I have an idea, I'm not sure if it can present in the game
so I just post it here....
I take Bactria for example, for it has 3 different cultures:Eastern Native, Eastern Greek and Nomadic culture in a region(I made it up just for example). So if the Eastern Greek culture is the highest in this city, let's say 70%, and the Eastern Native culture has the other 30% people.
Then you can recruit most of greek fighting-style units but less eastern units like archer, skirmishers and eastern meduim cavarly. So the more you have this culture in the region, the more units based on this culture you can recruit from the city. If you just have 10% Eastern Greek in a city , then you only can have one greek unit in the units pool, even it's a pandodapoi phalangitai.
Plus if it combined with the muti-goverment system in EB I , I think it will have much more fun and create more realistic army in the game.




Reply With Quote









