when they are ready.

    Regards.

  17. #17

    Default Re: How much difficult this mod compare to LTC, SS and DLV?

    I have started a new thread named "Visual Improvement Project" in submods section for the mod i have mentioned above. Anyone interested in this work can continue on this thread: http://www.twcenter.net/forums/showthread.php?t=241770

    Thanks,

    TurkishWarrior.

  18. #18

    Default Re: How much difficult this mod compare to LTC, SS and DLV?

    Good luck

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