The vote over the new 2hp system seems pretty evenly split, so I will include a 1hp system in the next version of XGM as an install option. The two most significant effects of switching from 2hp to 1hp are shorter battles and relatively more powerful ranged units. The aim of this poll is to determine whether and how the power of ranged units should be reduced.
No change: Apart from hitpoints, ranged units will have the same stats in both systems. In the 1hp system this will make them much more effective (about the same as vanilla RTW).
Reduced Ammo: Ranged units will run out of ammo sooner, so the amount of damage they can do in a battle will be about the same in both systems. (Ammo counts would be reduced by about one third to one half).
Reduced Accuracy: Ranged attacks will be less accurate, so the amount of damage they can do in a battle will be about the same in both systems. (Accuracy would be reduced to levels similar to the old XGM battle system).






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